#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
#include "wx/region.h"
-#include "wx/gdicmn.h"
+#ifndef WX_PRECOMP
+ #include "wx/gdicmn.h"
+#endif
IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
{
}
-bool wxRegion::Offset(wxCoord x, wxCoord y)
+bool wxRegion::DoOffset(wxCoord x, wxCoord y)
{
return false;
}
// combine another region with this one
-bool wxRegion::Combine(const wxRegion& rgn, wxRegionOp op)
-{
- return false;
-}
-
-// Combine rectangle (x, y, w, h) with this.
-bool wxRegion::Combine(wxCoord x, wxCoord y,
- wxCoord width, wxCoord height,
- wxRegionOp op)
-{
- return false;
-}
-
-bool wxRegion::Combine(const wxRect& rect, wxRegionOp op)
+bool wxRegion::DoCombine(const wxRegion& rgn, wxRegionOp op)
{
return false;
}
// ----------------------------------------------------------------------------
// Outer bounds of region
-void wxRegion::GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const
+bool wxRegion::DoGetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const
{
+ return false;
}
-wxRect wxRegion::GetBox() const
+// Is region empty?
+bool wxRegion::IsEmpty() const
{
- return wxRect(0, 0, 0, 0);
+ return true;
}
-// Is region empty?
-bool wxRegion::Empty() const
+bool wxRegion::DoIsEqual(const wxRegion& region) const
{
- return true;
+ return false;
}
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
// Does the region contain the point (x,y)?
-wxRegionContain wxRegion::Contains(wxCoord x, wxCoord y) const
-{
- return wxOutRegion;
-}
-
-// Does the region contain the point pt?
-wxRegionContain wxRegion::Contains(const wxPoint& pt) const
-{
- return wxOutRegion;
-}
-
-// Does the region contain the rectangle (x, y, w, h)?
-wxRegionContain wxRegion::Contains(wxCoord x, wxCoord y,
- wxCoord w, wxCoord h) const
+wxRegionContain wxRegion::DoContainsPoint(wxCoord x, wxCoord y) const
{
return wxOutRegion;
}
// Does the region contain the rectangle rect
-wxRegionContain wxRegion::Contains(const wxRect& rect) const
+wxRegionContain wxRegion::DoContainsRect(const wxRect& rect) const
{
return wxOutRegion;
}