MAKE_CONST_WXSTRING2(GLCanvasNameStr, wxT("GLCanvas"));
MAKE_CONST_WXSTRING_NOSWIG(EmptyString);
-
-%include _glcanvas_rename.i
-
//---------------------------------------------------------------------------
class wxPalette;
const wxPalette& palette = wxNullPalette);
%pythonAppend wxGLCanvas "val._setOORInfo(val)"
- %name(GLCanvasWithContext)
+ %RenameCtor(GLCanvasWithContext,
wxGLCanvas( wxWindow *parent,
const wxGLContext *shared = NULL,
wxWindowID id = -1,
long style = 0,
const wxString& name = wxPyGLCanvasNameStr,
int *attribList = NULL,
- const wxPalette& palette = wxNullPalette );
+ const wxPalette& palette = wxNullPalette ));
void SetCurrent();