+
+ DocDeclStr(
+ virtual wxImage , ConvertToImage() const,
+ "Creates a platform-independent image from a platform-dependent
+bitmap. This preserves mask information so that bitmaps and images can
+be converted back and forth without loss in that respect.", "");
+
+
+ DocDeclStr(
+ virtual wxMask* , GetMask() const,
+ "Gets the associated mask (if any) which may have been loaded from a
+file or explpicitly set for the bitmap.
+
+:see: `SetMask`, `wx.Mask`
+", "");
+
+ // MSW only? wxBitmap GetMaskBitmap() const;
+
+ DocDeclStr(
+ virtual void , SetMask(wxMask* mask),
+ "Sets the mask for this bitmap.
+
+:see: `GetMask`, `wx.Mask`
+", "");
+