#ifndef WX_PRECOMP
#endif
-const wxChar wxChoiceNameStr[] = wxT("choice");
+const char wxChoiceNameStr[] = "choice";
// ============================================================================
// implementation
void wxChoiceBase::Command(wxCommandEvent& event)
{
SetSelection(event.GetInt());
- (void)ProcessEvent(event);
+ (void)GetEventHandler()->ProcessEvent(event);
}
#endif // wxUSE_CHOICE