#include <stdlib.h> // for _MAX_PATH
#ifndef _MAX_PATH
- #define _MAX_PATH 512
+ #define _MAX_PATH 512
#endif
// our header
ok = FALSE;
}
- if ( !ok || !CopyValue(szValueOld, *this, szValueNew) ) {
+ if ( !ok ||
+ !CopyValue(szValueOld, *this, szValueNew) ||
+ !DeleteValue(szValueOld) ) {
wxLogError(_("Failed to rename registry value '%s' to '%s'."),
szValueOld, szValueNew);
}
}
-bool wxRegKey::Copy(const wxString& strNewName)
+bool wxRegKey::Rename(const wxChar *szNewName)
+{
+ wxCHECK_MSG( !!m_strKey, FALSE, _T("registry hives can't be renamed") );
+
+ if ( !Exists() ) {
+ wxLogError(_("Registry key '%s' does not exist, cannot rename it."),
+ GetFullName(this));
+
+ return FALSE;
+ }
+
+ // do we stay in the same hive?
+ bool inSameHive = !wxStrchr(szNewName, REG_SEPARATOR);
+
+ // construct the full new name of the key
+ wxRegKey keyDst;
+
+ if ( inSameHive ) {
+ // rename the key to the new name under the same parent
+ wxString strKey = m_strKey.BeforeLast(REG_SEPARATOR);
+ if ( !!strKey ) {
+ // don't add '\\' in the start if strFullNewName is empty
+ strKey += REG_SEPARATOR;
+ }
+
+ strKey += szNewName;
+
+ keyDst.SetName(GetStdKeyFromHkey(m_hRootKey), strKey);
+ }
+ else {
+ // this is the full name already
+ keyDst.SetName(szNewName);
+ }
+
+ bool ok = keyDst.Create(FALSE /* fail if alredy exists */);
+ if ( !ok ) {
+ wxLogError(_("Registry key '%s' already exists."),
+ GetFullName(&keyDst));
+ }
+ else {
+ ok = Copy(keyDst) && DeleteSelf();
+ }
+
+ if ( !ok ) {
+ wxLogError(_("Failed to rename the registry key '%s' to '%s'."),
+ GetFullName(this), GetFullName(&keyDst));
+ }
+ else {
+ m_hRootKey = keyDst.m_hRootKey;
+ m_strKey = keyDst.m_strKey;
+ }
+
+ return ok;
+}
+
+bool wxRegKey::Copy(const wxChar *szNewName)
{
// create the new key first
- wxRegKey keyDst(strNewName);
+ wxRegKey keyDst(szNewName);
bool ok = keyDst.Create(FALSE /* fail if alredy exists */);
if ( ok ) {
ok = Copy(keyDst);
wxRegKey key(*this, strKey);
wxString keyName;
keyName << GetFullName(&keyDst) << REG_SEPARATOR << strKey;
- ok = key.Copy(keyName);
+ ok = key.Copy((const char*) keyName);
if ( ok )
bCont = GetNextKey(strKey, lIndex);