#if wxUSE_RICHEDIT
// apply text attribute to the range of text (only works with richedit
// controls)
virtual bool SetStyle(long start, long end, const wxTextAttr& style);
#if wxUSE_RICHEDIT
// apply text attribute to the range of text (only works with richedit
// controls)
virtual bool SetStyle(long start, long end, const wxTextAttr& style);