#include "wx/defs.h"
#include "wx/region.h"
-#include "wx/dfb/ifacehelpers.h"
+#include "wx/dfb/dfbptr.h"
wxDFB_DECLARE_INTERFACE(IDirectFBSurface);
wxDC();
// Ctor.
- // Takes ownership of the surface, i.e. does not call AddRef() on it
- // but calls Release() on it from dtor.
- wxDC(const IDirectFBSurfacePtr& surface);
+ wxDC(const wxIDirectFBSurfacePtr& surface);
public:
// implement base class pure virtuals
wxCoord XDEV2LOG(wxCoord x) const
{
- wxCoord new_x = x - m_deviceOriginX;
- if (new_x > 0)
- return (wxCoord)((double)(new_x) / m_scaleX + 0.5) * m_signX + m_logicalOriginX;
- else
- return (wxCoord)((double)(new_x) / m_scaleX - 0.5) * m_signX + m_logicalOriginX;
+ return wxRound((double)(x - m_deviceOriginX) / m_scaleX) * m_signX + m_logicalOriginX;
}
wxCoord XDEV2LOGREL(wxCoord x) const
{
- if (x > 0)
- return (wxCoord)((double)(x) / m_scaleX + 0.5);
- else
- return (wxCoord)((double)(x) / m_scaleX - 0.5);
+ return wxRound((double)(x) / m_scaleX);
}
wxCoord YDEV2LOG(wxCoord y) const
{
- wxCoord new_y = y - m_deviceOriginY;
- if (new_y > 0)
- return (wxCoord)((double)(new_y) / m_scaleY + 0.5) * m_signY + m_logicalOriginY;
- else
- return (wxCoord)((double)(new_y) / m_scaleY - 0.5) * m_signY + m_logicalOriginY;
+ return wxRound((double)(y - m_deviceOriginY) / m_scaleY) * m_signY + m_logicalOriginY;
}
wxCoord YDEV2LOGREL(wxCoord y) const
{
- if (y > 0)
- return (wxCoord)((double)(y) / m_scaleY + 0.5);
- else
- return (wxCoord)((double)(y) / m_scaleY - 0.5);
+ return wxRound((double)(y) / m_scaleY);
}
wxCoord XLOG2DEV(wxCoord x) const
{
- wxCoord new_x = x - m_logicalOriginX;
- if (new_x > 0)
- return (wxCoord)((double)(new_x) * m_scaleX + 0.5) * m_signX + m_deviceOriginX;
- else
- return (wxCoord)((double)(new_x) * m_scaleX - 0.5) * m_signX + m_deviceOriginX;
+ return wxRound((double)(x - m_logicalOriginX) * m_scaleX) * m_signX + m_deviceOriginX;
}
wxCoord XLOG2DEVREL(wxCoord x) const
{
- if (x > 0)
- return (wxCoord)((double)(x) * m_scaleX + 0.5);
- else
- return (wxCoord)((double)(x) * m_scaleX - 0.5);
+ return wxRound((double)(x) * m_scaleX);
}
wxCoord YLOG2DEV(wxCoord y) const
{
- wxCoord new_y = y - m_logicalOriginY;
- if (new_y > 0)
- return (wxCoord)((double)(new_y) * m_scaleY + 0.5) * m_signY + m_deviceOriginY;
- else
- return (wxCoord)((double)(new_y) * m_scaleY - 0.5) * m_signY + m_deviceOriginY;
+ return wxRound((double)(y - m_logicalOriginY) * m_scaleY) * m_signY + m_deviceOriginY;
}
wxCoord YLOG2DEVREL(wxCoord y) const
{
- if (y > 0)
- return (wxCoord)((double)(y) * m_scaleY + 0.5);
- else
- return (wxCoord)((double)(y) * m_scaleY - 0.5);
+ return wxRound((double)(y) * m_scaleY);
}
// Returns the surface (and increases its ref count)
- IDirectFBSurfacePtr GetDirectFBSurface() const { return m_surface; }
+ wxIDirectFBSurfacePtr GetDirectFBSurface() const { return m_surface; }
protected:
// initializes the DC from a surface, must be called if default ctor
// was used
- void Init(const IDirectFBSurfacePtr& surface);
+ void DFBInit(const wxIDirectFBSurfacePtr& surface);
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
int style = wxFLOOD_SURFACE);
void DoDrawSubBitmap(const wxBitmap &bmp,
wxCoord x, wxCoord y, wxCoord w, wxCoord h,
wxCoord destx, wxCoord desty, int rop, bool useMask);
+ bool DoBlitFromSurface(const wxIDirectFBSurfacePtr& src,
+ wxCoord srcx, wxCoord srcy,
+ wxCoord w, wxCoord h,
+ wxCoord dstx, wxCoord dsty);
// selects colour into surface's state
void SelectColour(const wxColour& clr);
protected:
- IDirectFBSurfacePtr m_surface;
+ wxIDirectFBSurfacePtr m_surface;
double m_mm_to_pix_x, m_mm_to_pix_y;
+ friend class WXDLLIMPEXP_CORE wxOverlayImpl; // for Init
+
DECLARE_DYNAMIC_CLASS(wxDC)
};