// decorations anyhow and that by default native decorations are used
//
// if UseNativeDecorations() is used, it must be called before Create()
// decorations anyhow and that by default native decorations are used
//
// if UseNativeDecorations() is used, it must be called before Create()
// move/resize the frame interactively, i.e. let the user do it
virtual void InteractiveMove(int flags = wxINTERACTIVE_MOVE);
// move/resize the frame interactively, i.e. let the user do it
virtual void InteractiveMove(int flags = wxINTERACTIVE_MOVE);