#define WXGRID_DEFAULT_SCROLLBAR_WIDTH 16
// type names for grid table values
-#define wxGRID_VALUE_STRING _T("string")
-#define wxGRID_VALUE_BOOL _T("bool")
-#define wxGRID_VALUE_NUMBER _T("long")
-#define wxGRID_VALUE_FLOAT _T("double")
-#define wxGRID_VALUE_CHOICE _T("choice")
+#define wxGRID_VALUE_STRING wxT("string")
+#define wxGRID_VALUE_BOOL wxT("bool")
+#define wxGRID_VALUE_NUMBER wxT("long")
+#define wxGRID_VALUE_FLOAT wxT("double")
+#define wxGRID_VALUE_CHOICE wxT("choice")
#define wxGRID_VALUE_TEXT wxGRID_VALUE_STRING
#define wxGRID_VALUE_LONG wxGRID_VALUE_NUMBER
wxDECLARE_NO_COPY_CLASS(wxGridCellEditor);
};
+// ----------------------------------------------------------------------------
+// wxGridHeaderRenderer and company: like wxGridCellRenderer but for headers
+// ----------------------------------------------------------------------------
+
+// Base class for corner window renderer: it is the simplest of all renderers
+// and only has a single function
+class WXDLLIMPEXP_ADV wxGridCornerHeaderRenderer
+{
+public:
+ // Draw the border around the corner window.
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const = 0;
+
+ // make the dtor of a class with virtual functions virtual to avoid g++
+ // warnings, even though this class is not supposed to be used
+ // polymorphically
+ virtual ~wxGridCornerHeaderRenderer() { }
+};
+
+
+// Base class for the row/column header cells renderers
+class WXDLLIMPEXP_ADV wxGridHeaderLabelsRenderer
+ : public wxGridCornerHeaderRenderer
+{
+public:
+ // Draw header cell label
+ virtual void DrawLabel(const wxGrid& grid,
+ wxDC& dc,
+ const wxString& value,
+ const wxRect& rect,
+ int horizAlign,
+ int vertAlign,
+ int textOrientation) const;
+};
+
+// Currently the row/column/corner renders don't need any methods other than
+// those already in wxGridHeaderLabelsRenderer but still define separate classes
+// for them for future extensions and also for better type safety (i.e. to
+// avoid inadvertently using a column header renderer for the row headers)
+class WXDLLIMPEXP_ADV wxGridRowHeaderRenderer
+ : public wxGridHeaderLabelsRenderer
+{
+};
+
+class WXDLLIMPEXP_ADV wxGridColumnHeaderRenderer
+ : public wxGridHeaderLabelsRenderer
+{
+};
+
+// Also define the default renderers which are used by wxGridCellAttrProvider
+// by default
+class WXDLLIMPEXP_ADV wxGridRowHeaderRendererDefault
+ : public wxGridRowHeaderRenderer
+{
+public:
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
+};
+
+// Column header cells renderers
+class WXDLLIMPEXP_ADV wxGridColumnHeaderRendererDefault
+ : public wxGridColumnHeaderRenderer
+{
+public:
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
+};
+
+// Header corner renderer
+class WXDLLIMPEXP_ADV wxGridCornerHeaderRendererDefault
+ : public wxGridCornerHeaderRenderer
+{
+public:
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
+};
+
// ----------------------------------------------------------------------------
// wxGridCellAttr: this class can be used to alter the cells appearance in
{
Init(attrDefault);
- // MB: args used to be 0,0 here but wxALIGN_LEFT is 0
- SetAlignment(-1, -1);
+ SetAlignment(wxALIGN_INVALID, wxALIGN_INVALID);
}
// VZ: considering the number of members wxGridCellAttr has now, this ctor
bool HasTextColour() const { return m_colText.Ok(); }
bool HasBackgroundColour() const { return m_colBack.Ok(); }
bool HasFont() const { return m_font.Ok(); }
- bool HasAlignment() const { return (m_hAlign != -1 || m_vAlign != -1); }
+ bool HasAlignment() const
+ {
+ return m_hAlign != wxALIGN_INVALID || m_vAlign != wxALIGN_INVALID;
+ }
bool HasRenderer() const { return m_renderer != NULL; }
bool HasEditor() const { return m_editor != NULL; }
bool HasReadWriteMode() const { return m_isReadOnly != Unset; }
const wxColour& GetBackgroundColour() const;
const wxFont& GetFont() const;
void GetAlignment(int *hAlign, int *vAlign) const;
+
+ // unlike GetAlignment() which always overwrites its output arguments with
+ // the alignment values to use, falling back on default alignment if this
+ // attribute doesn't have any, this function will preserve the values of
+ // parameters on entry if the corresponding alignment is not set in this
+ // attribute meaning that they can be initialized to default alignment (and
+ // also that they must be initialized, unlike with GetAlignment())
+ void GetNonDefaultAlignment(int *hAlign, int *vAlign) const;
+
void GetSize(int *num_rows, int *num_cols) const;
bool GetOverflow() const
{ return m_overflow != SingleCell; }
void UpdateAttrRows( size_t pos, int numRows );
void UpdateAttrCols( size_t pos, int numCols );
+
+ // get renderers for the given row/column header label and the corner
+ // window: unlike cell renderers, these objects are not reference counted
+ // and are never NULL so they are returned by reference
+ virtual const wxGridColumnHeaderRenderer& GetColumnHeaderRenderer(int col);
+ virtual const wxGridRowHeaderRenderer& GetRowHeaderRenderer(int row);
+ virtual const wxGridCornerHeaderRenderer& GetCornerRenderer();
+
private:
void InitData();
void DrawTextRectangle( wxDC& dc, const wxString&, const wxRect&,
int horizontalAlignment = wxALIGN_LEFT,
int verticalAlignment = wxALIGN_TOP,
- int textOrientation = wxHORIZONTAL );
+ int textOrientation = wxHORIZONTAL ) const;
void DrawTextRectangle( wxDC& dc, const wxArrayString& lines, const wxRect&,
int horizontalAlignment = wxALIGN_LEFT,
int verticalAlignment = wxALIGN_TOP,
- int textOrientation = wxHORIZONTAL );
+ int textOrientation = wxHORIZONTAL ) const;
// Split a string containing newline characters into an array of
void SetRowAttr(int row, wxGridCellAttr *attr);
void SetColAttr(int col, wxGridCellAttr *attr);
+ // the grid can cache attributes for the recently used cells (currently it
+ // only caches one attribute for the most recently used one) and might
+ // notice that its value in the attribute provider has changed -- if this
+ // happens, call this function to force it
+ void RefreshAttr(int row, int col);
+
// returns the attribute we may modify in place: a new one if this cell
// doesn't have any yet or the existing one if it does
//
void GetCellAlignment( int row, int col, int *horiz, int *vert ) const;
bool GetDefaultCellOverflow() const;
bool GetCellOverflow( int row, int col ) const;
- void GetCellSize( int row, int col, int *num_rows, int *num_cols ) const;
+
+ // this function returns 1 in num_rows and num_cols for normal cells,
+ // positive numbers for a cell spanning multiple columns/rows (as set with
+ // SetCellSize()) and _negative_ numbers corresponding to the offset of the
+ // top left cell of the span from this one for the other cells covered by
+ // this cell
+ //
+ // the return value is CellSpan_None, CellSpan_Main or CellSpan_Inside for
+ // each of these cases respectively
+ enum CellSpan
+ {
+ CellSpan_Inside = -1,
+ CellSpan_None = 0,
+ CellSpan_Main
+ };
+
+ CellSpan GetCellSize( int row, int col, int *num_rows, int *num_cols ) const;
+
wxSize GetCellSize(const wxGridCellCoords& coords)
{
wxSize s;
}
// Allow adjustment of scroll increment. The default is (15, 15).
- void SetScrollLineX(int x) { m_scrollLineX = x; }
- void SetScrollLineY(int y) { m_scrollLineY = y; }
- int GetScrollLineX() const { return m_scrollLineX; }
- int GetScrollLineY() const { return m_scrollLineY; }
+ void SetScrollLineX(int x) { m_xScrollPixelsPerLine = x; }
+ void SetScrollLineY(int y) { m_yScrollPixelsPerLine = y; }
+ int GetScrollLineX() const { return m_xScrollPixelsPerLine; }
+ int GetScrollLineY() const { return m_yScrollPixelsPerLine; }
// ------- drag and drop
#if wxUSE_DRAG_AND_DROP
void SetLabelAlignment( int orientation, int align )
{
if ( orientation == wxHORIZONTAL )
- SetColLabelAlignment( align, -1 );
+ SetColLabelAlignment( align, wxALIGN_INVALID );
else
- SetRowLabelAlignment( align, -1 );
+ SetRowLabelAlignment( align, wxALIGN_INVALID );
}
int GetLabelAlignment( int orientation, int WXUNUSED(align) ) const
bool m_editable; // applies to whole grid
bool m_cellEditCtrlEnabled; // is in-place edit currently shown?
- int m_scrollLineX; // X scroll increment
- int m_scrollLineY; // Y scroll increment
-
void Init(); // common part of all ctors
void Create();
void CreateColumnWindow();
friend class wxGridColLabelWindow;
friend class wxGridRowLabelWindow;
friend class wxGridWindow;
+ friend class wxGridHeaderRenderer;
friend class wxGridHeaderCtrl;
private:
+
// implement wxScrolledWindow method to return m_gridWin size
virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size);
// more than once
void Create(wxGrid *grid)
{
- wxASSERT_MSG( !m_grid, _T("shouldn't be called more than once") );
+ wxASSERT_MSG( !m_grid, wxT("shouldn't be called more than once") );
Init(grid);
}
extern const int wxEVT_GRID_CHANGE_LABELS;
extern const int wxEVT_GRID_CHANGE_SEL_LABEL;
-#define EVT_GRID_CREATE_CELL(fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_GRID_CREATE_CELL, wxID_ANY, wxID_ANY, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxGridEventFunction, &fn ), NULL ),
-#define EVT_GRID_CHANGE_LABELS(fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_GRID_CHANGE_LABELS, wxID_ANY, wxID_ANY, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxGridEventFunction, &fn ), NULL ),
-#define EVT_GRID_CHANGE_SEL_LABEL(fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_GRID_CHANGE_SEL_LABEL, wxID_ANY, wxID_ANY, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxGridEventFunction, &fn ), NULL ),
+#define EVT_GRID_CREATE_CELL(fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_GRID_CREATE_CELL, wxID_ANY, wxID_ANY, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxGridEventFunction, &fn ), NULL ),
+#define EVT_GRID_CHANGE_LABELS(fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_GRID_CHANGE_LABELS, wxID_ANY, wxID_ANY, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxGridEventFunction, &fn ), NULL ),
+#define EVT_GRID_CHANGE_SEL_LABEL(fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_GRID_CHANGE_SEL_LABEL, wxID_ANY, wxID_ANY, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxGridEventFunction, &fn ), NULL ),
#endif