// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation
#endif
#include "wx/dcmemory.h"
#include "wx/menu.h"
#include "wx/utils.h"
- #include "wx/module.h"
#endif
#include "wx/settings.h"
#include "wx/ownerdrw.h"
#include "wx/menuitem.h"
#include "wx/fontutil.h"
+#include "wx/module.h"
#if wxUSE_OWNER_DRAWN
#if defined(__WXMSW__) && defined(__WIN32__) && defined(SM_CXMENUCHECK)
NONCLIENTMETRICS nm;
nm.cbSize = sizeof(NONCLIENTMETRICS);
- SystemParametersInfo(SPI_GETNONCLIENTMETRICS,0,&nm,0);
+ SystemParametersInfo(SPI_GETNONCLIENTMETRICS,0,&nm,0);
ms_systemMenuButtonWidth = nm.iMenuHeight;
ms_systemMenuHeight = nm.iMenuHeight;
// get the default menu height and font from the system
NONCLIENTMETRICS nm;
nm.cbSize = sizeof (NONCLIENTMETRICS);
- SystemParametersInfo (SPI_GETNONCLIENTMETRICS,0,&nm,0);
+ SystemParametersInfo (SPI_GETNONCLIENTMETRICS,0,&nm,0);
m_nMinHeight = nm.iMenuHeight;
-
+
// nm.iMenuWidth is the system default for the width of
// menu icons and checkmarks
if (ms_nDefaultMarginWidth == 0)
m_nHeight = 0;
m_nMarginWidth = ms_nLastMarginWidth;
m_nMinHeight = wxMSWSystemMenuFontModule::ms_systemMenuHeight;
+
+ m_bmpDisabled = wxNullBitmap;
}
// these items will be set during the first invocation of the c'tor,
// because the values will be determined by checking the system settings,
-// which is a chunk of code
+// which is a chunk of code
size_t wxOwnerDrawn::ms_nDefaultMarginWidth = 0;
size_t wxOwnerDrawn::ms_nLastMarginWidth = 0;
dc.GetTextExtent(str, (long *)pwidth, (long *)pheight);
- if (!m_strAccel.IsEmpty())
- {
- // measure the accelerator string, and add it's width to
- // the total item width, plus 16 (Accelerators are right justified,
- // with the right edge of the text rectangle 16 pixels left of
- // the right edge of the menu)
-
- int accel_width, accel_height;
- dc.GetTextExtent(m_strAccel, &accel_width, &accel_height);
- *pwidth += accel_width;
- }
-
// add space at the end of the menu for the submenu expansion arrow
// this will also allow offsetting the accel string from the right edge
- *pwidth += (size_t) (GetDefaultMarginWidth() * 1.5);
+ *pwidth += GetDefaultMarginWidth() + 16;
- // JACS: items still look too tightly packed, so adding 5 pixels.
- (*pheight) = (*pheight) + 5;
-
- // Ray Gilbert's changes - Corrects the problem of a BMP
- // being placed next to text in a menu item, and the BMP does
- // not match the size expected by the system. This will
- // resize the space so the BMP will fit. Without this, BMPs
- // must be no larger or smaller than 16x16.
+ // increase size to accomodate bigger bitmaps if necessary
if (m_bmpChecked.Ok())
{
// Is BMP height larger then text height?
size_t adjustedHeight = m_bmpChecked.GetHeight() +
- wxSystemSettings::GetMetric(wxSYS_EDGE_Y);
+ 2*wxSystemSettings::GetMetric(wxSYS_EDGE_Y);
if (*pheight < adjustedHeight)
*pheight = adjustedHeight;
// Does BMP encroach on default check menu position?
- size_t adjustedWidth = m_bmpChecked.GetWidth() +
- (wxSystemSettings::GetMetric(wxSYS_EDGE_X) * 2);
-// if (ms_nDefaultMarginWidth < adjustedWidth)
-// *pwidth += adjustedWidth - ms_nDefaultMarginWidth;
+ size_t adjustedWidth = m_bmpChecked.GetWidth();
// Do we need to widen margin to fit BMP?
- if ((size_t)GetMarginWidth() != adjustedWidth)
+ if ((size_t)GetMarginWidth() < adjustedWidth)
SetMarginWidth(adjustedWidth);
-
- // add the size of the bitmap to our total size...
- *pwidth += GetMarginWidth();
}
- // add the size of the bitmap to our total size - even if we don't have
- // a bitmap we leave room for one...
- *pwidth += GetMarginWidth();
-
// make sure that this item is at least as
// tall as the user's system settings specify
if (*pheight < m_nMinHeight)
*pheight = m_nMinHeight;
- m_nHeight = *pheight; // remember height for use in OnDrawItem
+ // remember height for use in OnDrawItem
+ m_nHeight = *pheight;
return TRUE;
}
-// searching for this macro you'll find all the code where I'm using the native
-// Win32 GDI functions and not wxWindows ones. Might help to whoever decides to
-// port this code to X. (VZ)
-
-#if defined(__WIN32__) && !defined(__SYMANTEC__)
-#define O_DRAW_NATIVE_API // comments below explain why I use it
-#endif
-
// draw the item
bool wxOwnerDrawn::OnDrawItem(wxDC& dc,
const wxRect& rc,
if ( act == wxODFocusChanged )
return TRUE;
- // wxColor <-> RGB
- #define ToRGB(col) PALETTERGB(col.Red(), col.Green(), col.Blue())
- #define UnRGB(col) GetRValue(col), GetGValue(col), GetBValue(col)
-
// this flag determines whether or not an edge will
// be drawn around the bitmap. In most "windows classic"
}
else {
// fall back to default colors if none explicitly specified
- colBack = m_colBack.Ok() ? ToRGB(m_colBack) : GetSysColor(COLOR_WINDOW);
- colText = m_colText.Ok() ? ToRGB(m_colText) : GetSysColor(COLOR_WINDOWTEXT);
+ colBack = m_colBack.Ok() ? wxColourToPalRGB(m_colBack)
+ : GetSysColor(COLOR_WINDOW);
+ colText = m_colText.Ok() ? wxColourToPalRGB(m_colText)
+ : GetSysColor(COLOR_WINDOWTEXT);
}
- // if background is white, don't draw an edge around the bitmap
+ // don't draw an edge around the bitmap, if background is white ...
DWORD menu_bg_color = GetSysColor(COLOR_MENU);
- if (GetRValue(menu_bg_color) >= 0xf0 &&
- GetGValue(menu_bg_color) >= 0xf0 &&
- GetBValue(menu_bg_color) >= 0xf0)
+ if ( ( GetRValue( menu_bg_color ) >= 0xf0 &&
+ GetGValue( menu_bg_color ) >= 0xf0 &&
+ GetBValue( menu_bg_color ) >= 0xf0 )
+ // ... or if the menu item is disabled
+ || ( st & wxODDisabled )
+ )
{
draw_bitmap_edge = false;
}
- #ifdef O_DRAW_NATIVE_API
- #define hdc (HDC)dc.GetHDC()
- COLORREF colOldText = ::SetTextColor(hdc, colText),
- colOldBack = ::SetBkColor(hdc, colBack);
- #else
- dc.SetTextForeground(wxColor(UnRGB(colText)));
- dc.SetTextBackground(wxColor(UnRGB(colBack)));
- #endif
+ HDC hdc = GetHdcOf(dc);
+ COLORREF colOldText = ::SetTextColor(hdc, colText),
+ colOldBack = ::SetBkColor(hdc, colBack);
+
+ int margin = GetMarginWidth() + wxSystemSettings::GetMetric(wxSYS_EDGE_X);
// select the font and draw the text
// ---------------------------------
// determine where to draw and leave space for a check-mark.
- // Add 3 pixel padding so text appears well within highlight rectangle
- int x = rc.x + GetMarginWidth() + 3;
+ int xText = rc.x + margin;
// using native API because it reckognizes '&'
- #ifdef O_DRAW_NATIVE_API
- int nPrevMode = SetBkMode(hdc, TRANSPARENT);
- HBRUSH hbr = CreateSolidBrush(colBack),
- hPrevBrush = (HBRUSH)SelectObject(hdc, hbr);
+ int nPrevMode = SetBkMode(hdc, TRANSPARENT);
+ HBRUSH hbr = CreateSolidBrush(colBack),
+ hPrevBrush = (HBRUSH)SelectObject(hdc, hbr);
- RECT rectFill = { rc.GetLeft(), rc.GetTop(), rc.GetRight()+1, rc.GetBottom() };
+ RECT rectFill = { rc.GetLeft(), rc.GetTop(),
+ rc.GetRight() + 1, rc.GetBottom() + 1 };
- if ( st & wxODSelected && m_bmpChecked.Ok() && draw_bitmap_edge) {
- // only draw the highlight under the text, not under
- // the bitmap or checkmark; leave a 1-pixel gap.
- rectFill.left = GetMarginWidth() + 1;
- }
+ if ( (st & wxODSelected) && m_bmpChecked.Ok() ) {
+ // only draw the highlight under the text, not under
+ // the bitmap or checkmark
+ rectFill.left = xText;
+ }
- FillRect(hdc, &rectFill, hbr);
+ FillRect(hdc, &rectFill, hbr);
- // use default font if no font set
- HFONT hfont;
- if ( m_font.Ok() ) {
- m_font.RealizeResource();
- hfont = (HFONT)m_font.GetResourceHandle();
- }
- else {
- hfont = (HFONT)::GetStockObject(SYSTEM_FONT);
- }
+ // use default font if no font set
+ HFONT hfont;
+ if ( m_font.Ok() ) {
+ m_font.RealizeResource();
+ hfont = (HFONT)m_font.GetResourceHandle();
+ }
+ else {
+ hfont = (HFONT)::GetStockObject(SYSTEM_FONT);
+ }
- HFONT hPrevFont = (HFONT) ::SelectObject(hdc, hfont);
+ HFONT hPrevFont = (HFONT) ::SelectObject(hdc, hfont);
- wxString strMenuText = m_strName.BeforeFirst('\t');
+ wxString strMenuText = m_strName.BeforeFirst('\t');
- SIZE sizeRect;
- GetTextExtentPoint32(hdc,strMenuText.c_str(), strMenuText.Length(),&sizeRect);
- ::DrawState(hdc, NULL, NULL,
- (LPARAM)strMenuText.c_str(), strMenuText.length(),
- x, rc.y+( (int) ((rc.GetHeight()-sizeRect.cy)/2.0) )-1, // centre text vertically
- rc.GetWidth()-GetMarginWidth(), sizeRect.cy,
- DST_PREFIXTEXT |
- (((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0));
+ SIZE sizeRect;
+ GetTextExtentPoint32(hdc,strMenuText.c_str(), strMenuText.Length(),&sizeRect);
+ ::DrawState(hdc, NULL, NULL,
+ (LPARAM)strMenuText.c_str(), strMenuText.length(),
+ xText, rc.y+( (int) ((rc.GetHeight()-sizeRect.cy)/2.0) )-1, // centre text vertically
+ rc.GetWidth()-margin, sizeRect.cy,
+ DST_PREFIXTEXT |
+ (((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0));
- if ( !m_strAccel.empty() )
- {
- // right align accel string with right edge of menu ( offset by the margin width )
- ::SetTextAlign(hdc, TA_RIGHT);
- ::DrawState(hdc, NULL, NULL,
- (LPARAM)m_strAccel.c_str(), m_strAccel.length(),
- rc.GetWidth()-(GetMarginWidth()), rc.y+(int) ((rc.GetHeight()-sizeRect.cy)/2.0),
- rc.GetWidth()-GetMarginWidth(), sizeRect.cy,
- DST_TEXT |
- (((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0));
- ::SetTextAlign(hdc, TA_LEFT);
- }
+ // ::SetTextAlign(hdc, TA_RIGHT) doesn't work with DSS_DISABLED or DSS_MONO
+ // as last parameter in DrawState() (at least with Windows98). So we have
+ // to take care of right alignment ourselves.
+ if ( !m_strAccel.empty() )
+ {
+ int accel_width, accel_height;
+ dc.GetTextExtent(m_strAccel, &accel_width, &accel_height);
+ // right align accel string with right edge of menu ( offset by the
+ // margin width )
+ ::DrawState(hdc, NULL, NULL,
+ (LPARAM)m_strAccel.c_str(), m_strAccel.length(),
+ rc.GetWidth()-margin-accel_width, rc.y+(int) ((rc.GetHeight()-sizeRect.cy)/2.0),
+ rc.GetWidth()-margin-accel_width, sizeRect.cy,
+ DST_TEXT |
+ (((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0));
+ }
- (void)SelectObject(hdc, hPrevBrush);
- (void)SelectObject(hdc, hPrevFont);
- (void)SetBkMode(hdc, nPrevMode);
+ (void)SelectObject(hdc, hPrevBrush);
+ (void)SelectObject(hdc, hPrevFont);
+ (void)SetBkMode(hdc, nPrevMode);
- DeleteObject(hbr);
- #else
- dc.SetFont(GetFont());
- dc.DrawText(wxStripMenuCodes(m_strName), x, rc.y);
- #endif //O_DRAW_NATIVE_API
+ DeleteObject(hbr);
// draw the bitmap
// ---------------
if ( IsCheckable() && !m_bmpChecked.Ok() ) {
if ( st & wxODChecked ) {
- // using native APIs for performance and simplicity
-#ifdef O_DRAW_NATIVE_API
// what goes on: DrawFrameControl creates a b/w mask,
// then we copy it to screen to have right colors
// first create a monochrome bitmap in a memory DC
HDC hdcMem = CreateCompatibleDC(hdc);
- HBITMAP hbmpCheck = CreateBitmap(GetMarginWidth(), m_nHeight, 1, 1, 0);
+ HBITMAP hbmpCheck = CreateBitmap(margin, m_nHeight, 1, 1, 0);
SelectObject(hdcMem, hbmpCheck);
// then draw a check mark into it
- RECT rect = { 0, 0, GetMarginWidth(), m_nHeight };
+ RECT rect = { 0, 0, margin, m_nHeight };
if ( m_nHeight > 0 )
{
::DrawFrameControl(hdcMem, &rect, DFC_MENU, DFCS_MENUCHECK);
}
// finally copy it to screen DC and clean up
- BitBlt(hdc, rc.x, rc.y, GetMarginWidth(), m_nHeight,
+ BitBlt(hdc, rc.x, rc.y, margin, m_nHeight,
hdcMem, 0, 0, SRCCOPY);
DeleteDC(hdcMem);
DeleteObject(hbmpCheck);
-#else
- // #### to do: perhaps using Marlett font (create equiv. font under X)
-// wxFAIL("not implemented");
-#endif //O_DRAW_NATIVE_API
}
}
else {
- // for uncheckable item we use only the 'checked' bitmap
- wxBitmap bmp(GetBitmap(IsCheckable() ? ((st & wxODChecked) != 0) : TRUE));
+ wxBitmap bmp;
+
+ if ( st & wxODDisabled )
+ {
+ bmp = GetDisabledBitmap();
+ }
+
+ if ( !bmp.Ok() )
+ {
+ // for not checkable bitmaps we should always use unchecked one because
+ // their checked bitmap is not set
+ bmp = GetBitmap(!IsCheckable() || (st & wxODChecked));
+ }
+
if ( bmp.Ok() ) {
wxMemoryDC dcMem(&dc);
dcMem.SelectObject(bmp);
wxASSERT((nBmpWidth <= rc.GetWidth()) && (nBmpHeight <= rc.GetHeight()));
int heightDiff = m_nHeight - nBmpHeight;
- dc.Blit(rc.x + (GetMarginWidth() - nBmpWidth) / 2,
+ dc.Blit(rc.x + (margin - nBmpWidth) / 2,
rc.y + heightDiff / 2,
nBmpWidth, nBmpHeight,
&dcMem, 0, 0, wxCOPY, TRUE /* use mask */);
if ( st & wxODSelected && draw_bitmap_edge ) {
- #ifdef O_DRAW_NATIVE_API
RECT rectBmp = { rc.GetLeft(), rc.GetTop(),
- rc.GetLeft() + GetMarginWidth(),
- rc.GetTop() + m_nHeight-1 };
+ rc.GetLeft() + margin,
+ rc.GetTop() + m_nHeight };
SetBkColor(hdc, colBack);
+
DrawEdge(hdc, &rectBmp, BDR_RAISEDOUTER, BF_SOFT | BF_RECT);
- #else
- int x1, y1, x2, y2;
- x1 = rc.x;
- y1 = rc.y;
- x2 = x1 + GetMarginWidth() - 1;
- y2 = y1 + m_nHeight - 1;
-
- dc.SetPen(*wxWHITE_PEN);
- dc.DrawLine(x1, y1, x2, y1);
- dc.DrawLine(x1, y1, x1, y2);
- dc.SetPen(*wxGREY_PEN);
- dc.DrawLine(x1, y2-1, x2, y2-1);
- dc.DrawLine(x2, y1, x2, y2);
- #endif //O_DRAW_NATIVE_API
}
}
}
- #ifdef O_DRAW_NATIVE_API
- ::SetTextColor(hdc, colOldText);
- ::SetBkColor(hdc, colOldBack);
-
- #undef hdc
- #endif //O_DRAW_NATIVE_API
+ ::SetTextColor(hdc, colOldText);
+ ::SetBkColor(hdc, colOldBack);
return TRUE;
}