#include "wx/file.h"
#include "wx/log.h"
-#if defined(__WXGTK__) || defined(__WXMOTIF__)
+#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__)
#include "mondrian.xpm"
#endif
class MyFrame: public wxFrame
{
public:
- MyFrame(wxFrame *frame, const char *title, int x, int y, int w, int h);
+ MyFrame(wxFrame *frame, const wxChar *title, int x, int y, int w, int h,
+ wxLocale& m_locale);
public:
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
void OnPlay(wxCommandEvent& event);
void OnOpen(wxCommandEvent& event);
- bool OnClose(void) { return TRUE; }
-
+
DECLARE_EVENT_TABLE()
+
+ wxLocale& m_locale;
};
// ID for the menu commands
enum
{
- MINIMAL_QUIT,
+ MINIMAL_QUIT = 1,
MINIMAL_TEXT,
MINIMAL_ABOUT,
MINIMAL_TEST,
// `Main program' equivalent, creating windows and returning main app frame
-bool MyApp::OnInit(void)
+bool MyApp::OnInit()
{
- // Initialize the catalogs we'll be using
- m_locale.Init("french", "fr", "C");
+ const wxString langs[] =
+ {
+ _T("(System default)"),
+ _T("French"),
+ _T("German"),
+ _T("Russian"),
+ _T("English"),
+ _T("English (U.S.)")
+ };
+
+ SetExitOnFrameDelete(FALSE);
+ int lng = wxGetSingleChoiceIndex(_T("Please choose language:"), _T("Language"),
+ WXSIZEOF(langs), langs);
+ SetExitOnFrameDelete(TRUE);
+
+ switch (lng)
+ {
+ case 0 : m_locale.Init(wxLANGUAGE_DEFAULT); break;
+ case 1 : m_locale.Init(wxLANGUAGE_FRENCH); break;
+ case 2 : m_locale.Init(wxLANGUAGE_GERMAN); break;
+ case 3 : m_locale.Init(wxLANGUAGE_RUSSIAN); break;
+ case 4 : m_locale.Init(wxLANGUAGE_ENGLISH); break;
+ case -1:
+ case 5 : m_locale.Init(wxLANGUAGE_ENGLISH_US); break;
+ }
+ // Initialize the catalogs we'll be using
/* not needed any more, done in wxLocale ctor
m_locale.AddCatalog("wxstd"); // 1) for library messages
*/
- m_locale.AddCatalog("internat"); // 2) our private one
+ m_locale.AddCatalog(wxT("internat")); // 2) our private one
/* this catalog is installed in standard location on Linux systems,
it might not be installed on yours - just ignore the errrors
or comment out this line then */
- m_locale.AddCatalog("fileutils"); // 3) and another just for testing
+#ifdef __LINUX__
+ {
+ wxLogNull noLog;
+ m_locale.AddCatalog("fileutils"); // 3) and another just for testing
+ }
+#endif
// Create the main frame window
- MyFrame *frame = new MyFrame((wxFrame *) NULL, _("International wxWindows App"), 50, 50, 150, 40);
+ MyFrame *frame = new MyFrame((wxFrame *) NULL, _("International wxWindows App"),
+ 50, 50, 350, 60, m_locale);
// Give it an icon
frame->SetIcon(wxICON(mondrian));
// Make a menubar
wxMenu *file_menu = new wxMenu;
- file_menu->Append(MINIMAL_ABOUT, _("&About"));
+ file_menu->Append(MINIMAL_ABOUT, _("&About..."));
file_menu->AppendSeparator();
file_menu->Append(MINIMAL_QUIT, _("E&xit"));
}
// My frame constructor
-MyFrame::MyFrame(wxFrame *frame, const char *title, int x, int y, int w, int h)
- : wxFrame(frame, -1, title, wxPoint(x, y), wxSize(w, h))
+MyFrame::MyFrame(wxFrame *frame, const wxChar *title, int x, int y,
+ int w, int h, wxLocale& l)
+ : wxFrame(frame, -1, title, wxPoint(x, y), wxSize(w, h)),
+ m_locale(l)
{
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
- wxMessageDialog(this, _("I18n sample\n© Vadim Zeitlin & Julian Smart"),
+ wxString localeInfo;
+ localeInfo.Printf(_("Language: %s\nSystem locale name: %s\nCanonical locale name: %s\n"),
+ m_locale.GetLocale(),
+ m_locale.GetSysName().c_str(),
+ m_locale.GetCanonicalName().c_str());
+
+ wxMessageDialog(this, wxString(_("I18n sample\n(c) 1998, 1999 Vadim Zeitlin and Julian Smart"))
+ + wxT("\n\n") + localeInfo,
_("About Internat"), wxOK | wxICON_INFORMATION).ShowModal();
}
wxString str = wxGetTextFromUser(_("Enter your number:"),
_("Try to guess my number!"),
"", this);
+ if ( str.IsEmpty() )
+ return;
+
int num;
- sscanf(str, "%d", &num);
+ wxSscanf(str, wxT("%d"), &num);
if ( num == 0 )
- str = _("you've probably entered an invalid number.");
+ str = _("You've probably entered an invalid number.");
else if ( num == 9 ) // this message is not translated (not in catalog)
- str = _("you've found a bug in this program!");
+ str = "You've found a bug in this program!";
else if ( num != 17 ) // a more implicit way to write _()
- str = wxGetTranslation("bad luck! try again...");
+ str = wxGetTranslation(wxT("Bad luck! try again..."));
else {
str.Empty();
// string must be split in two -- otherwise the translation won't be found
- str << _("congratulations! you've won. Here is the magic phrase:")
+ str << _("Congratulations! you've won. Here is the magic phrase:")
<< _("cannot create fifo `%s'");
}
{
// open a bogus file -- the error message should be also translated if you've
// got wxstd.mo somewhere in the search path
- wxFile file("NOTEXIST.ING");
+ wxFile file(wxT("NOTEXIST.ING"));
}