default by using the system's 'scrn' resource.
+\membersection{wxDisplay::GetClientArea}\label{wxdisplaygetclientarea}
+
+\constfunc{wxRect }{GetClientArea}{\void}
+
+Returns the client area of the display. The client area is the part of the
+display available for the normal (non full screen) windows, usually it is the
+same as \helpref{GetGeometry}{wxdisplaygetgeometry} but it could be less if
+there is a taskbar (or equivalent) on this display.
+
+\wxheading{See also:}
+
+\helpref{wxClientDisplayRect}{wxclientdisplayrect}
+
+
\membersection{wxDisplay::GetCount}\label{wxdisplaygetcount}
\func{static size\_t}{GetCount}{\void}
\func{static int}{GetFromPoint}{\param{const wxPoint\& }{pt}}
-Returns the index of the display on which the given point lies. Returns -1 if
-the point is not on any connected display.
+Returns the index of the display on which the given point lies. Returns
+\texttt{wxNOT\_FOUND} if the point is not on any connected display.
\wxheading{Parameters}
\docparam{pt}{The point to locate.}
+\membersection{wxDisplay::GetFromWindow}\label{wxdisplaygetfromwindow}
+
+\func{static int}{GetFromWindow}{\param{wxWindow* }{win}}
+
+Returns the index of the display on which the given window lies.
+
+If the window is on more than one display it gets the display that overlaps the window the most.
+
+Returns \texttt{wxNOT\_FOUND} if the window is not on any connected display.
+
+\wxheading{Parameters}
+
+\docparam{win}{The window to locate.}
+
+
\membersection{wxDisplay::GetGeometry}\label{wxdisplaygetgeometry}
\constfunc{wxRect }{GetGeometry}{\void}
Returns the bounding rectangle of the display whose index was passed to the
constructor.
+\wxheading{See also:}
+
+\helpref{GetClientArea}{wxdisplaygetclientarea}, \helpref{wxDisplaySize}{wxdisplaysize}
+
\membersection{wxDisplay::GetModes}\label{wxdisplaygetmodes}
Returns the display's name. A name is not available on all platforms.
-\membersection{wxDisplay::IsColour}\label{wxdisplayiscolour}
-
-\constfunc{bool }{IsColour}{\void}
-
-Returns true if the display is color (has a depth greater than 1).
-
-
-\membersection{wxDisplay::IsColor}\label{wxdisplayiscolor}
-
-\constfunc{bool }{IsColor}{\void}
-
-Same as \helpref{IsColour()}{wxdisplayiscolour}.
-
-
\membersection{wxDisplay::IsPrimary}\label{wxdisplayisprimary}
\func{bool }{IsPrimary}{\void}