///////////////////////////////////////////////////////////////////////////////
-// Name: generic/caret.cpp
+// Name: src/generic/caret.cpp
// Purpose: generic wxCaret class implementation
// Author: Vadim Zeitlin (original code by Robert Roebling)
// Modified by:
void wxCaretBase::SetBlinkTime(int milliseconds)
{
gs_blinkTime = milliseconds;
+
+#ifdef _WXGTK__
+ GtkSettings *settings = gtk_settings_get_default();
+ if (millseconds == 0)
+ {
+ gtk_settings_set_long_property(settings, "gtk-cursor-blink", gtk_false, NULL);
+ }
+ else
+ {
+ gtk_settings_set_long_property(settings, "gtk-cursor-blink", gtk_true, NULL);
+ gtk_settings_set_long_property(settings, "gtk-cursor-time", milliseconds, NULL);
+ }
+#endif
}
// ----------------------------------------------------------------------------
}
else
{
- DoDraw( &dcWin );
+ DoDraw( &dcWin, GetWindow() );
}
#else
wxMemoryDC dcMem;
if ( m_xOld == -1 && m_yOld == -1 )
{
// save the part we're going to overdraw
-
- int x = m_x,
- y = m_y;
-#if defined(__WXGTK__) && !defined(__WX_DC_BLIT_FIXED__)
- wxPoint pt = dcWin.GetDeviceOrigin();
- x += pt.x;
- y += pt.y;
-#endif // broken wxGTK wxDC::Blit
dcMem.Blit(0, 0, m_width, m_height,
- &dcWin, x, y);
+ &dcWin, m_x, m_y);
m_xOld = m_x;
m_yOld = m_y;
// more
// and draw the caret there
- DoDraw(&dcWin);
+ DoDraw(&dcWin, GetWindow());
}
#endif
}
-void wxCaret::DoDraw(wxDC *dc)
+void wxCaret::DoDraw(wxDC *dc, wxWindow* win)
{
-#if defined(__WXGTK__) || defined(__WXMAC__)
- wxClientDC* clientDC = wxDynamicCast(dc, wxClientDC);
- if (clientDC)
+ wxPen pen(*wxBLACK_PEN);
+ wxBrush brush(*wxBLACK_BRUSH);
+ if (win)
{
- wxPen pen(*wxBLACK_PEN);
- wxBrush brush(*wxBLACK_BRUSH);
-#ifdef __WXGTK__
- wxWindow* win = clientDC->m_owner;
-#else
- wxWindow* win = clientDC->GetWindow();
-#endif
- if (win)
+ wxColour backgroundColour(win->GetBackgroundColour());
+ if (backgroundColour.Red() < 100 &&
+ backgroundColour.Green() < 100 &&
+ backgroundColour.Blue() < 100)
{
- wxColour backgroundColour(win->GetBackgroundColour());
- if (backgroundColour.Red() < 100 &&
- backgroundColour.Green() < 100 &&
- backgroundColour.Blue() < 100)
- {
- pen = *wxWHITE_PEN;
- brush = *wxWHITE_BRUSH;
- }
+ pen = *wxWHITE_PEN;
+ brush = *wxWHITE_BRUSH;
}
- dc->SetPen( pen );
- dc->SetBrush(m_hasFocus ? brush : *wxTRANSPARENT_BRUSH);
- }
- else
-#endif
- {
- dc->SetBrush(*(m_hasFocus ? wxBLACK_BRUSH : wxTRANSPARENT_BRUSH));
- dc->SetPen(*wxBLACK_PEN);
}
+ dc->SetPen( pen );
+ dc->SetBrush(m_hasFocus ? brush : *wxTRANSPARENT_BRUSH);
// VZ: unfortunately, the rectangle comes out a pixel smaller when this is
// done under wxGTK - no idea why