virtual void SetSize( int x, int y, int width, int height,
int sizeFlags = wxSIZE_AUTO );
virtual void SetSize( int width, int height );
+
virtual void Move( int x, int y );
+
virtual void GetSize( int *width, int *height ) const;
+ wxSize GetSize() const { int w, h; GetSize(& w, & h); return wxSize(w, h); }
+
virtual void SetClientSize( int const width, int const height );
+
virtual void GetClientSize( int *width, int *height ) const;
+ wxSize GetClientSize() const { int w, h; GetClientSize(& w, & h); return wxSize(w, h); }
+
virtual void GetPosition( int *x, int *y ) const;
+ wxPoint GetPosition() const { int w, h; GetPosition(& w, & h); return wxPoint(w, h); }
+
+ wxRect GetRect() const
+ { int x, y, w, h; GetPosition(& x, & y); GetSize(& w, & h); return wxRect(x, y, w, h); }
+
virtual void Centre( int direction = wxHORIZONTAL );
inline void Center(int direction = wxHORIZONTAL) { Centre(direction); }
virtual void Fit();
void SetCursor( const wxCursor &cursor );
+ void WarpPointer(int x, int y);
+
virtual void Refresh( bool eraseBackground = TRUE, const wxRect *rect = (const wxRect *) NULL );
virtual void Clear();
const wxFont *theFont = (const wxFont *) NULL, bool use16 = FALSE) const;
virtual void SetFont( const wxFont &font );
- virtual const wxFont& GetFont() { return m_font; }
+ virtual wxFont& GetFont() { return m_font; }
// For backward compatibility
inline virtual void SetButtonFont(const wxFont& font) { SetFont(font); }
inline virtual void SetLabelFont(const wxFont& font) { SetFont(font); }
- inline virtual const wxFont& GetLabelFont() { return GetFont(); };
- inline virtual const wxFont& GetButtonFont() { return GetFont(); };
+ inline virtual wxFont& GetLabelFont() { return GetFont(); };
+ inline virtual wxFont& GetButtonFont() { return GetFont(); };
virtual void SetWindowStyleFlag( long flag );
virtual long GetWindowStyleFlag() const;