WXDisplay *GetXDisplay() const;
void SetLastClick(int button, long timestamp)
WXDisplay *GetXDisplay() const;
void SetLastClick(int button, long timestamp)
int GetLastClickedButton() const { return m_lastButton; }
long GetLastClickTime() const { return m_lastTS; }
int GetLastClickedButton() const { return m_lastButton; }
long GetLastClickTime() const { return m_lastTS; }
// sets the fore/background colour for the given widget
static void DoChangeForegroundColour(WXWindow widget, wxColour& foregroundColour);
static void DoChangeBackgroundColour(WXWindow widget, wxColour& backgroundColour, bool changeArmColour = FALSE);
// sets the fore/background colour for the given widget
static void DoChangeForegroundColour(WXWindow widget, wxColour& foregroundColour);
static void DoChangeBackgroundColour(WXWindow widget, wxColour& backgroundColour, bool changeArmColour = FALSE);
-protected:
- // event handlers (not virtual by design)
- void OnIdle(wxIdleEvent& event);
+ // I don't want users to override what's done in idle so everything that
+ // has to be done in idle time in order for wxX11 to work is done in
+ // OnInternalIdle
+ virtual void OnInternalIdle();
// Makes an adjustment to the window position (for example, a frame that has
// a toolbar that it manages itself).
virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags);
// Makes an adjustment to the window position (for example, a frame that has
// a toolbar that it manages itself).
virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags);
// implement the base class pure virtuals
virtual void DoClientToScreen( int *x, int *y ) const;
// implement the base class pure virtuals
virtual void DoClientToScreen( int *x, int *y ) const;
int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
virtual void DoMoveWindow(int x, int y, int width, int height);
int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
virtual void DoMoveWindow(int x, int y, int width, int height);