- // NOTE: even if it is not pure virtual, SetStatusText() must be overloaded by
- // the derived classes to update the given text in the native control
- virtual void SetStatusText(const wxString& text, int number = 0)
- { m_panes[number].GetStack().Last() = text; }
- virtual wxString GetStatusText(int number = 0) const
- { return m_panes[number].GetStack().Last(); }
- const wxArrayString& GetStatusStack(int n) const
- { return m_panes[n].GetStack(); }
+ // just change or get the currently shown text
+ void SetStatusText(const wxString& text, int number = 0);
+ wxString GetStatusText(int number = 0) const;