// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
static void IntToHex(unsigned int dec, wxChar *buf);
static unsigned long HexToInt(wxChar *buf);
static void IntToHex(unsigned int dec, wxChar *buf);
static unsigned long HexToInt(wxChar *buf);
- long unSignedX = (long)(signedX + 32767.0);
- long unSignedY = (long)(signedY + 32767.0);
+ unsigned int unSignedX = (unsigned int)(signedX + 32767.0);
+ unsigned int unSignedY = (unsigned int)(signedY + 32767.0);
-// IntToHex((unsigned int)signedX, buf2);
-// IntToHex((unsigned int)signedY, buf3);
- IntToHex((int)unSignedX, buf2);
- IntToHex((int)unSignedY, buf3);
+ IntToHex(unSignedX, buf2);
+ IntToHex(unSignedY, buf3);
static char hexArray[] = {
_T('0'), _T('1'), _T('2'), _T('3'), _T('4'), _T('5'), _T('6'), _T('7'),
_T('8'), _T('9'), _T('A'), _T('B'), _T('C'), _T('D'), _T('E'), _T('F') };
static char hexArray[] = {
_T('0'), _T('1'), _T('2'), _T('3'), _T('4'), _T('5'), _T('6'), _T('7'),
_T('8'), _T('9'), _T('A'), _T('B'), _T('C'), _T('D'), _T('E'), _T('F') };