- %addtofunc wxBitmapButton "self._setOORInfo(self)"
- %addtofunc wxBitmapButton() ""
-
- DocStr(wxBitmapButton, "Create and show a button.")
- wxBitmapButton(wxWindow* parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxBU_AUTODRAW,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxPyButtonNameStr);
-
- DocStr(wxBitmapButton(), "Precreate a BitmapButton for 2-phase creation.");
- %name(PreBitmapButton)wxBitmapButton();
-
- DocStr(Create, "Acutally create the GUI BitmapButton for 2-phase creation.");
- bool Create(wxWindow* parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxBU_AUTODRAW,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxPyButtonNameStr);
-
- DocStr(GetBitmapLabel, "Returns the label bitmap (the one passed to the constructor).");
- wxBitmap GetBitmapLabel();
-
- DocStr(GetBitmapDisabled, "Returns the bitmap for the disabled state.");
- wxBitmap GetBitmapDisabled();
-
- DocStr(GetBitmapFocus, "Returns the bitmap for the focused state.");
- wxBitmap GetBitmapFocus();
-
- DocStr(GetBitmapSelected, "Returns the bitmap for the selected state.");
- wxBitmap GetBitmapSelected();
-
- DocStr(SetBitmapDisabled, "Sets the bitmap for the disabled button appearance.");
- void SetBitmapDisabled(const wxBitmap& bitmap);
-
- DocStr(SetBitmapFocus, "Sets the bitmap for the button appearance when it has the keyboard focus.");
- void SetBitmapFocus(const wxBitmap& bitmap);
-
- DocStr(SetBitmapSelected, "Sets the bitmap for the selected (depressed) button appearance.");
- void SetBitmapSelected(const wxBitmap& bitmap);
-
- DocStr(SetBitmapLabel,
- "Sets the bitmap label for the button. This is the bitmap used for the\n"
- "unselected state, and for all other states if no other bitmaps are provided.");
- void SetBitmapLabel(const wxBitmap& bitmap);
+ %pythonAppend wxBitmapButton "self._setOORInfo(self)"
+ %pythonAppend wxBitmapButton() ""
+ %typemap(out) wxBitmapButton*; // turn off this typemap
+
+ DocCtorStr(
+ wxBitmapButton(wxWindow* parent, wxWindowID id=-1,
+ const wxBitmap& bitmap = wxNullBitmap,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxBU_AUTODRAW,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxPyButtonNameStr),
+ "Create and show a button with a bitmap for the label.", "");
+
+ DocCtorStrName(
+ wxBitmapButton(),
+ "Precreate a BitmapButton for 2-phase creation.", "",
+ PreBitmapButton);
+
+ // Turn it back on again
+ %typemap(out) wxBitmapButton* { $result = wxPyMake_wxObject($1, $owner); }
+
+
+ DocDeclStr(
+ bool , Create(wxWindow* parent, wxWindowID id=-1,
+ const wxBitmap& bitmap = wxNullBitmap,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxBU_AUTODRAW,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxPyButtonNameStr),
+ "Acutally create the GUI BitmapButton for 2-phase creation.", "");
+
+
+ DocDeclStr(
+ wxBitmap , GetBitmapLabel(),
+ "Returns the label bitmap (the one passed to the constructor).", "");
+
+ DocDeclStr(
+ wxBitmap , GetBitmapDisabled(),
+ "Returns the bitmap for the disabled state.", "");
+
+ DocDeclStr(
+ wxBitmap , GetBitmapFocus(),
+ "Returns the bitmap for the focused state.", "");
+
+
+ DocDeclStr(
+ wxBitmap , GetBitmapSelected(),
+ "Returns the bitmap for the selected state.", "");
+
+
+ DocDeclStr(
+ void , SetBitmapDisabled(const wxBitmap& bitmap),
+ "Sets the bitmap for the disabled button appearance.", "");
+
+
+ DocDeclStr(
+ void , SetBitmapFocus(const wxBitmap& bitmap),
+ "Sets the bitmap for the button appearance when it has the keyboard focus.", "");
+
+
+ DocDeclStr(
+ void , SetBitmapSelected(const wxBitmap& bitmap),
+ "Sets the bitmap for the selected (depressed) button appearance.", "");
+
+
+ DocDeclStr(
+ void , SetBitmapLabel(const wxBitmap& bitmap),
+ "Sets the bitmap label for the button. This is the bitmap used for the
+unselected state, and for all other states if no other bitmaps are provided.", "");
+