// use debug CRT functions for memory leak detections in VC++ 5.0+ in debug
// builds
#undef wxUSE_VC_CRTDBG
-#if defined(__WXDEBUG__) && defined(__VISUALC__) && (__VISUALC__ >= 1000)
+#if defined(__WXDEBUG__) && defined(__VISUALC__) && (__VISUALC__ >= 1000) \
+ && !defined(UNDER_CE)
// it doesn't combine well with wxWin own memory debugging methods
- #if !wxUSE_GLOBAL_MEMORY_OPERATORS && !defined(__NO_VC_CRTDBG__)
+ #if !wxUSE_GLOBAL_MEMORY_OPERATORS && !wxUSE_MEMORY_TRACING && !defined(__NO_VC_CRTDBG__)
#define wxUSE_VC_CRTDBG
#endif
#endif
// the leak
#define _CRTDBG_MAP_ALLOC
#include <stdlib.h>
+ #ifndef _CRTBLD
+ // Need when builded with pure MS SDK
+ #define _CRTBLD
+ #endif
+
#include <crtdbg.h>
// this define works around a bug with inline declarations of new, see