#ifndef _WX_TEXTCTRL_H_
#define _WX_TEXTCTRL_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "textctrl.h"
#endif
Create(parent, id, value, pos, size, style, validator, name);
}
+ ~wxTextCtrl();
bool Create(wxWindow *parent, wxWindowID id,
const wxString& value = wxEmptyString,
virtual void WriteText(const wxString& text);
virtual void AppendText(const wxString& text);
+#ifdef __WIN32__
+ virtual bool EmulateKeyPress(const wxKeyEvent& event);
+#endif // __WIN32__
+
#if wxUSE_RICHEDIT
// apply text attribute to the range of text (only works with richedit
// controls)
virtual bool SetStyle(long start, long end, const wxTextAttr& style);
+ virtual bool SetDefaultStyle(const wxTextAttr& style);
+ virtual bool GetStyle(long position, wxTextAttr& style);
#endif // wxUSE_RICHEDIT
// translate between the position (which is just an index in the text ctrl
virtual void SetSelection(long from, long to);
virtual void SetEditable(bool editable);
+ // Caret handling (Windows only)
+
+ bool ShowNativeCaret(bool show = true);
+ bool HideNativeCaret() { return ShowNativeCaret(false); }
+
// Implementation from now on
// --------------------------
void OnPaste(wxCommandEvent& event);
void OnUndo(wxCommandEvent& event);
void OnRedo(wxCommandEvent& event);
+ void OnDelete(wxCommandEvent& event);
+ void OnSelectAll(wxCommandEvent& event);
void OnUpdateCut(wxUpdateUIEvent& event);
void OnUpdateCopy(wxUpdateUIEvent& event);
void OnUpdatePaste(wxUpdateUIEvent& event);
void OnUpdateUndo(wxUpdateUIEvent& event);
void OnUpdateRedo(wxUpdateUIEvent& event);
+ void OnUpdateDelete(wxUpdateUIEvent& event);
+ void OnUpdateSelectAll(wxUpdateUIEvent& event);
+
+ // Show a context menu for Rich Edit controls (the standard
+ // EDIT control has one already)
+ void OnRightClick(wxMouseEvent& event);
+
+ // be sure the caret remains invisible if the user
+ // called HideNativeCaret() before
+ void OnSetFocus(wxFocusEvent& event);
protected:
// common part of all ctors
// set the selection possibly without scrolling the caret into view
void DoSetSelection(long from, long to, bool scrollCaret = TRUE);
+ // return true if there is a non empty selection in the control
+ bool HasSelection() const;
+
// get the length of the line containing the character at the given
// position
long GetLengthOfLineContainingPos(long pos) const;
+ // send TEXT_UPDATED event, return TRUE if it was handled, FALSE otherwise
+ bool SendUpdateEvent();
+
// override some base class virtuals
virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg);
virtual wxSize DoGetBestSize() const;
int m_verRichEdit;
#endif // wxUSE_RICHEDIT
+ // if TRUE, SendUpdateEvent() will eat the next event (see comments in the
+ // code as to why this is needed)
+ bool m_suppressNextUpdate;
+
private:
DECLARE_EVENT_TABLE()
- DECLARE_DYNAMIC_CLASS(wxTextCtrl)
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxTextCtrl)
+
+ wxMenu* m_privateContextMenu;
+
+ bool m_isNativeCaretShown;
};
#endif