- wxBitmap* newBitmap = NULL;
- if (bitmap.IsKindOf(CLASSINFO(wxIcon)))
-#if defined(__VISAGECPP__)
-//just can't do this in VisualAge now, with all this new Bitmap-Icon stuff
-//so construct it from a bitmap object until I can figure this nonsense out. (DW)
- newBitmap = new wxBitmap(bitmap) ;
-#else
- newBitmap = new wxBitmap( (const wxIcon&) bitmap );
-#endif
- else
- newBitmap = new wxBitmap(bitmap) ;
+ wxBitmap* newBitmap = (bitmap.IsKindOf(CLASSINFO(wxIcon))) ?
+ #if defined(__VISAGECPP__)
+ //just can't do this in VisualAge now, with all this new Bitmap-Icon stuff
+ //so construct it from a bitmap object until I can figure this nonsense out. (DW)
+ new wxBitmap(bitmap)
+ #else
+ new wxBitmap( (const wxIcon&) bitmap )
+ #endif
+ : new wxBitmap(bitmap) ;