"""GetFramePosition(self, size_t frame) -> Point"""
return _animate.Animation_GetFramePosition(*args, **kwargs)
+ def GetFrameSize(*args, **kwargs):
+ """GetFrameSize(self, size_t frame) -> Size"""
+ return _animate.Animation_GetFrameSize(*args, **kwargs)
+
def GetDisposalMethod(*args, **kwargs):
"""GetDisposalMethod(self, size_t frame) -> int"""
return _animate.Animation_GetDisposalMethod(*args, **kwargs)
+ def GetTransparentColour(*args, **kwargs):
+ """GetTransparentColour(self, size_t frame) -> Colour"""
+ return _animate.Animation_GetTransparentColour(*args, **kwargs)
+
def GetBackgroundColour(*args, **kwargs):
"""GetBackgroundColour(self) -> Colour"""
return _animate.Animation_GetBackgroundColour(*args, **kwargs)
"""IsPlaying(self) -> bool"""
return _animate.AnimationCtrlBase_IsPlaying(*args, **kwargs)
+ def SetInactiveBitmap(*args, **kwargs):
+ """SetInactiveBitmap(self, Bitmap bmp)"""
+ return _animate.AnimationCtrlBase_SetInactiveBitmap(*args, **kwargs)
+
+ def GetInactiveBitmap(*args, **kwargs):
+ """GetInactiveBitmap(self) -> Bitmap"""
+ return _animate.AnimationCtrlBase_GetInactiveBitmap(*args, **kwargs)
+
+ InactiveBitmap = property(GetInactiveBitmap,SetInactiveBitmap)
_animate.AnimationCtrlBase_swigregister(AnimationCtrlBase)
NullAnimation = cvar.NullAnimation