/////////////////////////////////////////////////////////////////////////////
-// Name: src/cocoa/bitmap.cpp
+// Name: src/cocoa/bitmap.mm
// Purpose: wxBitmap
// Author: David Elliott
// Modified by:
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
+
+#include "wx/bitmap.h"
+
#ifndef WX_PRECOMP
#include "wx/log.h"
#include "wx/utils.h"
#include "wx/palette.h"
#include "wx/icon.h"
#include "wx/colour.h"
+ #include "wx/image.h"
#endif //WX_PRECOMP
-#include "wx/bitmap.h"
-#include "wx/image.h"
+
#include "wx/xpmdecod.h"
#include "wx/rawbmp.h"
#import <AppKit/NSBitmapImageRep.h>
#import <AppKit/NSGraphics.h>
#import <AppKit/NSImage.h>
+#import <AppKit/NSColor.h>
+
+IMPLEMENT_ABSTRACT_CLASS(wxBitmapHandler, wxBitmapHandlerBase)
// ========================================================================
// wxBitmapRefData
(void)Create(w, h, d);
}
-wxBitmap::wxBitmap(void *data, wxBitmapType type, int width, int height, int depth)
+wxBitmap::wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth)
{
(void) Create(data, type, width, height, depth);
}
M_BITMAPDATA->m_bitmapMask = mask ;
}
-bool wxBitmap::Ok() const
+bool wxBitmap::IsOk() const
{
return m_refData && M_BITMAPDATA->m_ok;
}
hasAlpha: NO
isPlanar: NO
colorSpaceName: NSCalibratedRGBColorSpace
- bytesPerRow: 0
+ bytesPerRow: 0 // NOTE: Contrary to Apple documentation Mac OS
+ // 10.4 will add padding bytes when 0 is used here
bitsPerPixel: 0];
wxLogTrace(wxTRACE_COCOA,wxT("M_BITMAPDATA=%p NSBitmapImageRep bitmapData=%p"), M_BITMAPDATA, [M_BITMAPDATA->m_cocoaNSBitmapImageRep bitmapData]);
return true;
}
-bool wxBitmap::Create(void *data, wxBitmapType type, int width, int height, int depth)
+bool wxBitmap::Create(const void* data, wxBitmapType type, int width, int height, int depth)
{
UnRef();
wxImage wxBitmap::ConvertToImage() const
{
+ wxAutoNSAutoreleasePool pool;
if(!Ok())
return /*wxImage(5,5)*/wxNullImage;
- return wxImage(M_BITMAPDATA->m_width,M_BITMAPDATA->m_height);
-}
-
-bool wxBitmap::CreateFromXpm(const char **xpm)
-{
-#if wxUSE_IMAGE && wxUSE_XPM
- UnRef();
-
- wxCHECK_MSG( xpm, false, wxT("invalid XPM data") )
-
- wxXPMDecoder decoder;
- wxImage img = decoder.ReadData(xpm);
- wxCHECK_MSG( img.Ok(), false, wxT("invalid XPM data") )
-
- *this = wxBitmap(img);
- return true;
-#else
- return false;
-#endif
+ NSImage *nsimage = GetNSImage(false /* don't use mask */);
+ wxImage newImage(M_BITMAPDATA->m_width,M_BITMAPDATA->m_height);
+ [nsimage lockFocus];
+ for(int i=0; i < M_BITMAPDATA->m_width; i++)
+ {
+ // Don't let the pool get too big as you'll notice we're creating
+ // two autoreleased NSColor objects with every iteration.
+ wxAutoNSAutoreleasePool loopPool;
+ for(int j=0; j < M_BITMAPDATA->m_height; j++)
+ {
+ NSColor *pixelColor = NSReadPixel(NSMakePoint(i,M_BITMAPDATA->m_height - j - 1));
+ NSColor *color = [pixelColor colorUsingColorSpaceName:NSCalibratedRGBColorSpace];
+ newImage.SetRGB(i,j,int([color redComponent]*255.0), int([color greenComponent]*255.0), int([color blueComponent]*255.0));
+ }
+ }
+ [nsimage unlockFocus];
+ return newImage;
}
bool wxBitmap::CreateFromImage(const wxImage& image, int depth)
hasAlpha: NO
isPlanar: NO
colorSpaceName: NSCalibratedRGBColorSpace
- bytesPerRow: 0
+ bytesPerRow: image.GetWidth()*3
bitsPerPixel: 0];
+ // TODO: Specify bytesPerRow:0 and then use [bitmapImage bytesPerRow]
+ // so that the rows are aligned suitably for altivec by the OS (Tiger)
const int numBytes = image.GetWidth()*image.GetHeight()*3;
memcpy([bitmapImage bitmapData], image.GetData(), numBytes);
// TODO: Alpha and convert to desired depth
m_cocoaNSBitmapImageRep = [maskRep retain];
return true;
}
-