#include "wx/app.h"
#include "wx/x11/private.h"
+#include "X11/Xatom.h"
+#include "X11/Xutil.h"
//-----------------------------------------------------------------------------
// wxPopupWindow
// All dialogs should really have this style
m_windowStyle = style;
m_windowStyle |= wxTAB_TRAVERSAL;
+
+ wxPoint pos( 20,20 );
+ wxSize size( 20,20 );
m_parent = parent;
if (m_parent) m_parent->AddChild( this );
- wxTopLevelWindows.Append(this);
-
Display *xdisplay = wxGlobalDisplay();
int xscreen = DefaultScreen( xdisplay );
Visual *xvisual = DefaultVisual( xdisplay, xscreen );
XWMHints wm_hints;
long xattributes_mask =
- CWEventMask |
+ CWOverrideRedirect |
+ CWSaveUnder |
CWBorderPixel | CWBackPixel;
xattributes.background_pixel = BlackPixel( xdisplay, xscreen );
xattributes.border_pixel = BlackPixel( xdisplay, xscreen );
- xattributes.override_redirect = False;
-
+ xattributes.override_redirect = True;
+ xattributes.save_under = True;
+
Window xwindow = XCreateWindow( xdisplay, xparent, pos.x, pos.y, size.x, size.y,
0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
PropertyChangeMask );
- m_mainWindow = (WXWindow) xwindow;
+ m_mainWidget = (WXWindow) xwindow;
wxAddWindowToTable( xwindow, (wxWindow*) this );
-
- XSetTransientForHint( xdisplay, xwindow, xparent );
-
+
+ // Probably shouldn't be here for an unmanaged window
+ //XSetTransientForHint( xdisplay, xwindow, xparent );
+
+ // TODO: Will these calls cause decoration??
+
size_hints.flags = PSize;
size_hints.width = size.x;
size_hints.height = size.y;
wm_hints.input = True;
wm_hints.initial_state = NormalState;
XSetWMHints( xdisplay, xwindow, &wm_hints);
-
+
+ // No decorations for this window
+#if 0
Atom wm_delete_window = XInternAtom( xdisplay, "WM_DELETE_WINDOW", False);
XSetWMProtocols( xdisplay, xwindow, &wm_delete_window, 1);
wxSetWMDecorations((Window) GetMainWindow(), style);
+#endif
return TRUE;
}
bool wxPopupWindow::Show( bool show )
{
- return wxWindow11::Show( show );
+ return wxWindowX11::Show( show );
}
#endif // wxUSE_POPUPWIN