wxDataViewModel *musicModel = new MyMusicModel;
m_musicCtrl->AssociateModel( musicModel );
musicModel->DecRef(); // avoid memory leak !!
-
+
// add columns now
@endcode
@since 2.9.1
- @param variable
+ @param variant
The new value.
@param item
The item (row) to update.
Override this to indicate that the item has special font attributes.
This only affects the wxDataViewTextRendererText renderer.
+ The base class version always simply returns @false.
+
@see wxDataViewItemAttr.
+
+ @param item
+ The item for which the attribute is requested.
+ @param col
+ The column of the item for which the attribute is requested.
+ @param attr
+ The attribute to be filled in if the function returns @true.
+ @return
+ @true if this item has an attribute or @false otherwise.
*/
virtual bool GetAttr(const wxDataViewItem& item, unsigned int col,
- wxDataViewItemAttr& attr);
+ wxDataViewItemAttr& attr) const;
/**
Override this so the control can query the child items of an item.
Override this to indicate that the row has special font attributes.
This only affects the wxDataViewTextRendererText() renderer.
+ The base class version always simply returns @false.
+
@see wxDataViewItemAttr.
+
+ @param row
+ The row for which the attribute is requested.
+ @param col
+ The column for which the attribute is requested.
+ @param attr
+ The attribute to be filled in if the function returns @true.
+ @return
+ @true if this item has an attribute or @false otherwise.
*/
virtual bool GetAttrByRow(unsigned int row, unsigned int col,
- wxDataViewItemAttr& attr);
+ wxDataViewItemAttr& attr) const;
+
+ /**
+ Returns the number of items (i.e. rows) in the list.
+ */
+ unsigned int GetCount() const;
/**
Returns the wxDataViewItem at the given @e row.
Constructor.
*/
wxDataViewVirtualListModel(unsigned int initial_size = 0);
+
+ /**
+ Returns the number of virtual items (i.e. rows) in the list.
+ */
+ unsigned int GetCount() const;
};
@class wxDataViewItem
wxDataViewItem is a small opaque class that represents an item in a wxDataViewCtrl
- in a persistent way, i.e. indepent of the position of the item in the control
+ in a persistent way, i.e. independent of the position of the item in the control
or changes to its contents.
It must hold a unique ID of type @e void* in its only field and can be converted
@style{wxDV_VARIABLE_LINE_HEIGHT}
Allow variable line heights.
This can be inefficient when displaying large number of items.
+ @style{wxDV_NO_HEADER}
+ Do not show column headers (which are shown by default).
@endStyleTable
@beginEventEmissionTable{wxDataViewEvent}
a small icon next to it as it is typically done in a file manager.
This classes uses the wxDataViewIconText helper class to store its data.
- wxDataViewIonText can be converted to and from a wxVariant using the left shift
- operator.
+ wxDataViewIconText can be converted to and from a wxVariant using the left
+ shift operator.
@library{wxadv}
@category{dvc}
const wxVariant& value);
/**
- Create DC on request. Internal.
- */
- virtual wxDC* GetDC();
+ Return the attribute to be used for rendering.
+
+ This function may be called from Render() implementation to use the
+ attributes defined for the item if the renderer supports them.
+
+ Notice that when Render() is called, the wxDC object passed to it is
+ already set up to use the correct attributes (e.g. its font is set to
+ bold or italic version if wxDataViewItemAttr::GetBold() or GetItalic()
+ returns true) so it may not be necessary to call it explicitly if you
+ only want to render text using the items attributes.
+
+ @since 2.9.1
+ */
+ const wxDataViewItemAttr& GetAttr() const;
/**
Return size required to show content.
virtual wxSize GetSize() const = 0;
/**
- Overrride this so that the renderer can get the value from the editor
+ Override this so that the renderer can get the value from the editor
control (pointed to by @a editor):
@code
{
virtual bool HasEditorCtrl() const;
/**
- Overrride this to react to a left click.
+ Override this to react to a left click.
This method will only be called in @c wxDATAVIEW_CELL_ACTIVATABLE mode.
*/
virtual bool LeftClick( wxPoint cursor,
wxDC* dc, int state);
/**
- Overrride this to start a drag operation. Not yet supported.
+ Override this to start a drag operation. Not yet supported.
*/
virtual bool StartDrag(wxPoint cursor, wxRect cell,
wxDataViewModel* model,
data.push_back( wxVariant("row 3") );
listctrl->AppendItem( data );
@endcode
-
+
@beginStyleTable
See wxDataViewCtrl for the list of supported styles.
@endStyleTable
-
+
@beginEventEmissionTable
See wxDataViewCtrl for the list of events emitted by this class.
@endEventTable
@name Column management functions
*/
//@{
-
+
/**
Appends a column to the control and additionally appends a
column to the store with the type string.
/**
Appends a text column to the control and the store.
-
+
See wxDataViewColumn::wxDataViewColumn for more info about
the parameters.
*/
wxDataViewColumn *AppendTextColumn( const wxString &label,
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
- int width = -1, wxAlignment align = wxALIGN_LEFT,
+ int width = -1, wxAlignment align = wxALIGN_LEFT,
int flags = wxDATAVIEW_COL_RESIZABLE );
/**
Appends a toggle column to the control and the store.
-
+
See wxDataViewColumn::wxDataViewColumn for more info about
the parameters.
*/
wxDataViewColumn *AppendToggleColumn( const wxString &label,
wxDataViewCellMode mode = wxDATAVIEW_CELL_ACTIVATABLE,
- int width = -1, wxAlignment align = wxALIGN_LEFT,
+ int width = -1, wxAlignment align = wxALIGN_LEFT,
int flags = wxDATAVIEW_COL_RESIZABLE );
/**
*/
wxDataViewColumn *AppendProgressColumn( const wxString &label,
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
- int width = -1, wxAlignment align = wxALIGN_LEFT,
+ int width = -1, wxAlignment align = wxALIGN_LEFT,
int flags = wxDATAVIEW_COL_RESIZABLE );
/**
*/
wxDataViewColumn *AppendIconTextColumn( const wxString &label,
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
- int width = -1, wxAlignment align = wxALIGN_LEFT,
+ int width = -1, wxAlignment align = wxALIGN_LEFT,
int flags = wxDATAVIEW_COL_RESIZABLE );
/**
Inserts a column to the control and additionally inserts a
column to the list store with the type @a varianttype.
*/
- void InsertColumn( unsigned int pos, wxDataViewColumn *column,
+ void InsertColumn( unsigned int pos, wxDataViewColumn *column,
const wxString &varianttype );
/**
void PrependColumn( wxDataViewColumn *column, const wxString &varianttype );
//@}
-
-
+
+
/**
@name Item management functions
*/
//@{
-
+
/**
Appends an item (=row) to the control and store.
*/
respective column.
*/
bool GetToggleValue( unsigned int row, unsigned int col ) const;
-
+
//@}
};
and forwards most of its API to that class.
Additionally, it uses a wxImageList to store a list of icons.
- The main purpose of this class is to represent a possible replacement for
- wxTreeCtrl.
+ The main purpose of this class is to provide a simple upgrade path for code
+ using wxTreeCtrl.
@beginStyleTable
See wxDataViewCtrl for the list of supported styles.
@endStyleTable
-
+
@beginEventEmissionTable
See wxDataViewCtrl for the list of events emitted by this class.
@endEventTable
wxDataViewTreeCtrl();
/**
- Constructor. Calls Create().
+ Constructor.
+
+ Calls Create().
*/
wxDataViewTreeCtrl(wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
- long style = wxDV_NO_HEADER,
+ long style = wxDV_NO_HEADER | wxDV_ROW_LINES,
const wxValidator& validator = wxDefaultValidator);
/**
/**
Creates the control and a wxDataViewTreeStore as its internal model.
+
+ The default tree column created by this method is an editable column
+ using wxDataViewIconTextRenderer as its renderer.
*/
bool Create(wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
- long style = wxDV_NO_HEADER,
+ long style = wxDV_NO_HEADER | wxDV_ROW_LINES,
const wxValidator& validator = wxDefaultValidator);
/**
int icon = -1,
wxClientData* data = NULL);
+ /**
+ Returns true if item is a container.
+ */
+ bool IsContainer( const wxDataViewItem& item );
+
/**
Calls the same method from wxDataViewTreeStore but uses
an index position in the image list instead of a wxIcon.
@event{EVT_DATAVIEW_CACHE_HINT(id, func)}
Process a @c wxEVT_COMMAND_DATAVIEW_CACHE_HINT event.
@endEventTable
-
+
@library{wxadv}
@category{events,dvc}
*/