from gdi import *
+from fonts import *
+
from windows import *
from clip_dnd import *
return val
def GetTextColour(self, *_args, **_kwargs):
val = apply(gridc.wxGridCellAttr_GetTextColour,(self,) + _args, _kwargs)
- if val: val = wxColourPtr(val)
+ if val: val = wxColourPtr(val) ; val.thisown = 1
return val
def GetBackgroundColour(self, *_args, **_kwargs):
val = apply(gridc.wxGridCellAttr_GetBackgroundColour,(self,) + _args, _kwargs)
- if val: val = wxColourPtr(val)
+ if val: val = wxColourPtr(val) ; val.thisown = 1
return val
def GetFont(self, *_args, **_kwargs):
val = apply(gridc.wxGridCellAttr_GetFont,(self,) + _args, _kwargs)
- if val: val = wxFontPtr(val)
+ if val: val = wxFontPtr(val) ; val.thisown = 1
return val
def GetAlignment(self, *_args, **_kwargs):
val = apply(gridc.wxGridCellAttr_GetAlignment,(self,) + _args, _kwargs)