m_region = gdk_region_copy(refData.m_region);
}
- ~wxRegionRefData()
+ virtual ~wxRegionRefData()
{
if (m_region)
gdk_region_destroy( m_region );
// wxRegion comparison
// ----------------------------------------------------------------------------
-bool wxRegion::operator==( const wxRegion& region ) const
+bool wxRegion::DoIsEqual(const wxRegion& region) const
{
- if (m_refData == region.m_refData) return true;
-
- if (!m_refData || !region.m_refData) return false;
-
- // compare the regions themselves, not the pointers to ref data!
return gdk_region_equal(M_REGIONDATA->m_region,
M_REGIONDATA_OF(region)->m_region);
}
UnRef();
}
-bool wxRegion::Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
+bool wxRegion::DoUnionWithRect(const wxRect& r)
{
// workaround for a strange GTK/X11 bug: taking union with an empty
// rectangle results in an empty region which is definitely not what we
// want
- if ( !width || !height )
+ if ( r.IsEmpty() )
return true;
if ( !m_refData )
{
- InitRect(x, y, width, height);
+ InitRect(r.x, r.y, r.width, r.height);
}
else
{
AllocExclusive();
GdkRectangle rect;
- rect.x = x;
- rect.y = y;
- rect.width = width;
- rect.height = height;
+ rect.x = r.x;
+ rect.y = r.y;
+ rect.width = r.width;
+ rect.height = r.height;
gdk_region_union_with_rect( M_REGIONDATA->m_region, &rect );
}
return true;
}
-bool wxRegion::Union( const wxRect& rect )
-{
- return Union( rect.x, rect.y, rect.width, rect.height );
-}
-
-bool wxRegion::Union( const wxRegion& region )
+bool wxRegion::DoUnionWithRegion( const wxRegion& region )
{
- if (region.IsNull())
- return false;
+ wxCHECK_MSG( region.Ok(), false, _T("invalid region") );
if (!m_refData)
{
return true;
}
-bool wxRegion::Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
-{
- wxRegion reg( x, y, width, height );
-
- return Intersect( reg );
-}
-
-bool wxRegion::Intersect( const wxRect& rect )
-{
- wxRegion reg( rect );
-
- return Intersect( reg );
-}
-
-bool wxRegion::Intersect( const wxRegion& region )
+bool wxRegion::DoIntersect( const wxRegion& region )
{
- if (region.IsNull())
- return false;
+ wxCHECK_MSG( region.Ok(), false, _T("invalid region") );
if (!m_refData)
{
return true;
}
-bool wxRegion::Subtract( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
+bool wxRegion::DoSubtract( const wxRegion& region )
{
- wxRegion reg( x, y, width, height );
- return Subtract( reg );
-}
-
-bool wxRegion::Subtract( const wxRect& rect )
-{
- wxRegion reg( rect );
- return Subtract( reg );
-}
-
-bool wxRegion::Subtract( const wxRegion& region )
-{
- if (region.IsNull())
- return false;
+ wxCHECK_MSG( region.Ok(), false, _T("invalid region") );
if (!m_refData)
{
return true;
}
-bool wxRegion::Xor( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
+bool wxRegion::DoXor( const wxRegion& region )
{
- wxRegion reg( x, y, width, height );
- return Xor( reg );
-}
-
-bool wxRegion::Xor( const wxRect& rect )
-{
- wxRegion reg( rect );
- return Xor( reg );
-}
-
-bool wxRegion::Xor( const wxRegion& region )
-{
- if (region.IsNull())
- return false;
+ wxCHECK_MSG( region.Ok(), false, _T("invalid region") );
if (!m_refData)
{
return true;
}
-bool wxRegion::Offset( wxCoord x, wxCoord y )
+bool wxRegion::DoOffset( wxCoord x, wxCoord y )
{
if (!m_refData)
return false;
// wxRegion tests
// ----------------------------------------------------------------------------
-void wxRegion::GetBox( wxCoord &x, wxCoord &y, wxCoord &w, wxCoord &h ) const
+bool wxRegion::DoGetBox( wxCoord &x, wxCoord &y, wxCoord &w, wxCoord &h ) const
{
if ( m_refData )
{
y = rect.y;
w = rect.width;
h = rect.height;
+
+ return true;
}
else
{
y = 0;
w = -1;
h = -1;
- }
-}
-wxRect wxRegion::GetBox() const
-{
- wxCoord x, y, w, h;
- GetBox( x, y, w, h );
- return wxRect( x, y, w, h );
+ return false;
+ }
}
-bool wxRegion::Empty() const
+bool wxRegion::IsEmpty() const
{
if (!m_refData)
return true;
return gdk_region_empty( M_REGIONDATA->m_region );
}
-wxRegionContain wxRegion::Contains( wxCoord x, wxCoord y ) const
+wxRegionContain wxRegion::DoContainsPoint( wxCoord x, wxCoord y ) const
{
if (!m_refData)
return wxOutRegion;
return wxOutRegion;
}
-wxRegionContain wxRegion::Contains( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) const
+wxRegionContain wxRegion::DoContainsRect(const wxRect& r) const
{
if (!m_refData)
return wxOutRegion;
GdkRectangle rect;
- rect.x = x;
- rect.y = y;
- rect.width = w;
- rect.height = h;
+ rect.x = r.x;
+ rect.y = r.y;
+ rect.width = r.width;
+ rect.height = r.height;
GdkOverlapType res = gdk_region_rect_in( M_REGIONDATA->m_region, &rect );
switch (res)
{
return wxOutRegion;
}
-wxRegionContain wxRegion::Contains(const wxPoint& pt) const
-{
- return Contains( pt.x, pt.y );
-}
-
-wxRegionContain wxRegion::Contains(const wxRect& rect) const
-{
- return Contains( rect.x, rect.y, rect.width, rect.height );
-}
-
GdkRegion *wxRegion::GetRegion() const
{
if (!m_refData)
// wxRegionIterator
// ----------------------------------------------------------------------------
-class wxRIRefData: public wxObjectRefData
+wxRegionIterator::wxRegionIterator()
{
-public:
- wxRIRefData() { Init(); }
- virtual ~wxRIRefData();
-
- void CreateRects( const wxRegion& r );
-
- void Init() { m_rects = NULL; m_numRects = 0; }
+ Init();
+ Reset();
+}
- wxRect *m_rects;
- size_t m_numRects;
-};
+wxRegionIterator::wxRegionIterator( const wxRegion& region )
+{
+ Init();
+ Reset(region);
+}
-wxRIRefData::~wxRIRefData()
+void wxRegionIterator::Init()
{
- delete [] m_rects;
+ m_rects = NULL;
+ m_numRects = 0;
}
-void wxRIRefData::CreateRects( const wxRegion& region )
+wxRegionIterator::~wxRegionIterator()
{
- delete [] m_rects;
+ wxDELETEA(m_rects);
+}
- Init();
+void wxRegionIterator::CreateRects( const wxRegion& region )
+{
+ wxDELETEA(m_rects);
+ m_numRects = 0;
GdkRegion *gdkregion = region.GetRegion();
if (!gdkregion)
g_free( gdkrects );
}
-wxRegionIterator::wxRegionIterator()
-{
- m_refData = new wxRIRefData();
- Reset();
-}
-
-wxRegionIterator::wxRegionIterator( const wxRegion& region )
-{
- m_refData = new wxRIRefData();
- Reset(region);
-}
-
void wxRegionIterator::Reset( const wxRegion& region )
{
m_region = region;
- ((wxRIRefData*)m_refData)->CreateRects(region);
+ CreateRects(region);
Reset();
}
bool wxRegionIterator::HaveRects() const
{
- return m_current < ((wxRIRefData*)m_refData)->m_numRects;
+ return m_current < m_numRects;
}
wxRegionIterator& wxRegionIterator::operator ++ ()
wxRegionIterator wxRegionIterator::operator ++ (int)
{
wxRegionIterator tmp = *this;
+
if (HaveRects())
++m_current;
{
wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") );
- return ((wxRIRefData*)m_refData)->m_rects[m_current].x;
+ return m_rects[m_current].x;
}
wxCoord wxRegionIterator::GetY() const
{
wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") );
- return ((wxRIRefData*)m_refData)->m_rects[m_current].y;
+ return m_rects[m_current].y;
}
wxCoord wxRegionIterator::GetW() const
{
wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") );
- return ((wxRIRefData*)m_refData)->m_rects[m_current].width;
+ return m_rects[m_current].width;
}
wxCoord wxRegionIterator::GetH() const
{
wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") );
- return ((wxRIRefData*)m_refData)->m_rects[m_current].height;
+ return m_rects[m_current].height;
}
wxRect wxRegionIterator::GetRect() const
{
wxRect r;
if( HaveRects() )
- r = ((wxRIRefData*)m_refData)->m_rects[m_current];
+ r = m_rects[m_current];
return r;
}
+
+wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& ri)
+{
+ wxDELETEA(m_rects);
+
+ m_current = ri.m_current;
+ m_numRects = ri.m_numRects;
+ if ( m_numRects )
+ {
+ m_rects = new wxRect[m_numRects];
+ for ( unsigned int n = 0; n < m_numRects; n++ )
+ m_rects[n] = ri.m_rects[n];
+ }
+ else
+ {
+ m_rects = NULL;
+ }
+
+ return *this;
+}