// NB: all "NoRedraw" classes must have the same names as the "normal" classes
// with NR suffix - wxWindow::MSWCreate() supposes this
-wxChar wxFrameClassName[] = T("wxFrameClass");
-wxChar wxFrameClassNameNoRedraw[] = T("wxFrameClassNR");
-wxChar wxMDIFrameClassName[] = T("wxMDIFrameClass");
-wxChar wxMDIFrameClassNameNoRedraw[] = T("wxMDIFrameClassNR");
-wxChar wxMDIChildFrameClassName[] = T("wxMDIChildFrameClass");
-wxChar wxMDIChildFrameClassNameNoRedraw[] = T("wxMDIChildFrameClassNR");
-wxChar wxPanelClassName[] = T("wxPanelClass");
-wxChar wxCanvasClassName[] = T("wxCanvasClass");
+wxChar wxFrameClassName[] = wxT("wxFrameClass");
+wxChar wxFrameClassNameNoRedraw[] = wxT("wxFrameClassNR");
+wxChar wxMDIFrameClassName[] = wxT("wxMDIFrameClass");
+wxChar wxMDIFrameClassNameNoRedraw[] = wxT("wxMDIFrameClassNR");
+wxChar wxMDIChildFrameClassName[] = wxT("wxMDIChildFrameClass");
+wxChar wxMDIChildFrameClassNameNoRedraw[] = wxT("wxMDIChildFrameClassNR");
+wxChar wxPanelClassName[] = wxT("wxPanelClass");
+wxChar wxCanvasClassName[] = wxT("wxCanvasClass");
HICON wxSTD_FRAME_ICON = (HICON) NULL;
HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL;
wxClassInfo::InitializeClasses();
#if wxUSE_RESOURCES
- wxGetResource(T("wxWindows"), T("OsVersion"), &wxOsVersion);
+ wxGetResource(wxT("wxWindows"), wxT("OsVersion"), &wxOsVersion);
#endif
// I'm annoyed ... I don't know where to put this and I don't want to
InitCommonControls();
#if wxUSE_RICHEDIT
- gs_hRichEdit = LoadLibrary(T("RICHED32.DLL"));
+ gs_hRichEdit = LoadLibrary(wxT("RICHED32.DLL"));
if (gs_hRichEdit == (HINSTANCE) NULL)
{
#if wxUSE_CTL3D
if (!Ctl3dRegister(wxhInstance))
- wxLogError(T("Cannot register CTL3D"));
+ wxLogError(wxT("Cannot register CTL3D"));
Ctl3dAutoSubclass(wxhInstance);
#endif
g_globalCursor = new wxCursor;
- wxSTD_FRAME_ICON = LoadIcon(wxhInstance, T("wxSTD_FRAME"));
- wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, T("wxSTD_MDIPARENTFRAME"));
- wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, T("wxSTD_MDICHILDFRAME"));
+ wxSTD_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_FRAME"));
+ wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDIPARENTFRAME"));
+ wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDICHILDFRAME"));
- wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, T("wxDEFAULT_FRAME"));
- wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, T("wxDEFAULT_MDIPARENTFRAME"));
- wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, T("wxDEFAULT_MDICHILDFRAME"));
+ wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_FRAME"));
+ wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDIPARENTFRAME"));
+ wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDICHILDFRAME"));
RegisterWindowClasses();
LOGBRUSH lb;
lb.lbStyle = BS_PATTERN;
- lb.lbHatch = (int)LoadBitmap( wxhInstance, T("wxDISABLE_BUTTON_BITMAP") );
+ lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") );
if ( lb.lbHatch )
{
wxDisableButtonBrush = ::CreateBrushIndirect( & lb );
if (i < len)
{
- if (cmdLine.GetChar(i) == T('"')) // We found the start of a string
+ if (cmdLine.GetChar(i) == wxT('"')) // We found the start of a string
{
i ++;
int first = i;
- while ((i < len) && (cmdLine.GetChar(i) != T('"')))
+ while ((i < len) && (cmdLine.GetChar(i) != wxT('"')))
i ++;
wxString arg(cmdLine.Mid(first, (i - first)));
// wxDebugContext, too.
if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
{
- wxLogDebug(T("There were memory leaks."));
+ wxLogDebug(wxT("There were memory leaks."));
wxDebugContext::Dump();
wxDebugContext::PrintStatistics();
}
// the IMPLEMENT_APP macro is used instead, which sets an initializer
// function for delayed, dynamic app object construction.
wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
- T("No initializer - use IMPLEMENT_APP macro.") );
+ wxT("No initializer - use IMPLEMENT_APP macro.") );
wxTheApp = (*wxApp::GetInitializerFunction()) ();
}
- wxCHECK_MSG( wxTheApp, 0, T("You have to define an instance of wxApp!") );
+ wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") );
// save the WinMain() parameters
wxTheApp->ConvertToStandardCommandArgs(lpCmdLine);
{
#if wxUSE_THREADS
wxASSERT_MSG( wxThread::IsMain(),
- T("only the main thread can process Windows messages") );
+ wxT("only the main thread can process Windows messages") );
static bool s_hadGuiLock = TRUE;
static wxMsgArray s_aSavedMessages;
int wxApp::GetComCtl32Version() const
{
// have we loaded COMCTL32 yet?
- HMODULE theModule = ::GetModuleHandle(T("COMCTL32"));
+ HMODULE theModule = ::GetModuleHandle(wxT("COMCTL32"));
int version = 0;
// if so, then we can check for the version
return wxIcon("wxICON_WARNING");
default:
- wxFAIL_MSG(T("requested non existent standard icon"));
+ wxFAIL_MSG(wxT("requested non existent standard icon"));
// still fall through
case wxICON_HAND: