virtual void SetViewer(const wxString& WXUNUSED(viewer), long WXUNUSED(flags) = 0) {}
virtual bool LoadFile(const wxString& file = "");
virtual bool DisplaySection(int sectionNo);
+ virtual bool DisplaySection(const wxString& section) { return Display(section); }
virtual bool DisplayBlock(long blockNo) { return DisplaySection(blockNo); }
virtual void SetFrameParameters(const wxString& title,
const wxSize& size,