#include "wx/mac/uma.h"
// Button
-static const int kMacOSXHorizontalBorder = 1 ;
-static const int kMacOSXVerticalBorder = 1 ;
+static const int kMacOSXHorizontalBorder = 2 ;
+static const int kMacOSXVerticalBorder = 4 ;
bool wxButton::Create(wxWindow *parent, wxWindowID id, const wxString& label,
const wxPoint& pos,
{
wxSize sz = GetDefaultSize() ;
- int wBtn = m_label.Length() * 8 + 12 + 2 * kMacOSXHorizontalBorder ;
+ int wBtn = m_label.Length() * 10 + 12 + 2 * kMacOSXHorizontalBorder ;
if (wBtn > sz.x) sz.x = wBtn;