class WXDLLIMPEXP_CORE wxButton : public wxButtonBase
{
public:
- wxButton() { Init(); }
+ wxButton() {}
wxButton(wxWindow *parent, wxWindowID id,
const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
- Init();
-
Create(parent, id, label, pos, size, style, validator, name);
}
virtual wxWindow *SetDefault();
virtual void SetLabel( const wxString &label );
- virtual bool Enable( bool enable = true );
// implementation
// --------------
virtual wxSize DoGetBestSize() const;
virtual void DoApplyWidgetStyle(GtkRcStyle *style);
- virtual GdkWindow *GTKGetWindow(wxArrayGdkWindows& windows) const;
-
- virtual wxBitmap DoGetBitmap(State which) const;
- virtual void DoSetBitmap(const wxBitmap& bitmap, State which);
- virtual void DoSetBitmapPosition(wxDirection dir);
+#if wxUSE_MARKUP
+ virtual bool DoSetLabelMarkup(const wxString& markup);
+#endif // wxUSE_MARKUP
private:
- // common part of all ctors
- void Init()
- {
- m_isCurrent =
- m_isPressed = false;
- }
-
- // focus event handler: calls GTKUpdateBitmap()
- void GTKOnFocus(wxFocusEvent& event);
-
- // update the bitmap to correspond to the current button state
- void GTKUpdateBitmap();
-
- // return the current button state from m_isXXX flags (which means that it
- // might not correspond to the real current state as e.g. m_isCurrent will
- // never be true if we don't have a valid current bitmap)
- State GTKGetCurrentState() const;
-
- // show the given bitmap (must be valid)
- void GTKDoShowBitmap(const wxBitmap& bitmap);
-
-
- // the bitmaps for the different state of the buttons, all of them may be
- // invalid and the button only shows a bitmap at all if State_Normal bitmap
- // is valid
- wxBitmap m_bitmaps[State_Max];
-
- // true iff mouse is currently over the button
- bool m_isCurrent;
-
- // true iff the button is in pressed state
- bool m_isPressed;
+ typedef wxButtonBase base_type;
+ // Return the GtkLabel used by this button.
+ GtkLabel *GTKGetLabel() const;
DECLARE_DYNAMIC_CLASS(wxButton)
};