+// ----------------------------------------------------------------------------
+// other compiler (mis)features
+// ----------------------------------------------------------------------------
+
+// Set this to 0 if your compiler can't cope with omission of prototype
+// parameters.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (should never need to set this to 0)
+#define REMOVE_UNUSED_ARG 1
+
+// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
+// them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
+// and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
+// used anyhow.
+//
+// Default is 1.
+//
+// Recommended setting: whatever your compiler likes more
+#define wxUSE_IOSTREAMH 1
+
+// ----------------------------------------------------------------------------
+// image format support
+// ----------------------------------------------------------------------------
+
+// wxImage supports many different image formats which can be configured at
+// compile-time. BMP is always supported, others are optional and can be safely
+// disabled if you don't plan to use images in such format sometimes saving
+// substantial amount of code in the final library.
+//
+// Some formats require an extra library which is included in wxWin sources
+// which is mentioned if it is the case.
+
+// Set to 1 for wxImage support (recommended).
+#define wxUSE_IMAGE 1
+
+// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
+#define wxUSE_LIBPNG 1
+
+// Set to 1 for JPEG format support (requires libjpeg)
+#define wxUSE_LIBJPEG 1
+
+// Set to 1 for TIFF format support (requires libtiff)
+#define wxUSE_LIBTIFF 1
+
+// Set to 1 for GIF format support
+#define wxUSE_GIF 1
+
+// Set to 1 for PNM format support
+#define wxUSE_PNM 1
+
+// Set to 1 for PCX format support
+#define wxUSE_PCX 1
+
+// Set to 1 for IFF format support (Amiga format)
+#define wxUSE_IFF 0
+
+// Set to 1 for XPM format support
+#define wxUSE_XPM 1
+
+// Set to 1 for MS Icons and Cursors format support
+#define wxUSE_ICO_CUR 1
+
+// Set to 1 to compile in wxPalette class
+#define wxUSE_PALETTE 1
+
+/* --- end common options --- */
+
+// ----------------------------------------------------------------------------
+// Windows-only settings
+// ----------------------------------------------------------------------------
+
+// Set this to 1 if you want to use wxWidgets and MFC in the same program. This
+// will override some other settings (see below)
+//
+// Default is 0.
+//
+// Recommended setting: 0 unless you really have to use MFC
+#define wxUSE_MFC 0
+
+// Set this to 1 for generic OLE support: this is required for drag-and-drop,
+// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
+// can't compile/doesn't have the OLE headers.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_OLE 1
+
+// wxDC cacheing implementation
+#define wxUSE_DC_CACHEING 1
+
+// Set this to 1 to enable the use of DIB's for wxBitmap to support
+// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
+#define wxUSE_DIB_FOR_BITMAP 0
+
+// Set this to 1 to enable wxDIB
+#define wxUSE_WXDIB 1
+
+// Set to 0 to disable PostScript print/preview architecture code under Windows
+// (just use Windows printing).
+#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
+
+// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
+// which allows to put more than ~32Kb of text in it even under Win9x (NT
+// doesn't have such limitation).
+//
+// Default is 1 for compilers which support it
+//
+// Recommended setting: 1, only set it to 0 if your compiler doesn't have
+// or can't compile <richedit.h>
+#if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
+#define wxUSE_RICHEDIT 1
+
+// TODO: This should be ifdef'ed for any compilers that don't support
+// RichEdit 2.0 but do have RichEdit 1.0...
+#define wxUSE_RICHEDIT2 1
+
+#else
+#define wxUSE_RICHEDIT 0
+#define wxUSE_RICHEDIT2 0