MacPreControlCreate( parent , id , label , pos , size ,style, validator , name , &bounds , title ) ;
- m_macControl = ::NewControl( MAC_WXHWND(parent->MacGetRootWindow()) , &bounds , title , false , 0 , 0 , 1,
+ SInt16 maxValue = 1 /* kControlCheckboxCheckedValue */;
+ if (style & wxCHK_3STATE)
+ {
+ maxValue = 2 /* kControlCheckboxMixedValue */;
+ }
+
+ m_macControl = ::NewControl( MAC_WXHWND(parent->MacGetRootWindow()) , &bounds , title , false , 0 , 0 , maxValue,
kControlCheckBoxProc , (long) this ) ;
MacPostControlCreate() ;
void wxCheckBox::SetValue(bool val)
{
- ::SetControl32BitValue( (ControlHandle) m_macControl , val ) ;
- MacRedrawControl() ;
+ if (val)
+ {
+ Set3StateValue(wxCHK_CHECKED);
+ }
+ else
+ {
+ Set3StateValue(wxCHK_UNCHECKED);
+ }
}
bool wxCheckBox::GetValue() const
{
- return ::GetControl32BitValue( (ControlHandle) m_macControl ) ;
+ return (DoGet3StateValue() != 0);
}
void wxCheckBox::Command (wxCommandEvent & event)
{
- SetValue ((event.GetInt() != 0));
- ProcessCommand (event);
+ int state = event.GetInt();
+
+ wxCHECK_RET( (state == wxCHK_UNCHECKED) || (state == wxCHK_CHECKED)
+ || (state == wxCHK_UNDETERMINED),
+ wxT("event.GetInt() returned an invalid checkbox state") );
+
+ Set3StateValue((wxCheckBoxState) state);
+
+ ProcessCommand(event);
+}
+
+wxCheckBoxState wxCheckBox::DoGet3StateValue() const
+{
+ return (wxCheckBoxState) ::GetControl32BitValue( (ControlHandle) m_macControl );
+}
+
+void wxCheckBox::DoSet3StateValue(wxCheckBoxState val)
+{
+ ::SetControl32BitValue( (ControlHandle) m_macControl , (int) val) ;
+ MacRedrawControl() ;
}
void wxCheckBox::MacHandleControlClick( WXWidget WXUNUSED(control), wxInt16 WXUNUSED(controlpart) , bool WXUNUSED(mouseStillDown) )
{
- SetValue( !GetValue() ) ;
wxCommandEvent event(wxEVT_COMMAND_CHECKBOX_CLICKED, m_windowId );
- event.SetInt(GetValue());
+ wxCheckBoxState state = Get3StateValue();
+
+ if (state == wxCHK_UNCHECKED)
+ {
+ state = wxCHK_CHECKED;
+ }
+ else if (state == wxCHK_CHECKED)
+ {
+ // If the style flag to allow the user setting the undetermined state
+ // is set, then set the state to undetermined. Otherwise set state to
+ // unchecked.
+ if ( Is3rdStateAllowedForUser() )
+ {
+ state = wxCHK_UNDETERMINED;
+ }
+ else
+ {
+ state = wxCHK_UNCHECKED;
+ }
+ }
+ else if (state == wxCHK_UNDETERMINED)
+ {
+ state = wxCHK_UNCHECKED;
+ }
+ Set3StateValue(state);
+
+ event.SetInt(state);
event.SetEventObject(this);
ProcessCommand(event);
}