class wxFrame : public wxTopLevelWindow {
public:
- %addtofunc wxFrame "self._setOORInfo(self)"
- %addtofunc wxFrame() ""
+ %pythonAppend wxFrame "self._setOORInfo(self)"
+ %pythonAppend wxFrame() ""
wxFrame(wxWindow* parent, const wxWindowID id, const wxString& title,
const wxPoint& pos = wxDefaultPosition,
// create the main status bar by calling OnCreateStatusBar()
virtual wxStatusBar* CreateStatusBar(int number = 1,
- long style = wxST_SIZEGRIP,
+ long style = wxDEFAULT_STATUSBAR_STYLE,
wxWindowID winid = 0,
const wxString& name = wxPyStatusLineNameStr);
// TODO: with directors?
class wxDialog : public wxTopLevelWindow {
public:
- %addtofunc wxDialog "self._setOORInfo(self)"
- %addtofunc wxDialog() ""
+ %pythonAppend wxDialog "self._setOORInfo(self)"
+ %pythonAppend wxDialog() ""
wxDialog(wxWindow* parent,
const wxWindowID id,
wxSizer *CreateButtonSizer( long flags );
- void SetModal(bool flag);
+ //void SetModal(bool flag);
+
+ // is the dialog in modal state right now?
virtual bool IsModal() const;
// Shows the dialog and starts a nested event loop that returns when
class wxMiniFrame : public wxFrame {
public:
- %addtofunc wxMiniFrame "self._setOORInfo(self)"
- %addtofunc wxMiniFrame() ""
+ %pythonAppend wxMiniFrame "self._setOORInfo(self)"
+ %pythonAppend wxMiniFrame() ""
wxMiniFrame(wxWindow* parent, const wxWindowID id, const wxString& title,
const wxPoint& pos = wxDefaultPosition,
class wxSplashScreenWindow: public wxWindow
{
public:
- %addtofunc wxSplashScreenWindow "self._setOORInfo(self)"
+ %pythonAppend wxSplashScreenWindow "self._setOORInfo(self)"
wxSplashScreenWindow(const wxBitmap& bitmap,
wxWindow* parent, wxWindowID id,
class wxSplashScreen : public wxFrame {
public:
- %addtofunc wxSplashScreen "self._setOORInfo(self)"
+ %pythonAppend wxSplashScreen "self._setOORInfo(self)"
wxSplashScreen(const wxBitmap& bitmap, long splashStyle, int milliseconds,
wxWindow* parent, wxWindowID id,