virtual void WriteText(const wxString& text);
virtual void AppendText(const wxString& text);
+#ifdef __WIN32__
+ virtual bool EmulateKeyPress(const wxKeyEvent& event);
+#endif // __WIN32__
+
#if wxUSE_RICHEDIT
// apply text attribute to the range of text (only works with richedit
// controls)
virtual bool SetStyle(long start, long end, const wxTextAttr& style);
+ virtual bool SetDefaultStyle(const wxTextAttr& style);
#endif // wxUSE_RICHEDIT
// translate between the position (which is just an index in the text ctrl
// position
long GetLengthOfLineContainingPos(long pos) const;
+ // send TEXT_UPDATED event, return TRUE if it was handled, FALSE otherwise
+ bool SendUpdateEvent();
+
// override some base class virtuals
virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg);
virtual wxSize DoGetBestSize() const;
// 0, it also gives the version of the RICHEDIT control being used (1, 2 or
// 3 so far)
int m_verRichEdit;
+
+ // if TRUE, SendUpdateEvent() will eat the next event (see comments in the
+ // code as to why this is needed)
+ bool m_suppressNextUpdate;
#endif // wxUSE_RICHEDIT
private: