#include "wx/region.h"
-#include "wx/gdicmn.h"
+#ifndef WX_PRECOMP
+ #include "wx/gdicmn.h"
+#endif
+
#include "wx/mac/uma.h"
IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
{
public:
wxRegionRefData()
- { m_macRgn = NewRgn(); }
+ {
+ m_macRgn.reset( HIShapeCreateMutable() );
+ }
+
+ wxRegionRefData(wxCFRef<HIShapeRef> ®ion)
+ {
+ m_macRgn.reset( HIShapeCreateMutableCopy(region) );
+ }
+
+ wxRegionRefData(long x, long y, long w, long h)
+ {
+ CGRect r = CGRectMake(x,y,w,h);
+ wxCFRef<HIShapeRef> rect(HIShapeCreateWithRect(&r));
+ m_macRgn.reset( HIShapeCreateMutableCopy(rect) );
+ }
wxRegionRefData(const wxRegionRefData& data)
: wxGDIRefData()
{
- m_macRgn = NewRgn();
- CopyRgn( data.m_macRgn , m_macRgn );
+ m_macRgn.reset( HIShapeCreateMutableCopy(data.m_macRgn) );
}
- ~wxRegionRefData()
- { DisposeRgn( m_macRgn ); }
+ virtual ~wxRegionRefData()
+ {
+ }
- RgnHandle m_macRgn;
+ wxCFRef<HIMutableShapeRef> m_macRgn;
};
#define M_REGION (((wxRegionRefData*)m_refData)->m_macRgn)
*/
wxRegion::wxRegion()
{
- m_refData = new wxRegionRefData;
+ m_refData = new wxRegionRefData();
}
wxRegion::wxRegion(WXHRGN hRegion )
{
- m_refData = new wxRegionRefData;
- CopyRgn( (RgnHandle) hRegion , (RgnHandle) M_REGION ) ;
+ wxCFRef< HIShapeRef > shape( (HIShapeRef) hRegion );
+ m_refData = new wxRegionRefData(shape);
}
wxRegion::wxRegion(long x, long y, long w, long h)
{
- m_refData = new wxRegionRefData;
- SetRectRgn( (RgnHandle) M_REGION , x , y , x + w , y + h ) ;
+ m_refData = new wxRegionRefData(x , y , w , h );
}
wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight)
{
- m_refData = new wxRegionRefData;
- SetRectRgn( (RgnHandle) M_REGION , topLeft.x , topLeft.y , bottomRight.x , bottomRight.y ) ;
+ m_refData = new wxRegionRefData(topLeft.x , topLeft.y ,
+ topLeft.x - bottomRight.x ,
+ topLeft.y - bottomRight.y);
}
wxRegion::wxRegion(const wxRect& rect)
{
- m_refData = new wxRegionRefData;
- SetRectRgn( (RgnHandle) M_REGION , rect.x , rect.y , rect.x + rect.width , rect.y + rect.height ) ;
+ m_refData = new wxRegionRefData(rect.x , rect.y , rect.width , rect.height);
}
wxRegion::wxRegion(size_t n, const wxPoint *points, int WXUNUSED(fillStyle))
{
- m_refData = new wxRegionRefData;
+ wxUnusedVar(n);
+ wxUnusedVar(points);
+
+#ifndef __LP64__
+ // TODO : any APIs ?
// OS X somehow does not collect the region invisibly as before, so sometimes things
// get drawn on screen instead of just being combined into a region, therefore we allocate a temp gworld now
if ( x1 != x2 || y1 != y2 )
::LineTo( x1, y1 ) ;
- CloseRgn( M_REGION ) ;
-
+ RgnHandle tempRgn = NewRgn();
+ CloseRgn( tempRgn ) ;
+
::SetGWorld( oldWorld, oldGDHandle );
+ wxCFRef<HIShapeRef> tempShape( HIShapeCreateWithQDRgn(tempRgn ) );
+ m_refData = new wxRegionRefData(tempShape);
+ DisposeRgn( tempRgn );
+ }
+ else
+ {
+ m_refData = new wxRegionRefData;
}
+#else
+ wxFAIL_MSG( "not implemented" );
+ m_refData = NULL;
+#endif
}
wxRegion::~wxRegion()
// m_refData unrefed in ~wxObject
}
+wxGDIRefData *wxRegion::CreateGDIRefData() const
+{
+ return new wxRegionRefData;
+}
+
+wxGDIRefData *wxRegion::CloneGDIRefData(const wxGDIRefData *data) const
+{
+ return new wxRegionRefData(*wx_static_cast(const wxRegionRefData *, data));
+}
+
//-----------------------------------------------------------------------------
//# Modify region
//-----------------------------------------------------------------------------
}
// Move the region
-bool wxRegion::Offset(wxCoord x, wxCoord y)
+bool wxRegion::DoOffset(wxCoord x, wxCoord y)
{
wxCHECK_MSG( M_REGION, false, _T("invalid wxRegion") );
// nothing to do
return true;
- OffsetRgn( M_REGION , x , y ) ;
+ verify_noerr( HIShapeOffset( M_REGION , x , y ) ) ;
return true ;
}
-//! Combine rectangle (x, y, w, h) with this.
-bool wxRegion::Combine(long x, long y, long width, long height, wxRegionOp op)
-{
- // Don't change shared data
- if (!m_refData)
- {
- m_refData = new wxRegionRefData();
- }
- else if (m_refData->GetRefCount() > 1)
- {
- wxRegionRefData* ref = (wxRegionRefData*)m_refData;
- UnRef();
- m_refData = new wxRegionRefData( *ref );
- }
-
- RgnHandle rgn = NewRgn() ;
- SetRectRgn( rgn , x , y, x + width, y + height ) ;
-
- switch (op)
- {
- case wxRGN_AND:
- SectRgn( M_REGION , rgn , M_REGION ) ;
- break ;
-
- case wxRGN_OR:
- UnionRgn( M_REGION , rgn , M_REGION ) ;
- break ;
-
- case wxRGN_XOR:
- XorRgn( M_REGION , rgn , M_REGION ) ;
- break ;
-
- case wxRGN_DIFF:
- DiffRgn( M_REGION , rgn , M_REGION ) ;
- break ;
-
- case wxRGN_COPY:
- default:
- CopyRgn( rgn , M_REGION ) ;
- break ;
- }
-
- DisposeRgn( rgn ) ;
-
- return true;
-}
-
//! Union /e region with this.
-bool wxRegion::Combine(const wxRegion& region, wxRegionOp op)
+bool wxRegion::DoCombine(const wxRegion& region, wxRegionOp op)
{
- if (region.Empty())
- return false;
+ wxCHECK_MSG( region.Ok(), false, _T("invalid wxRegion") );
// Don't change shared data
if (!m_refData)
switch (op)
{
case wxRGN_AND:
- SectRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
+ verify_noerr( HIShapeIntersect( M_REGION , OTHER_M_REGION(region) , M_REGION ) );
break ;
case wxRGN_OR:
- UnionRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
+ verify_noerr( HIShapeUnion( M_REGION , OTHER_M_REGION(region) , M_REGION ) );
break ;
case wxRGN_XOR:
- XorRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
+ {
+ // XOR is defined as the difference between union and intersection
+ wxCFRef< HIShapeRef > unionshape( HIShapeCreateUnion( M_REGION , OTHER_M_REGION(region) ) );
+ wxCFRef< HIShapeRef > intersectionshape( HIShapeCreateIntersection( M_REGION , OTHER_M_REGION(region) ) );
+ verify_noerr( HIShapeDifference( unionshape, intersectionshape, M_REGION ) );
+ }
break ;
case wxRGN_DIFF:
- DiffRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
+ verify_noerr( HIShapeDifference( M_REGION , OTHER_M_REGION(region) , M_REGION ) ) ;
break ;
case wxRGN_COPY:
default:
- CopyRgn( OTHER_M_REGION(region) , M_REGION ) ;
+ M_REGION.reset( HIShapeCreateMutableCopy( OTHER_M_REGION(region) ) );
break ;
}
return true;
}
-bool wxRegion::Combine(const wxRect& rect, wxRegionOp op)
-{
- return Combine(rect.GetLeft(), rect.GetTop(), rect.GetWidth(), rect.GetHeight(), op);
-}
-
//-----------------------------------------------------------------------------
//# Information on region
//-----------------------------------------------------------------------------
+bool wxRegion::DoIsEqual(const wxRegion& WXUNUSED(region)) const
+{
+ wxFAIL_MSG( _T("not implemented") );
+
+ return false;
+}
+
// Outer bounds of region
-void wxRegion::GetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const
+bool wxRegion::DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const
{
if (m_refData)
{
- Rect box ;
- GetRegionBounds( M_REGION , &box ) ;
- x = box.left ;
- y = box.top ;
- w = box.right - box.left ;
- h = box.bottom - box.top ;
+ CGRect box ;
+ HIShapeGetBounds( M_REGION , &box ) ;
+ x = wx_static_cast(int, box.origin.x);
+ y = wx_static_cast(int, box.origin.y);
+ w = wx_static_cast(int, box.size.width);
+ h = wx_static_cast(int, box.size.height);
+
+ return true;
}
else
{
x = y = w = h = 0;
- }
-}
-
-wxRect wxRegion::GetBox() const
-{
- wxCoord x, y, w, h;
- GetBox(x, y, w, h);
- return wxRect(x, y, w, h);
+ return false;
+ }
}
// Is region empty?
-bool wxRegion::Empty() const
+bool wxRegion::IsEmpty() const
{
if ( m_refData )
- return EmptyRgn( M_REGION ) ;
+ return HIShapeIsEmpty( M_REGION ) ;
else
return true ;
}
//# Tests
//-----------------------------------------------------------------------------
-// Does the region contain the point (x,y)?
-wxRegionContain wxRegion::Contains(long x, long y) const
-{
- if (!m_refData)
- return wxOutRegion;
-
- // TODO. Return wxInRegion if within region.
-// if (0)
-// return wxInRegion;
-
- return wxOutRegion;
-}
-
// Does the region contain the point?
-wxRegionContain wxRegion::Contains(const wxPoint& pt) const
+wxRegionContain wxRegion::DoContainsPoint(wxCoord x, wxCoord y) const
{
if (!m_refData)
return wxOutRegion;
- Point p = { pt.y , pt.x } ;
- if (PtInRgn( p , M_REGION ) )
+ CGPoint p = { y , x } ;
+ if (HIShapeContainsPoint( M_REGION , &p ) )
return wxInRegion;
return wxOutRegion;
}
// Does the region contain the rectangle (x, y, w, h)?
-wxRegionContain wxRegion::Contains(long x, long y, long w, long h) const
+wxRegionContain wxRegion::DoContainsRect(const wxRect& r) const
{
if (!m_refData)
return wxOutRegion;
- Rect rect = { y , x , y + h , x + w } ;
- if (RectInRgn( &rect , M_REGION ) )
- return wxInRegion;
- else
- return wxOutRegion;
-}
+ CGRect rect = CGRectMake(r.x,r.y,r.width,r.height);
+ wxCFRef<HIShapeRef> rectshape(HIShapeCreateWithRect(&rect));
+ wxCFRef<HIShapeRef> intersect(HIShapeCreateIntersection(rectshape,M_REGION));
+ CGRect bounds;
+ HIShapeGetBounds(intersect, &bounds);
-// Does the region contain the rectangle rect
-wxRegionContain wxRegion::Contains(const wxRect& rect) const
-{
- if (!m_refData)
+ if ( HIShapeIsRectangular(intersect) && CGRectEqualToRect(rect,bounds) )
+ return wxInRegion;
+ else if ( HIShapeIsEmpty( intersect ) )
return wxOutRegion;
-
- long x, y, w, h;
-
- x = rect.x;
- y = rect.y;
- w = rect.GetWidth();
- h = rect.GetHeight();
-
- return Contains(x, y, w, h);
+ else
+ return wxPartRegion;
}
///////////////////////////////////////////////////////////////////////////////
* Reset iterator for a new /e region.
*/
+#ifndef __LP64__
OSStatus wxMacRegionToRectsCounterCallback(
- UInt16 message, RgnHandle region, const Rect *rect, void *data )
+ UInt16 message, RgnHandle WXUNUSED(region), const Rect *WXUNUSED(rect), void *data )
{
long *m_numRects = (long*) data ;
if ( message == kQDRegionToRectsMsgInit )
};
OSStatus wxMacRegionToRectsSetterCallback(
- UInt16 message, RgnHandle region, const Rect *rect, void *data )
+ UInt16 message, RgnHandle WXUNUSED(region), const Rect *rect, void *data )
{
if (message == kQDRegionToRectsMsgParse)
{
return noErr;
}
+#endif
void wxRegionIterator::Reset(const wxRegion& region)
{
m_rects = NULL;
}
- if (m_region.Empty())
+ if (m_region.IsEmpty())
{
m_numRects = 0;
}
else
{
- RegionToRectsUPP proc = NewRegionToRectsUPP( wxMacRegionToRectsCounterCallback );
+#ifdef __LP64__
+ // copying this to a path and dissecting the path would be an option
+ m_numRects = 1;
+ m_rects = new wxRect[m_numRects];
+ m_rects[0] = m_region.GetBox();
+
+#else
+ RegionToRectsUPP proc = (RegionToRectsUPP) wxMacRegionToRectsCounterCallback;
OSStatus err = noErr;
- err = QDRegionToRects (OTHER_M_REGION( region ) , kQDParseRegionFromTopLeft, proc, (void*)&m_numRects);
+ RgnHandle rgn = NewRgn();
+ HIShapeGetAsQDRgn(OTHER_M_REGION(region), rgn);
+
+ err = QDRegionToRects (rgn, kQDParseRegionFromTopLeft, proc, (void*)&m_numRects);
if (err == noErr)
{
- DisposeRegionToRectsUPP (proc);
- proc = NewRegionToRectsUPP (wxMacRegionToRectsSetterCallback);
+ proc = (RegionToRectsUPP) wxMacRegionToRectsSetterCallback;
m_rects = new wxRect[m_numRects];
RegionToRectsCallbackData data ;
data.m_rects = m_rects ;
data.m_current = 0 ;
- QDRegionToRects( OTHER_M_REGION( region ) , kQDParseRegionFromTopLeft, proc, (void*)&data );
+ QDRegionToRects( rgn , kQDParseRegionFromTopLeft, proc, (void*)&data );
}
else
{
m_numRects = 0;
}
-
- DisposeRegionToRectsUPP( proc );
+ DisposeRgn( rgn );
+#endif
}
}