if (m_inSetFocus)
return true;
-
- m_inSetFocus = true;
-
+
// when the panel gets the focus we move the focus to either the last
// window that had the focus or the first one that can get it unless the
// focus had been already set to some other child
if ( win == m_winParent )
{
// our child already has focus, don't take it away from it
- return TRUE;
+ return true;
}
if ( win->IsTopLevel() )
win = win->GetParent();
}
+
+ // protect against infinite recursion:
+ m_inSetFocus = true;
bool ret = SetFocusToChild();