]> git.saurik.com Git - wxWidgets.git/blobdiff - src/osx/carbon/colordlgosx.mm
use correct scale when drawing
[wxWidgets.git] / src / osx / carbon / colordlgosx.mm
index f1093c4391e6c9f0fc1b519ff37164033644ee3d..278f9ec9cdca6a1df9b7acb9cf1ecfd42d1d8269 100644 (file)
@@ -1,5 +1,5 @@
 /////////////////////////////////////////////////////////////////////////////
-// Name:        src/osx/carbon/colordlg.mm
+// Name:        src/osx/carbon/colordlgosx.mm
 // Purpose:     wxColourDialog class. NOTE: you can use the generic class
 //              if you wish, instead of implementing this.
 // Author:      Ryan Norton
@@ -20,8 +20,9 @@
 
 #include "wx/wxprec.h"
 
-#include "wx/osx/colordlg.h"
+#include "wx/colordlg.h"
 #include "wx/fontdlg.h"
+#include "wx/modalhook.h"
 
 // ============================================================================
 // implementation
 
 IMPLEMENT_DYNAMIC_CLASS(wxColourDialog, wxDialog)
 
-// Cocoa headers
-#include "wx/cocoa/autorelease.h"
-#include "wx/cocoa/string.h"
+#include "wx/osx/private.h"
 
-#import <AppKit/NSFont.h>
-#import <AppKit/NSFontManager.h>
-#import <AppKit/NSFontPanel.h>
-#import <AppKit/NSColor.h>
-#import <AppKit/NSColorPanel.h>
+#import <Foundation/Foundation.h>
+#import <AppKit/AppKit.h>
 
 // ---------------------------------------------------------------------------
 // wxCPWCDelegate - Window Closed delegate
 // ---------------------------------------------------------------------------
 
-@interface wxCPWCDelegate : NSObject
+@interface wxCPWCDelegate : NSObject wxOSX_10_6_AND_LATER(<NSWindowDelegate>)
 {
     bool m_bIsClosed;
 }
@@ -61,7 +57,7 @@ IMPLEMENT_DYNAMIC_CLASS(wxColourDialog, wxDialog)
 
 - (id)init
 {
-    [super init];
+    self = [super init];
     m_bIsClosed = false;
 
     return self;
@@ -110,12 +106,13 @@ bool wxColourDialog::Create(wxWindow *parent, wxColourData *data)
     NSAutoreleasePool *thePool;
     thePool = [[NSAutoreleasePool alloc] init];
 
+    [[NSColorPanel sharedColorPanel] setShowsAlpha:YES];
     if(m_colourData.GetColour().IsOk())
         [[NSColorPanel sharedColorPanel] setColor:
-            [NSColor colorWithCalibratedRed:m_colourData.GetColour().Red() / 255.0
-                                        green:m_colourData.GetColour().Green() / 255.0
-                                        blue:m_colourData.GetColour().Blue() / 255.0
-                                        alpha:1.0]
+            [NSColor colorWithCalibratedRed:(CGFloat) (m_colourData.GetColour().Red() / 255.0)
+                                        green:(CGFloat) (m_colourData.GetColour().Green() / 255.0)
+                                        blue:(CGFloat) (m_colourData.GetColour().Blue() / 255.0)
+                                        alpha:(CGFloat) (m_colourData.GetColour().Alpha() / 255.0)]
         ];
     else
         [[NSColorPanel sharedColorPanel] setColor:[NSColor blackColor]];
@@ -127,6 +124,8 @@ bool wxColourDialog::Create(wxWindow *parent, wxColourData *data)
 }
 int wxColourDialog::ShowModal()
 {
+    WX_HOOK_MODAL_DIALOG();
+
     //Start the pool.  Required for carbon interaction
     //(For those curious, the only thing that happens
     //if you don't do this is a bunch of error
@@ -146,6 +145,7 @@ int wxColourDialog::ShowModal()
             //
             // Start the color panel modal loop
             //
+            wxDialog::OSXBeginModalDialog();
             NSModalSession session = [NSApp beginModalSessionForWindow:theColorPanel];
             for (;;)
             {
@@ -156,6 +156,7 @@ int wxColourDialog::ShowModal()
                     break;
             }
             [NSApp endModalSession:session];
+            wxDialog::OSXEndModalDialog();
 
     //free up the memory for the delegates - we don't need them anymore
     [theColorPanel setDelegate:nil];
@@ -167,8 +168,9 @@ int wxColourDialog::ShowModal()
     m_colourData.GetColour().Set(
                                 (unsigned char) ([theColor redComponent] * 255.0),
                                 (unsigned char) ([theColor greenComponent] * 255.0),
-                                (unsigned char) ([theColor blueComponent] * 255.0)
-                                   );
+                                (unsigned char) ([theColor blueComponent] * 255.0),
+                                (unsigned char) ([theColor alphaComponent] * 255.0)
+                                 );
 
     //Release the pool, we're done :)
     [thePool release];