///////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
+
#ifndef WX_PRECOMP
#include "wx/log.h"
#include "wx/app.h"
#import <AppKit/NSEvent.h>
#import <Foundation/NSRunLoop.h>
-// ========================================================================
-// wxEventLoopImpl
-// ========================================================================
-
-class WXDLLEXPORT wxEventLoopImpl
-{
-public:
- // ctor
- wxEventLoopImpl() { SetExitCode(0); }
-
- // set/get the exit code
- void SetExitCode(int exitcode) { m_exitcode = exitcode; }
- int GetExitCode() const { return m_exitcode; }
-
-private:
- // the exit code of the event loop
- int m_exitcode;
-};
-
// ========================================================================
// wxGUIEventLoop
// ========================================================================
// wxGUIEventLoop running and exiting
// ----------------------------------------------------------------------------
-wxGUIEventLoop::~wxGUIEventLoop()
-{
- wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") );
-}
-
int wxGUIEventLoop::Run()
{
// event loops are not recursive, you need to create another loop!
wxEventLoopActivator activate(this);
- m_impl = new wxEventLoopImpl;
-
[[NSApplication sharedApplication] run];
OnExit();
- int exitcode = m_impl->GetExitCode();
- delete m_impl;
- m_impl = NULL;
-
- return exitcode;
+ return m_exitcode;
}
void wxGUIEventLoop::Exit(int rc)
{
wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") );
- m_impl->SetExitCode(rc);
+ m_exitcode = rc;
NSApplication *cocoaApp = [NSApplication sharedApplication];
wxLogTrace(wxTRACE_COCOA,wxT("wxEventLoop::Exit isRunning=%d"), (int)[cocoaApp isRunning]);
dequeue: YES])
{
[cocoaApp sendEvent: event];
- return true;
}
- return false;
+
+ return true;
+}
+
+int wxGUIEventLoop::DispatchTimeout(unsigned long timeout)
+{
+ NSApplication *cocoaApp = [NSApplication sharedApplication];
+ NSEvent *event = [cocoaApp
+ nextEventMatchingMask:NSAnyEventMask
+ untilDate:[[NSDate alloc] initWithTimeIntervalSinceNow:timeout/1000]
+ inMode:NSDefaultRunLoopMode
+ dequeue: YES];
+ if ( !event )
+ return -1;
+
+ [cocoaApp sendEvent: event];
+
+ return true;
}