// (a.k.a. US-ASCII) which is arguably a bug but keep it like this for
// backwards compatibility and just take care to not return
// wxFONTENCODING_DEFAULT from here as this surely doesn't make sense
- if ( enc != wxFONTENCODING_MAX && enc != wxFONTENCODING_DEFAULT )
+ if ( enc == wxFONTENCODING_DEFAULT )
+ {
+ // we don't have wxFONTENCODING_ASCII, so use the closest one
+ return wxFONTENCODING_ISO8859_1;
+ }
+
+ if ( enc != wxFONTENCODING_MAX )
{
return enc;
}
wxLogTrace(TRACE_I18N,
_T("string \"%s\"[%ld] not found in %slocale '%s'."),
szOrigString, (long)n,
- szDomain ? wxString::Format(_T("domain '%s' "), szDomain).c_str()
- : _T(""),
+ szDomain
+ ? (const wxChar*)wxString::Format(_T("domain '%s' "), szDomain).c_str()
+ : _T(""),
m_strLocale.c_str());
}
#endif // __WXDEBUG__