/////////////////////////////////////////////////////////////////////////////
-// Name: msw/checkbox.cpp
+// Name: src/msw/checkbox.cpp
// Purpose: wxCheckBox
// Author: Julian Smart
// Modified by:
// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "checkbox.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if wxUSE_CHECKBOX
+#include "wx/checkbox.h"
+
#ifndef WX_PRECOMP
- #include "wx/checkbox.h"
#include "wx/brush.h"
#include "wx/dcscreen.h"
#include "wx/settings.h"
wxString str = wxGetWindowText(GetHWND());
int wCheckbox, hCheckbox;
- if ( !str.IsEmpty() )
+ if ( !str.empty() )
{
- GetTextExtent(str, &wCheckbox, &hCheckbox);
+ GetTextExtent(wxStripMenuCodes(str), &wCheckbox, &hCheckbox);
wCheckbox += s_checkSize + GetCharWidth();
if ( hCheckbox < s_checkSize )
// to it without breaking backwards compatibility
// classic Win32 version -- this can be useful when we move this into
-#if 0
+ // wxRendererNative
+#if defined(__WXWINCE__) || !wxUSE_UXTHEME
UINT state = DFCS_BUTTONCHECK;
if ( !IsEnabled() )
state |= DFCS_INACTIVE;