#ifndef WX_PRECOMP
#include "wx/app.h"
+ #include "wx/log.h"
#endif // WX_PRECOMP
#include <gtk/gtk.h>
return true;
}
+
+//-----------------------------------------------------------------------------
+// wxYield
+//-----------------------------------------------------------------------------
+
+bool wxGUIEventLoop::YieldFor(long eventsToProcess)
+{
+#if wxUSE_THREADS
+ if ( !wxThread::IsMain() )
+ {
+ // can't call gtk_main_iteration() from other threads like this
+ return true;
+ }
+#endif // wxUSE_THREADS
+
+ m_isInsideYield = true;
+ m_eventsToProcessInsideYield = eventsToProcess;
+
+ // We need to remove idle callbacks or the loop will
+ // never finish.
+ wxTheApp->RemoveIdleTag();
+
+#if wxUSE_LOG
+ // disable log flushing from here because a call to wxYield() shouldn't
+ // normally result in message boxes popping up &c
+ wxLog::Suspend();
+#endif
+
+ // TODO: implement event filtering using the eventsToProcess mask
+ while (gtk_events_pending())
+ gtk_main_iteration();
+
+ // It's necessary to call ProcessIdle() to update the frames sizes which
+ // might have been changed (it also will update other things set from
+ // OnUpdateUI() which is a nice (and desired) side effect). But we
+ // call ProcessIdle() only once since this is not meant for longish
+ // background jobs (controlled by wxIdleEvent::RequestMore() and the
+ // return value of Processidle().
+ ProcessIdle();
+
+#if wxUSE_LOG
+ // let the logs be flashed again
+ wxLog::Resume();
+#endif
+
+ m_isInsideYield = false;
+
+ return true;
+}