An event table is placed in an implementation file to tell wxWindows how to map
events to member functions. These member functions are not virtual functions, but
-they all similar in form: they take a single wxEvent-derived argument, and have a void return
+they are all similar in form: they take a single wxEvent-derived argument, and have a void return
type.
Here's an example of an event table.
confused by this powerful feature of the wxWindows event processing
system. To put it a different way, events derived either directly or
indirectly from wxCommandEvent will travel up the containment
-heirarchy from child to parent until an event handler is found that
+hierarchy from child to parent until an event handler is found that
doesn't call event.Skip(). Events not derived from wxCommandEvent are
sent only to the window they occurred in and then stop.
\twocolitem{\helpref{wxPaintEvent}{wxpaintevent}}{A paint event}
\twocolitem{\helpref{wxQueryLayoutInfoEvent}{wxquerylayoutinfoevent}}{Used to query layout information}
\twocolitem{\helpref{wxSizeEvent}{wxsizeevent}}{A size event}
-\twocolitem{\helpref{wxScrollWinEvent}{wxscrollwinevent}}{An event, sent by a scrolled window, not a scroll bar.}
+\twocolitem{\helpref{wxScrollWinEvent}{wxscrollwinevent}}{A scroll event sent by a scrolled window (not a scroll bar)}
\twocolitem{\helpref{wxSysColourChangedEvent}{wxsyscolourchangedevent}}{A system colour change event}
\twocolitem{\helpref{wxUpdateUIEvent}{wxupdateuievent}}{A user interface update event}
\end{twocollist}
will have to be written that will override ProcessEvent() in order to pass
all events (or any selection of them) to the parent window.
-\subsection{Redirection of command events to the window with the focus}
-
-The usual upward search through the window hierarchy for command event
-handlers does not always meet an application's requirements. Say you have two
-wxTextCtrl windows in a frame, plus a toolbar with Cut, Copy and Paste
-buttons. To avoid the need to define event handlers in the frame
-and redirect them explicitly to the window with the focus, command events
-are sent to the window with the focus first, for
-menu and toolbar command and UI update events only. This means that
-each window can handle its own commands and UI updates independently. In
-fact wxTextCtrl can handle Cut, Copy, Paste, Undo and Redo commands and UI update
-requests, so no extra coding is required to support them in your menus and
-toolbars.
+% VZ: it doesn't work like this, but just in case we ever reenable this
+% behaviour, I leave it here
+%
+% \subsection{Redirection of command events to the window with the focus}
+%
+% The usual upward search through the window hierarchy for command event
+% handlers does not always meet an application's requirements. Say you have two
+% wxTextCtrl windows in a frame, plus a toolbar with Cut, Copy and Paste
+% buttons. To avoid the need to define event handlers in the frame
+% and redirect them explicitly to the window with the focus, command events
+% are sent to the window with the focus first, for
+% menu and toolbar command and UI update events only. This means that
+% each window can handle its own commands and UI updates independently. In
+% fact wxTextCtrl can handle Cut, Copy, Paste, Undo and Redo commands and UI update
+% requests, so no extra coding is required to support them in your menus and
+% toolbars.
\subsection{Pluggable event handlers}
any number of dialogs so long as you don't have several within the same dialog.
If you pass -1 to a window constructor, an identifier will be generated for you, but beware:
-if things don't respond in the way they should, it could be because of an id conflict. It's safer
+if things don't respond in the way they should, it could be because of an id conflict. It is safer
to supply window ids at all times. Automatic generation of identifiers starts at 1 so may well conflict
with your own identifiers.
\twocolitem{\helpref{wxDropFilesEvent}{wxdropfilesevent}}{The EVT\_DROP\_FILES macros handles
file drop events.}
\twocolitem{\helpref{wxEraseEvent}{wxeraseevent}}{The EVT\_ERASE\_BACKGROUND macro is used to handle window erase requests.}
-\twocolitem{\helpref{wxFocusEvent}{wxfocusevent}}{The EVT\_SET\_FOCUS and EVT\_KILL\_FOCUS macros are used to handle keybaord focus events.}
+\twocolitem{\helpref{wxFocusEvent}{wxfocusevent}}{The EVT\_SET\_FOCUS and EVT\_KILL\_FOCUS macros are used to handle keyboard focus events.}
\twocolitem{\helpref{wxKeyEvent}{wxkeyevent}}{EVT\_CHAR and EVT\_CHAR\_HOOK macros handle keyboard
input for any window.}
\twocolitem{\helpref{wxIdleEvent}{wxidleevent}}{The EVT\_IDLE macro handle application idle events
mouse events or all mouse events.}
\twocolitem{\helpref{wxMoveEvent}{wxmoveevent}}{The EVT\_MOVE macro is used to handle a window move.}
\twocolitem{\helpref{wxPaintEvent}{wxpaintevent}}{The EVT\_PAINT macro is used to handle window paint requests.}
-\twocolitem{\helpref{wxScrollEvent}{wxscrollevent}}{These macros are used to handle scroll events from
+\twocolitem{\helpref{wxScrollEvent}{wxscrollevent}}{These macros are used to handle scroll events from
\helpref{wxScrollBar}{wxscrollbar}, \helpref{wxSlider}{wxslider},and \helpref{wxSpinButton}{wxspinbutton}.}
\twocolitem{\helpref{wxSizeEvent}{wxsizeevent}}{The EVT\_SIZE macro is used to handle a window resize.}
\twocolitem{\helpref{wxSplitterEvent}{wxsplitterevent}}{The EVT\_SPLITTER\_SASH\_POS\_CHANGED, EVT\_SPLITTER\_UNSPLIT