]> git.saurik.com Git - wxWidgets.git/blobdiff - src/univ/themes/win32.cpp
don't try to remove -g flag from CFLAGS, it is not necessary and doesn't work correct...
[wxWidgets.git] / src / univ / themes / win32.cpp
index 911234b009304cfa77c767afb8366194604947f1..4f02fc9394e34d3a52c21ee3b8a3db8944054a91 100644 (file)
@@ -38,6 +38,7 @@
     #include "wx/scrolbar.h"
     #include "wx/slider.h"
     #include "wx/textctrl.h"
+    #include "wx/toolbar.h"
 
     #ifdef __WXMSW__
         // for COLOR_* constants
 #include "wx/spinbutt.h"
 #include "wx/settings.h"
 #include "wx/menu.h"
+#include "wx/artprov.h"
+#include "wx/toplevel.h"
 
 #include "wx/univ/scrtimer.h"
-#include "wx/toplevel.h"
 #include "wx/univ/renderer.h"
 #include "wx/univ/inphand.h"
 #include "wx/univ/colschem.h"
@@ -73,6 +75,11 @@ static const int FRAME_TITLEBAR_HEIGHT             = 18;
 static const int FRAME_BUTTON_WIDTH                = 16;
 static const int FRAME_BUTTON_HEIGHT               = 14;
 
+static const size_t NUM_STATUSBAR_GRIP_BANDS = 3;
+static const size_t WIDTH_STATUSBAR_GRIP_BAND = 4;
+static const size_t STATUSBAR_GRIP_SIZE =
+    WIDTH_STATUSBAR_GRIP_BAND*NUM_STATUSBAR_GRIP_BANDS;
+
 enum IndicatorType
 {
     IndicatorType_Check,
@@ -141,7 +148,8 @@ public:
     virtual void DrawBackground(wxDC& dc,
                                 const wxColour& col,
                                 const wxRect& rect,
-                                int flags = 0);
+                                int flags = 0,
+                                wxWindow *window = NULL);
     virtual void DrawLabel(wxDC& dc,
                            const wxString& label,
                            const wxRect& rect,
@@ -223,6 +231,11 @@ public:
                                  int flags = 0,
                                  wxAlignment align = wxALIGN_LEFT,
                                  int indexAccel = -1);
+    virtual void DrawToolBarButton(wxDC& dc,
+                                   const wxString& label,
+                                   const wxBitmap& bitmap,
+                                   const wxRect& rect,
+                                   int flags);
     virtual void DrawTextLine(wxDC& dc,
                               const wxString& text,
                               const wxRect& rect,
@@ -255,7 +268,6 @@ public:
                                  int end,
                                  int step = 1,
                                  int flags = 0);
-#if wxUSE_MENUS
 
     virtual void DrawMenuBarItem(wxDC& dc,
                                  const wxRect& rect,
@@ -273,7 +285,12 @@ public:
     virtual void DrawMenuSeparator(wxDC& dc,
                                    wxCoord y,
                                    const wxMenuGeometryInfo& geomInfo);
-#endif
+
+    virtual void DrawStatusField(wxDC& dc,
+                                 const wxRect& rect,
+                                 const wxString& label,
+                                 int flags = 0);
+
     // titlebars
     virtual void DrawFrameTitleBar(wxDC& dc,
                                    const wxRect& rect,
@@ -302,6 +319,7 @@ public:
                                  int flags = 0);
     virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const;
     virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const;
+    virtual wxSize GetFrameMinSize(int flags) const;
     virtual wxSize GetFrameIconSize() const;
     virtual int HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const;
 
@@ -334,11 +352,16 @@ public:
     virtual wxCoord GetCheckItemMargin() const
         { return 0; }
 
+    virtual wxSize GetToolBarButtonSize(wxCoord *separator) const
+        { if ( separator ) *separator = 5; return wxSize(16, 15); }
+    virtual wxSize GetToolBarMargin() const
+        { return wxSize(4, 4); }
+
     virtual wxRect GetTextTotalArea(const wxTextCtrl *text,
-                                    const wxRect& rect);
+                                    const wxRect& rect) const;
     virtual wxRect GetTextClientArea(const wxTextCtrl *text,
                                      const wxRect& rect,
-                                     wxCoord *extraSpaceBeyond);
+                                     wxCoord *extraSpaceBeyond) const;
 
     virtual wxSize GetTabIndent() const { return wxSize(2, 2); }
     virtual wxSize GetTabPadding() const { return wxSize(6, 5); }
@@ -351,11 +374,12 @@ public:
                                       wxOrientation orient) const;
     virtual wxSize GetProgressBarStep() const { return wxSize(16, 32); }
 
-#if wxUSE_MENUS
     virtual wxSize GetMenuBarItemSize(const wxSize& sizeText) const;
     virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win,
                                                 const wxMenu& menu) const;
-#endif
+
+    virtual wxSize GetStatusBarBorders(wxCoord *borderBetweenFields) const;
+
 protected:
     // helper of DrawLabel() and DrawCheckOrRadioButton()
     void DoDrawLabel(wxDC& dc,
@@ -381,7 +405,8 @@ protected:
     // DrawButtonBorder() helper
     void DoDrawBackground(wxDC& dc,
                           const wxColour& col,
-                          const wxRect& rect);
+                          const wxRect& rect,
+                          wxWindow *window = NULL );
 
     // DrawBorder() helpers: all of them shift and clip the DC after drawing
     // the border
@@ -459,9 +484,17 @@ private:
           m_penDarkGrey,
           m_penLightGrey,
           m_penHighlight;
-          
+
     wxFont m_titlebarFont;
-    
+
+    // the checked and unchecked bitmaps for DrawCheckItem()
+    wxBitmap m_bmpCheckBitmaps[IndicatorStatus_Max];
+
+    // the bitmaps returned by GetIndicator()
+    wxBitmap m_bmpIndicators[IndicatorType_Max]
+                            [IndicatorState_Max]
+                            [IndicatorStatus_Max];
+
     // titlebar icons:
     wxBitmap m_bmpFrameButtons[FrameButton_Max];
 
@@ -542,6 +575,49 @@ public:
                            bool pressed);
 };
 
+class wxWin32StatusBarInputHandler : public wxStdInputHandler
+{
+public:
+    wxWin32StatusBarInputHandler(wxInputHandler *handler);
+
+    virtual bool HandleMouse(wxInputConsumer *consumer,
+                             const wxMouseEvent& event);
+
+    virtual bool HandleMouseMove(wxInputConsumer *consumer,
+                                 const wxMouseEvent& event);
+
+protected:
+    // is the given point over the statusbar grip?
+    bool IsOnGrip(wxWindow *statbar, const wxPoint& pt) const;
+
+private:
+    // the cursor we had replaced with the resize one
+    wxCursor m_cursorOld;
+
+    // was the mouse over the grip last time we checked?
+    bool m_isOnGrip;
+};
+
+class wxWin32SystemMenuEvtHandler;
+
+class wxWin32FrameInputHandler : public wxStdFrameInputHandler
+{
+public:
+    wxWin32FrameInputHandler(wxInputHandler *handler);
+    ~wxWin32FrameInputHandler();
+
+    virtual bool HandleMouse(wxInputConsumer *control,
+                             const wxMouseEvent& event);
+
+    virtual bool HandleActivation(wxInputConsumer *consumer, bool activated);
+                             
+    void PopupSystemMenu(wxTopLevelWindow *window, const wxPoint& pos) const;
+
+private:
+    // was the mouse over the grip last time we checked?
+    wxWin32SystemMenuEvtHandler *m_menuHandler;
+};
+
 // ----------------------------------------------------------------------------
 // wxWin32ColourScheme: uses (default) Win32 colours
 // ----------------------------------------------------------------------------
@@ -553,6 +629,18 @@ public:
     virtual wxColour GetBackground(wxWindow *win) const;
 };
 
+// ----------------------------------------------------------------------------
+// wxWin32ArtProvider
+// ----------------------------------------------------------------------------
+
+class wxWin32ArtProvider : public wxArtProvider
+{
+protected:
+    virtual wxBitmap CreateBitmap(const wxArtID& id,
+                                  const wxArtClient& client,
+                                  const wxSize& size);
+};
+
 // ----------------------------------------------------------------------------
 // wxWin32Theme
 // ----------------------------------------------------------------------------
@@ -565,7 +653,8 @@ public:
     wxWin32Theme();
     virtual ~wxWin32Theme();
 
-    virtual wxRenderer *GetRenderer() { return m_renderer; }
+    virtual wxRenderer *GetRenderer();
+    virtual wxArtProvider *GetArtProvider();
     virtual wxInputHandler *GetInputHandler(const wxString& control);
     virtual wxColourScheme *GetColourScheme();
 
@@ -574,6 +663,8 @@ private:
     wxInputHandler *GetDefaultInputHandler();
 
     wxWin32Renderer *m_renderer;
+    
+    wxWin32ArtProvider *m_artProvider;
 
     // the names of the already created handlers and the handlers themselves
     // (these arrays are synchronized)
@@ -595,8 +686,8 @@ private:
 
 static const char *frame_button_close_xpm[] = {
 "12 10 2 1",
-"      c None",
-".     c black",
+"         c None",
+".        c black",
 "            ",
 "  ..    ..  ",
 "   ..  ..   ",
@@ -610,8 +701,8 @@ static const char *frame_button_close_xpm[] = {
 
 static const char *frame_button_help_xpm[] = {
 "12 10 2 1",
-"      c None",
-".     c #000000",
+"         c None",
+".        c #000000",
 "    ....    ",
 "   ..  ..   ",
 "   ..  ..   ",
@@ -625,8 +716,8 @@ static const char *frame_button_help_xpm[] = {
 
 static const char *frame_button_maximize_xpm[] = {
 "12 10 2 1",
-"      c None",
-".     c #000000",
+"         c None",
+".        c #000000",
 " .........  ",
 " .........  ",
 " .       .  ",
@@ -640,8 +731,8 @@ static const char *frame_button_maximize_xpm[] = {
 
 static const char *frame_button_minimize_xpm[] = {
 "12 10 2 1",
-"      c None",
-".     c #000000",
+"         c None",
+".        c #000000",
 "            ",
 "            ",
 "            ",
@@ -655,8 +746,8 @@ static const char *frame_button_minimize_xpm[] = {
 
 static const char *frame_button_restore_xpm[] = {
 "12 10 2 1",
-"      c None",
-".     c #000000",
+"         c None",
+".        c #000000",
 "   ......   ",
 "   ......   ",
 "   .    .   ",
@@ -1022,7 +1113,7 @@ static const char *pressed_unchecked_radio_xpm[] = {
 };
 
 static const char **
-    bmpIndicators[IndicatorType_Max][IndicatorState_Max][IndicatorStatus_Max] =
+    xpmIndicators[IndicatorType_Max][IndicatorState_Max][IndicatorStatus_Max] =
 {
     // checkboxes first
     {
@@ -1064,6 +1155,12 @@ static const char **
     }
 };
 
+static const char **xpmChecked[IndicatorStatus_Max] =
+{
+    checked_item_xpm,
+    unchecked_item_xpm
+};
+
 // ============================================================================
 // implementation
 // ============================================================================
@@ -1076,8 +1173,8 @@ WX_IMPLEMENT_THEME(wxWin32Theme, win32, wxTRANSLATE("Win32 theme"));
 
 wxWin32Theme::wxWin32Theme()
 {
-    m_scheme = new wxWin32ColourScheme;
-    m_renderer = new wxWin32Renderer(m_scheme);
+    m_scheme = NULL;
+    m_renderer = NULL;
     m_handlerDefault = NULL;
 }
 
@@ -1096,6 +1193,26 @@ wxWin32Theme::~wxWin32Theme()
     delete m_scheme;
 }
 
+wxRenderer *wxWin32Theme::GetRenderer()
+{
+    if ( !m_renderer )
+    {
+        m_renderer = new wxWin32Renderer(GetColourScheme());
+    }
+
+    return m_renderer;
+}
+
+wxArtProvider *wxWin32Theme::GetArtProvider()
+{
+    if ( !m_artProvider )
+    {
+        m_artProvider = new wxWin32ArtProvider;
+    }
+
+    return m_artProvider;
+}
+
 wxInputHandler *wxWin32Theme::GetDefaultInputHandler()
 {
     if ( !m_handlerDefault )
@@ -1152,8 +1269,16 @@ wxInputHandler *wxWin32Theme::GetInputHandler(const wxString& control)
         else if ( control == wxINP_HANDLER_NOTEBOOK )
             handler = new wxStdNotebookInputHandler(GetDefaultInputHandler());
 #endif // wxUSE_NOTEBOOK
+#if wxUSE_STATUSBAR
+        else if ( control == wxINP_HANDLER_STATUSBAR )
+            handler = new wxWin32StatusBarInputHandler(GetDefaultInputHandler());
+#endif // wxUSE_STATUSBAR
+#if wxUSE_TOOLBAR
+        else if ( control == wxINP_HANDLER_TOOLBAR )
+            handler = new wxStdToolbarInputHandler(GetDefaultInputHandler());
+#endif // wxUSE_TOOLBAR
         else if ( control == wxINP_HANDLER_TOPLEVEL )
-            handler = new wxStdFrameInputHandler(GetDefaultInputHandler());
+            handler = new wxWin32FrameInputHandler(GetDefaultInputHandler());
         else
             handler = GetDefaultInputHandler();
 
@@ -1170,6 +1295,10 @@ wxInputHandler *wxWin32Theme::GetInputHandler(const wxString& control)
 
 wxColourScheme *wxWin32Theme::GetColourScheme()
 {
+    if ( !m_scheme )
+    {
+        m_scheme = new wxWin32ColourScheme;
+    }
     return m_scheme;
 }
 
@@ -1208,7 +1337,7 @@ wxColour wxWin32ColourScheme::GetBackground(wxWindow *win) const
 
         // the colour set by the user should be used for the normal state
         // and for the states for which we don't have any specific colours
-        if ( !col.Ok() || (flags != 0) )
+        if ( !col.Ok() || (flags & wxCONTROL_PRESSED) != 0 )
         {
             if ( wxDynamicCast(win, wxScrollBar) )
                 col = Get(flags & wxCONTROL_PRESSED ? SCROLLBAR_PRESSED
@@ -1235,8 +1364,12 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const
 
         case CONTROL_TEXT:      return wxColour(GetSysColor(COLOR_BTNTEXT));
 
-        case SCROLLBAR:         return wxColour(GetSysColor(COLOR_SCROLLBAR));
-        case SCROLLBAR_PRESSED: return wxColour(GetSysColor(COLOR_HIGHLIGHT));
+#if defined(COLOR_3DLIGHT)
+        case SCROLLBAR:         return wxColour(GetSysColor(COLOR_3DLIGHT));
+#else
+        case SCROLLBAR:         return wxColour(0xe0e0e0);
+#endif
+        case SCROLLBAR_PRESSED: return wxColour(GetSysColor(COLOR_BTNTEXT));
 
         case HIGHLIGHT:         return wxColour(GetSysColor(COLOR_HIGHLIGHT));
         case HIGHLIGHT_TEXT:    return wxColour(GetSysColor(COLOR_HIGHLIGHTTEXT));
@@ -1244,7 +1377,7 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const
 #if defined(COLOR_3DDKSHADOW)
         case SHADOW_DARK:       return wxColour(GetSysColor(COLOR_3DDKSHADOW));
 #else
-        case SHADOW_DARK:       return *wxBLACK;
+        case SHADOW_DARK:       return wxColour(GetSysColor(COLOR_3DHADOW));
 #endif
 
         case CONTROL_TEXT_DISABLED:
@@ -1254,10 +1387,13 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const
 
         case CONTROL_TEXT_DISABLED_SHADOW:
         case SHADOW_OUT:        return wxColour(GetSysColor(COLOR_BTNSHADOW));
-        
+
         case TITLEBAR:          return wxColour(GetSysColor(COLOR_INACTIVECAPTION));
         case TITLEBAR_ACTIVE:   return wxColour(GetSysColor(COLOR_ACTIVECAPTION));
-        case TITLEBAR_TEXT:     return wxColour(GetSysColor(COLOR_CAPTIONTEXT));
+        case TITLEBAR_TEXT:     return wxColour(GetSysColor(COLOR_INACTIVECAPTIONTEXT));
+        case TITLEBAR_ACTIVE_TEXT: return wxColour(GetSysColor(COLOR_CAPTIONTEXT));
+
+        case DESKTOP:           return wxColour(0x808000);
 #else // !__WXMSW__
         // use the standard Windows colours elsewhere
         case WINDOW:            return *wxWHITE;
@@ -1286,9 +1422,14 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const
 
         case TITLEBAR:          return wxColour(0xaeaaae);
         case TITLEBAR_ACTIVE:   return wxColour(0x820300);
-        case TITLEBAR_TEXT:     return *wxWHITE;
+        case TITLEBAR_TEXT:     return wxColour(0xc0c0c0);
+        case TITLEBAR_ACTIVE_TEXT:return *wxWHITE;
+
+        case DESKTOP:           return wxColour(0x808000);
 #endif // __WXMSW__
 
+        case GAUGE:             return Get(HIGHLIGHT);
+
         case MAX:
         default:
             wxFAIL_MSG(_T("invalid standard colour"));
@@ -1320,8 +1461,8 @@ wxWin32Renderer::wxWin32Renderer(const wxColourScheme *scheme)
 
     m_colHighlight = wxSCHEME_COLOUR(scheme, SHADOW_HIGHLIGHT);
     m_penHighlight = wxPen(m_colHighlight, 0, wxSOLID);
-    
-    m_titlebarFont = wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT);
+
+    m_titlebarFont = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
     m_titlebarFont.SetWeight(wxFONTWEIGHT_BOLD);
 
     // init the arrow bitmaps
@@ -1493,7 +1634,7 @@ wxWin32Renderer::wxWin32Renderer(const wxColourScheme *scheme)
 
         m_bmpArrows[Arrow_Pressed][n] = m_bmpArrows[Arrow_Normal][n];
     }
-    
+
     // init the frame buttons bitmaps
     m_bmpFrameButtons[FrameButton_Close] = wxBitmap(frame_button_close_xpm);
     m_bmpFrameButtons[FrameButton_Minimize] = wxBitmap(frame_button_minimize_xpm);
@@ -1725,8 +1866,12 @@ wxRect wxWin32Renderer::GetBorderDimensions(wxBorder border) const
             break;
 
         default:
+        { 
+            // char *crash = NULL;
+            // *crash = 0;
             wxFAIL_MSG(_T("unknown border type"));
             // fall through
+        }
 
         case wxBORDER_DEFAULT:
         case wxBORDER_NONE:
@@ -2099,8 +2244,16 @@ void wxWin32Renderer::DrawCheckItem(wxDC& dc,
     }
     else // use default bitmap
     {
-        bmp = wxBitmap(flags & wxCONTROL_CHECKED ? checked_item_xpm
-                                                 : unchecked_item_xpm);
+        IndicatorStatus i = flags & wxCONTROL_CHECKED
+                                ? IndicatorStatus_Checked
+                                : IndicatorStatus_Unchecked;
+
+        if ( !m_bmpCheckBitmaps[i].Ok() )
+        {
+            m_bmpCheckBitmaps[i] = wxBitmap(xpmChecked[i]);
+        }
+
+        bmp = m_bmpCheckBitmaps[i];
     }
 
     dc.DrawBitmap(bmp, rect.x, rect.y + (rect.height - bmp.GetHeight()) / 2 - 1,
@@ -2135,8 +2288,19 @@ wxBitmap wxWin32Renderer::GetIndicator(IndicatorType indType, int flags)
                                     ? IndicatorStatus_Checked
                                     : IndicatorStatus_Unchecked;
 
-    const char **xpm = bmpIndicators[indType][indState][indStatus];
-    return xpm ? wxBitmap(xpm) : wxNullBitmap;
+    wxBitmap bmp = m_bmpIndicators[indType][indState][indStatus];
+    if ( !bmp.Ok() )
+    {
+        const char **xpm = xpmIndicators[indType][indState][indStatus];
+        if ( xpm )
+        {
+            // create and cache it
+            bmp = wxBitmap(xpm);
+            m_bmpIndicators[indType][indState][indStatus] = bmp;
+        }
+    }
+
+    return bmp;
 }
 
 void wxWin32Renderer::DrawCheckOrRadioButton(wxDC& dc,
@@ -2195,8 +2359,14 @@ void wxWin32Renderer::DrawRadioButton(wxDC& dc,
                                       wxAlignment align,
                                       int indexAccel)
 {
+    wxBitmap bmp;
+    if ( bitmap.Ok() )
+        bmp = bitmap;
+    else
+        bmp = GetRadioBitmap(flags);
+
     DrawCheckOrRadioButton(dc, label,
-                           bitmap.Ok() ? bitmap : GetRadioBitmap(flags),
+                           bmp,
                            rect, flags, align, indexAccel,
                            FOCUS_RECT_OFFSET_Y); // default focus rect offset
 }
@@ -2209,12 +2379,50 @@ void wxWin32Renderer::DrawCheckButton(wxDC& dc,
                                       wxAlignment align,
                                       int indexAccel)
 {
+    wxBitmap bmp;
+    if ( bitmap.Ok() )
+        bmp = bitmap;
+    else
+        bmp = GetCheckBitmap(flags);
+
     DrawCheckOrRadioButton(dc, label,
-                           bitmap.Ok() ? bitmap : GetCheckBitmap(flags),
+                           bmp,
                            rect, flags, align, indexAccel,
                            0); // no focus rect offset for checkboxes
 }
 
+void wxWin32Renderer::DrawToolBarButton(wxDC& dc,
+                                        const wxString& label,
+                                        const wxBitmap& bitmap,
+                                        const wxRect& rectOrig,
+                                        int flags)
+{
+    if ( !label.empty() || bitmap.Ok() )
+    {
+        wxRect rect = rectOrig;
+        rect.Deflate(BORDER_THICKNESS);
+
+        if ( flags & wxCONTROL_PRESSED )
+        {
+            DrawBorder(dc, wxBORDER_SUNKEN, rect, flags);
+        }
+        else if ( flags & wxCONTROL_CURRENT )
+        {
+            DrawBorder(dc, wxBORDER_RAISED, rect, flags);
+        }
+
+        dc.DrawLabel(label, bitmap, rect, wxALIGN_CENTRE);
+    }
+    else // a separator
+    {
+        // leave a small gap aroudn the line, also account for the toolbar
+        // border itself
+        DrawVerticalLine(dc, rectOrig.x + rectOrig.width/2,
+                         rectOrig.y + 2*BORDER_THICKNESS,
+                         rectOrig.GetBottom() - BORDER_THICKNESS);
+    }
+}
+
 // ----------------------------------------------------------------------------
 // text control
 // ----------------------------------------------------------------------------
@@ -2509,6 +2717,7 @@ void wxWin32Renderer::DrawSliderThumb(wxDC& dc,
             rectInt.SetBottom(y3);
         rectInt.Deflate(2);
 
+#if !defined(__WXMGL__)
         static const char *stipple_xpm[] = {
             /* columns rows colors chars-per-pixel */
             "2 2 2 1",
@@ -2518,6 +2727,24 @@ void wxWin32Renderer::DrawSliderThumb(wxDC& dc,
             "w ",
             " w",
         };
+#else
+        // VS: MGL can only do 8x8 stipple brushes
+        static const char *stipple_xpm[] = {
+            /* columns rows colors chars-per-pixel */
+            "8 8 2 1",
+            "  c None",
+            "w c white",
+            /* pixels */
+            "w w w w ",
+            " w w w w",
+            "w w w w ",
+            " w w w w",
+            "w w w w ",
+            " w w w w",
+            "w w w w ",
+            " w w w w",
+        };
+#endif
         dc.SetBrush(wxBrush(stipple_xpm));
 
         dc.SetTextForeground(wxSCHEME_COLOUR(m_scheme, SHADOW_HIGHLIGHT));
@@ -2599,8 +2826,6 @@ void wxWin32Renderer::DrawSliderTicks(wxDC& dc,
 // menu and menubar
 // ----------------------------------------------------------------------------
 
-#if wxUSE_MENUS
-
 // wxWin32MenuGeometryInfo: the wxMenuGeometryInfo used by wxWin32Renderer
 class WXDLLEXPORT wxWin32MenuGeometryInfo : public wxMenuGeometryInfo
 {
@@ -2625,12 +2850,10 @@ private:
     // the height of a normal (not separator) item
     wxCoord m_heightItem;
 
-    friend wxMenuGeometryInfo *wxWin32Renderer::
-                GetMenuGeometry(wxWindow *, const wxMenu&) const;
+    friend wxMenuGeometryInfo *
+        wxWin32Renderer::GetMenuGeometry(wxWindow *, const wxMenu&) const;
 };
 
-#endif // wxUSE_MENUS
-
 // FIXME: all constants are hardcoded but shouldn't be
 static const wxCoord MENU_LEFT_MARGIN = 9;
 static const wxCoord MENU_RIGHT_MARGIN = 18;
@@ -2650,10 +2873,6 @@ static const wxCoord MENU_SEPARATOR_HEIGHT = 3;
 // the size of the standard checkmark bitmap
 static const wxCoord MENU_CHECK_SIZE = 9;
 
-// we can't implement these methods without wxMenuGeometryInfo implementation
-// which we don't have if !wxUSE_MENUS
-#if wxUSE_MENUS
-
 void wxWin32Renderer::DrawMenuBarItem(wxDC& dc,
                                       const wxRect& rectOrig,
                                       const wxString& label,
@@ -2779,7 +2998,7 @@ wxMenuGeometryInfo *wxWin32Renderer::GetMenuGeometry(wxWindow *win,
 {
     // prepare the dc: for now we draw all the items with the system font
     wxClientDC dc(win);
-    dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
+    dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
 
     // the height of a normal item
     wxCoord heightText = dc.GetCharHeight();
@@ -2865,48 +3084,81 @@ wxMenuGeometryInfo *wxWin32Renderer::GetMenuGeometry(wxWindow *win,
     return gi;
 }
 
-#else // !wxUSE_MENUS
+// ----------------------------------------------------------------------------
+// status bar
+// ----------------------------------------------------------------------------
 
-/*
-void wxWin32Renderer::DrawMenuBarItem(wxDC& WXUNUSED(dc),
-                                      const wxRect& WXUNUSED(rectOrig),
-                                      const wxString& WXUNUSED(label),
-                                      int WXUNUSED(flags),
-                                      int WXUNUSED(indexAccel))
-{
-}
+static const wxCoord STATBAR_BORDER_X = 2;
+static const wxCoord STATBAR_BORDER_Y = 2;
 
-void wxWin32Renderer::DrawMenuItem(wxDC& WXUNUSED(dc),
-                                   wxCoord WXUNUSED(y),
-                                   const wxMenuGeometryInfo& WXUNUSED(gi),
-                                   const wxString& WXUNUSED(label),
-                                   const wxString& WXUNUSED(accel),
-                                   const wxBitmap& WXUNUSED(bitmap),
-                                   int WXUNUSED(flags),
-                                   int WXUNUSED(indexAccel))
+wxSize wxWin32Renderer::GetStatusBarBorders(wxCoord *borderBetweenFields) const
 {
-}
+    if ( borderBetweenFields )
+        *borderBetweenFields = 2;
 
-void wxWin32Renderer::DrawMenuSeparator(wxDC& WXUNUSED(dc),
-                                        wxCoord WXUNUSED(y),
-                                        const wxMenuGeometryInfo& WXUNUSED(gi))
-{
+    return wxSize(STATBAR_BORDER_X, STATBAR_BORDER_Y);
 }
 
-wxSize wxWin32Renderer::GetMenuBarItemSize(const wxSize& size) const
+void wxWin32Renderer::DrawStatusField(wxDC& dc,
+                                      const wxRect& rect,
+                                      const wxString& label,
+                                      int flags)
 {
-    return size;
-}
+    wxRect rectIn;
 
-wxMenuGeometryInfo *
-wxWin32Renderer::GetMenuGeometry(wxWindow *WXUNUSED(win),
-                                 const wxMenu& WXUNUSED(menu)) const
-{
-    return NULL;
-}
-*/
+    if ( flags & wxCONTROL_ISDEFAULT )
+    {
+        // draw the size grip: it is a normal rect except that in the lower
+        // right corner we have several bands which may be used for dragging
+        // the status bar corner
+        //
+        // each band consists of 4 stripes: m_penHighlight, double
+        // m_penDarkGrey and transparent one
+        wxCoord x2 = rect.GetRight(),
+                y2 = rect.GetBottom();
+
+        // draw the upper left part of the rect normally
+        dc.SetPen(m_penDarkGrey);
+        dc.DrawLine(rect.GetLeft(), rect.GetTop(), rect.GetLeft(), y2);
+        dc.DrawLine(rect.GetLeft() + 1, rect.GetTop(), x2, rect.GetTop());
+
+        // draw the grey stripes of the grip
+        size_t n;
+        wxCoord ofs = WIDTH_STATUSBAR_GRIP_BAND - 1;
+        for ( n = 0; n < NUM_STATUSBAR_GRIP_BANDS; n++, ofs += WIDTH_STATUSBAR_GRIP_BAND )
+        {
+            dc.DrawLine(x2 - ofs + 1, y2 - 1, x2, y2 - ofs);
+            dc.DrawLine(x2 - ofs, y2 - 1, x2, y2 - ofs - 1);
+        }
+
+        // draw the white stripes
+        dc.SetPen(m_penHighlight);
+        ofs = WIDTH_STATUSBAR_GRIP_BAND + 1;
+        for ( n = 0; n < NUM_STATUSBAR_GRIP_BANDS; n++, ofs += WIDTH_STATUSBAR_GRIP_BAND )
+        {
+            dc.DrawLine(x2 - ofs + 1, y2 - 1, x2, y2 - ofs);
+        }
+
+        // draw the remaining rect boundaries
+        ofs -= WIDTH_STATUSBAR_GRIP_BAND;
+        dc.DrawLine(x2, rect.GetTop(), x2, y2 - ofs + 1);
+        dc.DrawLine(rect.GetLeft(), y2, x2 - ofs + 1, y2);
 
-#endif // wxUSE_MENUS/!wxUSE_MENUS
+        rectIn = rect;
+        rectIn.Deflate(1);
+
+        rectIn.width -= STATUSBAR_GRIP_SIZE;
+    }
+    else // normal pane
+    {
+        DrawBorder(dc, wxBORDER_STATIC, rect, flags, &rectIn);
+    }
+
+    rectIn.Deflate(STATBAR_BORDER_X, STATBAR_BORDER_Y);
+
+    wxDCClipper clipper(dc, rectIn);
+    DrawLabel(dc, label, rectIn, flags, wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
+}
 
 // ----------------------------------------------------------------------------
 // combobox
@@ -2953,7 +3205,8 @@ void wxWin32Renderer::GetComboBitmaps(wxBitmap *bmpNormal,
 
 void wxWin32Renderer::DoDrawBackground(wxDC& dc,
                                        const wxColour& col,
-                                       const wxRect& rect)
+                                       const wxRect& rect,
+                                       wxWindow *window )
 {
     wxBrush brush(col, wxSOLID);
     dc.SetBrush(brush);
@@ -2964,11 +3217,12 @@ void wxWin32Renderer::DoDrawBackground(wxDC& dc,
 void wxWin32Renderer::DrawBackground(wxDC& dc,
                                      const wxColour& col,
                                      const wxRect& rect,
-                                     int flags)
+                                     int flags,
+                                     wxWindow *window )
 {
     // just fill it with the given or default bg colour
     wxColour colBg = col.Ok() ? col : wxSCHEME_COLOUR(m_scheme, CONTROL);
-    DoDrawBackground(dc, colBg, rect);
+    DoDrawBackground(dc, colBg, rect, window );
 }
 
 // ----------------------------------------------------------------------------
@@ -3104,10 +3358,10 @@ int wxWin32Renderer::PixelToScrollbar(const wxScrollBar *scrollbar,
 int wxWin32Renderer::HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const
 {
     wxRect client = GetFrameClientArea(rect, flags);
-    
+
     if ( client.Inside(pt) )
         return wxHT_TOPLEVEL_CLIENT_AREA;
-    
+
     if ( flags & wxTOPLEVEL_TITLEBAR )
     {
         wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
@@ -3117,11 +3371,11 @@ int wxWin32Renderer::HitTestFrame(const wxRect& rect, const wxPoint& pt, int fla
             if ( wxRect(client.GetPosition(), GetFrameIconSize()).Inside(pt) )
                 return wxHT_TOPLEVEL_ICON;
         }
-        
+
         wxRect btnRect(client.GetRight() - 2 - FRAME_BUTTON_WIDTH,
                        client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2,
                        FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT);
-        
+
         if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
         {
             if ( btnRect.Inside(pt) )
@@ -3160,7 +3414,7 @@ int wxWin32Renderer::HitTestFrame(const wxRect& rect, const wxPoint& pt, int fla
     if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
     {
         // we are certainly at one of borders, lets decide which one:
-        
+
         int border = 0;
         // dirty trick, relies on the way wxHT_TOPLEVEL_XXX are defined!
         if ( pt.x < client.x )
@@ -3173,7 +3427,7 @@ int wxWin32Renderer::HitTestFrame(const wxRect& rect, const wxPoint& pt, int fla
             border |= wxHT_TOPLEVEL_BORDER_S;
         return border;
     }
-    
+
     return wxHT_NOWHERE;
 }
 
@@ -3195,12 +3449,12 @@ void wxWin32Renderer::DrawFrameTitleBar(wxDC& dc,
         if ( flags & wxTOPLEVEL_ICON )
             DrawFrameIcon(dc, rect, icon, flags);
         DrawFrameTitle(dc, rect, title, flags);
-        
+
         wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
         wxCoord x,y;
         x = client.GetRight() - 2 - FRAME_BUTTON_WIDTH;
         y = client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2;
-        
+
         if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
         {
             DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_CLOSE,
@@ -3244,9 +3498,9 @@ void wxWin32Renderer::DrawFrameBorder(wxDC& dc,
                                       int flags)
 {
     if ( !(flags & wxTOPLEVEL_BORDER) ) return;
-    
+
     wxRect r(rect);
-    
+
     DrawShadedRect(dc, &r, m_penLightGrey, m_penBlack);
     DrawShadedRect(dc, &r, m_penHighlight, m_penDarkGrey);
     DrawShadedRect(dc, &r, m_penLightGrey, m_penLightGrey);
@@ -3260,13 +3514,13 @@ void wxWin32Renderer::DrawFrameBackground(wxDC& dc,
 {
     if ( !(flags & wxTOPLEVEL_TITLEBAR) ) return;
 
-    wxColour col = (flags & wxTOPLEVEL_ACTIVE) ? 
+    wxColour col = (flags & wxTOPLEVEL_ACTIVE) ?
                    wxSCHEME_COLOUR(m_scheme, TITLEBAR_ACTIVE) :
                    wxSCHEME_COLOUR(m_scheme, TITLEBAR);
 
     wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
     r.height = FRAME_TITLEBAR_HEIGHT;
-    
+
     DrawBackground(dc, col, r);
 }
 
@@ -3275,16 +3529,69 @@ void wxWin32Renderer::DrawFrameTitle(wxDC& dc,
                                      const wxString& title,
                                      int flags)
 {
+    wxColour col = (flags & wxTOPLEVEL_ACTIVE) ?
+                   wxSCHEME_COLOUR(m_scheme, TITLEBAR_ACTIVE_TEXT) :
+                   wxSCHEME_COLOUR(m_scheme, TITLEBAR_TEXT);
+
     wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
     r.height = FRAME_TITLEBAR_HEIGHT;
     if ( flags & wxTOPLEVEL_ICON )
+    {
         r.x += FRAME_TITLEBAR_HEIGHT;
+        r.width -= FRAME_TITLEBAR_HEIGHT + 2;
+    }
     else
+    {
         r.x += 1;
-    
+        r.width -= 3;
+    }
+
+    if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
+        r.width -= FRAME_BUTTON_WIDTH + 2;
+    if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
+        r.width -= FRAME_BUTTON_WIDTH;
+    if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
+        r.width -= FRAME_BUTTON_WIDTH;
+    if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
+        r.width -= FRAME_BUTTON_WIDTH;
+    if ( flags & wxTOPLEVEL_BUTTON_HELP )
+        r.width -= FRAME_BUTTON_WIDTH;
+
     dc.SetFont(m_titlebarFont);
-    dc.SetTextForeground(wxSCHEME_COLOUR(m_scheme, TITLEBAR_TEXT));
-    dc.DrawLabel(title, wxNullBitmap, r, wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
+    dc.SetTextForeground(col);
+
+    wxCoord textW;
+    dc.GetTextExtent(title, &textW, NULL);
+    if ( textW > r.width )
+    {
+        // text is too big, let's shorten it and add "..." after it:
+        size_t len = title.length();
+        wxCoord WSoFar, letterW;
+
+        dc.GetTextExtent(wxT("..."), &WSoFar, NULL);
+        if ( WSoFar > r.width )
+        {
+            // not enough space to draw anything
+            return;
+        }
+
+        wxString s;
+        s.Alloc(len);
+        for (size_t i = 0; i < len; i++)
+        {
+            dc.GetTextExtent(title[i], &letterW, NULL);
+            if ( letterW + WSoFar > r.width )
+                break;
+            WSoFar += letterW;
+            s << title[i];
+        }
+        s << wxT("...");
+        dc.DrawLabel(s, wxNullBitmap, r,
+                     wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
+    }
+    else
+        dc.DrawLabel(title, wxNullBitmap, r,
+                     wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
 }
 
 void wxWin32Renderer::DrawFrameIcon(wxDC& dc,
@@ -3317,8 +3624,8 @@ void wxWin32Renderer::DrawFrameButton(wxDC& dc,
         default:
             wxFAIL_MSG(wxT("incorrect button specification"));
     }
-    
-    if ( flags & wxCONTROL_PRESSED )    
+
+    if ( flags & wxCONTROL_PRESSED )
     {
         DrawShadedRect(dc, &r, m_penBlack, m_penHighlight);
         DrawShadedRect(dc, &r, m_penDarkGrey, m_penLightGrey);
@@ -3342,7 +3649,7 @@ wxRect wxWin32Renderer::GetFrameClientArea(const wxRect& rect,
 
     if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
     {
-        int border = (flags & wxTOPLEVEL_RESIZEABLE) ? 
+        int border = (flags & wxTOPLEVEL_RESIZEABLE) ?
                         RESIZEABLE_FRAME_BORDER_THICKNESS :
                         FRAME_BORDER_THICKNESS;
         r.Inflate(-border);
@@ -3363,15 +3670,49 @@ wxSize wxWin32Renderer::GetFrameTotalSize(const wxSize& clientSize,
 
     if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
     {
-        int border = (flags & wxTOPLEVEL_RESIZEABLE) ? 
+        int border = (flags & wxTOPLEVEL_RESIZEABLE) ?
+                        RESIZEABLE_FRAME_BORDER_THICKNESS :
+                        FRAME_BORDER_THICKNESS;
+        s.x += 2*border;
+        s.y += 2*border;
+    }
+    if ( flags & wxTOPLEVEL_TITLEBAR )
+        s.y += FRAME_TITLEBAR_HEIGHT;
+
+    return s;
+}
+
+wxSize wxWin32Renderer::GetFrameMinSize(int flags) const
+{
+    wxSize s(0, 0);
+
+    if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+    {
+        int border = (flags & wxTOPLEVEL_RESIZEABLE) ?
                         RESIZEABLE_FRAME_BORDER_THICKNESS :
                         FRAME_BORDER_THICKNESS;
         s.x += 2*border;
         s.y += 2*border;
     }
+
     if ( flags & wxTOPLEVEL_TITLEBAR )
+    {
         s.y += FRAME_TITLEBAR_HEIGHT;
 
+        if ( flags & wxTOPLEVEL_ICON )
+            s.x += FRAME_TITLEBAR_HEIGHT + 2;
+        if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
+            s.x += FRAME_BUTTON_WIDTH + 2;
+        if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
+            s.x += FRAME_BUTTON_WIDTH;
+        if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
+            s.x += FRAME_BUTTON_WIDTH;
+        if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
+            s.x += FRAME_BUTTON_WIDTH;
+        if ( flags & wxTOPLEVEL_BUTTON_HELP )
+            s.x += FRAME_BUTTON_WIDTH;
+    }
+
     return s;
 }
 
@@ -3381,6 +3722,188 @@ wxSize wxWin32Renderer::GetFrameIconSize() const
 }
 
 
+// ----------------------------------------------------------------------------
+// standard icons
+// ----------------------------------------------------------------------------
+
+static char *error_xpm[]={
+"32 32 5 1",
+". c None",
+"# c #800000",
+"b c #808080",
+"a c #ff0000",
+"c c #ffffff",
+"...........########.............",
+"........###aaaaaaaa###..........",
+".......#aaaaaaaaaaaaaa#.........",
+".....##aaaaaaaaaaaaaaaa##.......",
+"....#aaaaaaaaaaaaaaaaaaaa#......",
+"...#aaaaaaaaaaaaaaaaaaaaaa#.....",
+"...#aaaaaaaaaaaaaaaaaaaaaa#b....",
+"..#aaaaaacaaaaaaaaaacaaaaaa#b...",
+".#aaaaaacccaaaaaaaacccaaaaaa#...",
+".#aaaaacccccaaaaaacccccaaaaa#b..",
+".#aaaaaacccccaaaacccccaaaaaa#bb.",
+"#aaaaaaaacccccaacccccaaaaaaaa#b.",
+"#aaaaaaaaaccccccccccaaaaaaaaa#b.",
+"#aaaaaaaaaaccccccccaaaaaaaaaa#bb",
+"#aaaaaaaaaaaccccccaaaaaaaaaaa#bb",
+"#aaaaaaaaaaaccccccaaaaaaaaaaa#bb",
+"#aaaaaaaaaaccccccccaaaaaaaaaa#bb",
+"#aaaaaaaaaccccccccccaaaaaaaaa#bb",
+"#aaaaaaaacccccaacccccaaaaaaaa#bb",
+".#aaaaaacccccaaaacccccaaaaaa#bbb",
+".#aaaaacccccaaaaaacccccaaaaa#bbb",
+".#aaaaaacccaaaaaaaacccaaaaaa#bb.",
+"..#aaaaaacaaaaaaaaaacaaaaaa#bbb.",
+"...#aaaaaaaaaaaaaaaaaaaaaa#bbbb.",
+"...#aaaaaaaaaaaaaaaaaaaaaa#bbb..",
+"....#aaaaaaaaaaaaaaaaaaaa#bbb...",
+".....##aaaaaaaaaaaaaaaa##bbbb...",
+"......b#aaaaaaaaaaaaaa#bbbbb....",
+".......b###aaaaaaaa###bbbbb.....",
+".........bb########bbbbbb.......",
+"..........bbbbbbbbbbbbbb........",
+".............bbbbbbbb..........."};
+
+static char *info_xpm[]={
+"32 32 6 1",
+". c None",
+"d c #000000",
+"c c #0000ff",
+"# c #808080",
+"a c #c0c0c0",
+"b c #ffffff",
+"...........########.............",
+"........###abbbbbba###..........",
+"......##abbbbbbbbbbbba##........",
+".....#abbbbbbbbbbbbbbbba#.......",
+"....#bbbbbbbaccccabbbbbbbd......",
+"...#bbbbbbbbccccccbbbbbbbbd.....",
+"..#bbbbbbbbbccccccbbbbbbbbbd....",
+".#abbbbbbbbbaccccabbbbbbbbbad...",
+".#bbbbbbbbbbbbbbbbbbbbbbbbbbd#..",
+"#abbbbbbbbbbbbbbbbbbbbbbbbbbad#.",
+"#bbbbbbbbbbcccccccbbbbbbbbbbbd#.",
+"#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
+"#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
+"#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
+"#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
+"#abbbbbbbbbbbcccccbbbbbbbbbbad##",
+".#bbbbbbbbbbbcccccbbbbbbbbbbd###",
+".#abbbbbbbbbbcccccbbbbbbbbbad###",
+"..#bbbbbbbbcccccccccbbbbbbbd###.",
+"...dbbbbbbbbbbbbbbbbbbbbbbd####.",
+"....dbbbbbbbbbbbbbbbbbbbbd####..",
+".....dabbbbbbbbbbbbbbbbad####...",
+"......ddabbbbbbbbbbbbadd####....",
+".......#dddabbbbbbaddd#####.....",
+"........###dddabbbd#######......",
+"..........####dbbbd#####........",
+".............#dbbbd##...........",
+"...............dbbd##...........",
+"................dbd##...........",
+".................dd##...........",
+"..................###...........",
+"...................##..........."};
+
+static char *question_xpm[]={
+"32 32 6 1",
+". c None",
+"c c #000000",
+"d c #0000ff",
+"# c #808080",
+"a c #c0c0c0",
+"b c #ffffff",
+"...........########.............",
+"........###abbbbbba###..........",
+"......##abbbbbbbbbbbba##........",
+".....#abbbbbbbbbbbbbbbba#.......",
+"....#bbbbbbbbbbbbbbbbbbbbc......",
+"...#bbbbbbbaddddddabbbbbbbc.....",
+"..#bbbbbbbadabbddddabbbbbbbc....",
+".#abbbbbbbddbbbbddddbbbbbbbac...",
+".#bbbbbbbbddddbbddddbbbbbbbbc#..",
+"#abbbbbbbbddddbaddddbbbbbbbbac#.",
+"#bbbbbbbbbaddabddddbbbbbbbbbbc#.",
+"#bbbbbbbbbbbbbadddbbbbbbbbbbbc##",
+"#bbbbbbbbbbbbbdddbbbbbbbbbbbbc##",
+"#bbbbbbbbbbbbbddabbbbbbbbbbbbc##",
+"#bbbbbbbbbbbbbddbbbbbbbbbbbbbc##",
+"#abbbbbbbbbbbbbbbbbbbbbbbbbbac##",
+".#bbbbbbbbbbbaddabbbbbbbbbbbc###",
+".#abbbbbbbbbbddddbbbbbbbbbbac###",
+"..#bbbbbbbbbbddddbbbbbbbbbbc###.",
+"...cbbbbbbbbbaddabbbbbbbbbc####.",
+"....cbbbbbbbbbbbbbbbbbbbbc####..",
+".....cabbbbbbbbbbbbbbbbac####...",
+"......ccabbbbbbbbbbbbacc####....",
+".......#cccabbbbbbaccc#####.....",
+"........###cccabbbc#######......",
+"..........####cbbbc#####........",
+".............#cbbbc##...........",
+"...............cbbc##...........",
+"................cbc##...........",
+".................cc##...........",
+"..................###...........",
+"...................##..........."};
+
+static char *warning_xpm[]={
+"32 32 6 1",
+". c None",
+"c c #000000",
+"# c #808000",
+"d c #808080",
+"b c #c0c0c0",
+"a c #ffff00",
+".............###................",
+"............#aabc...............",
+"...........#aaaabcd.............",
+"...........#aaaaacdd............",
+"..........#aaaaaabcdd...........",
+"..........#aaaaaaacdd...........",
+".........#aaaaaaaabcdd..........",
+".........#aaaaaaaaacdd..........",
+"........#aaaaaaaaaabcdd.........",
+"........#aaabcccbaaacdd.........",
+".......#aaaacccccaaabcdd........",
+".......#aaaacccccaaaacdd........",
+"......#aaaaacccccaaaabcdd.......",
+"......#aaaaacccccaaaaacdd.......",
+".....#aaaaaacccccaaaaabcdd......",
+".....#aaaaaa#ccc#aaaaaacdd......",
+"....#aaaaaaabcccbaaaaaabcdd.....",
+"....#aaaaaaaacccaaaaaaaacdd.....",
+"...#aaaaaaaaa#c#aaaaaaaabcdd....",
+"...#aaaaaaaaabcbaaaaaaaaacdd....",
+"..#aaaaaaaaaaacaaaaaaaaaabcdd...",
+"..#aaaaaaaaaaaaaaaaaaaaaaacdd...",
+".#aaaaaaaaaaabccbaaaaaaaaabcdd..",
+".#aaaaaaaaaaaccccaaaaaaaaaacdd..",
+"#aaaaaaaaaaaaccccaaaaaaaaaabcdd.",
+"#aaaaaaaaaaaabccbaaaaaaaaaaacdd.",
+"#aaaaaaaaaaaaaaaaaaaaaaaaaaacddd",
+"#aaaaaaaaaaaaaaaaaaaaaaaaaabcddd",
+".#aaaaaaaaaaaaaaaaaaaaaaaabcdddd",
+"..#ccccccccccccccccccccccccddddd",
+"....ddddddddddddddddddddddddddd.",
+".....ddddddddddddddddddddddddd.."};
+
+wxBitmap wxWin32ArtProvider::CreateBitmap(const wxArtID& id,
+                                          const wxArtClient& WXUNUSED(client),
+                                          const wxSize& WXUNUSED(size))
+{
+    if ( id == wxART_INFORMATION )
+        return wxBitmap(info_xpm);
+    if ( id == wxART_ERROR )
+        return wxBitmap(error_xpm);
+    if ( id == wxART_WARNING )
+        return wxBitmap(warning_xpm);
+    if ( id == wxART_QUESTION )
+        return wxBitmap(question_xpm);
+    return wxNullBitmap;
+}
+
 
 // ----------------------------------------------------------------------------
 // text control geometry
@@ -3392,7 +3915,7 @@ static inline int GetTextBorderWidth()
 }
 
 wxRect wxWin32Renderer::GetTextTotalArea(const wxTextCtrl *text,
-                                         const wxRect& rect)
+                                         const wxRect& rect) const
 {
     wxRect rectTotal = rect;
 
@@ -3407,7 +3930,7 @@ wxRect wxWin32Renderer::GetTextTotalArea(const wxTextCtrl *text,
 
 wxRect wxWin32Renderer::GetTextClientArea(const wxTextCtrl *text,
                                           const wxRect& rect,
-                                          wxCoord *extraSpaceBeyond)
+                                          wxCoord *extraSpaceBeyond) const
 {
     wxRect rectText = rect;
 
@@ -3495,11 +4018,17 @@ bool wxWin32InputHandler::HandleMouse(wxInputConsumer *control,
                                       const wxMouseEvent& event)
 {
     // clicking on the control gives it focus
-    if ( event.ButtonDown() && wxWindow::FindFocus() != control->GetInputWindow() )
+    if ( event.ButtonDown() )
     {
-        control->GetInputWindow()->SetFocus();
+        wxWindow *win = control->GetInputWindow();
+
+        if (( wxWindow::FindFocus() != control->GetInputWindow() ) &&
+            ( win->AcceptsFocus() ) )
+        {
+            win->SetFocus();
 
-        return TRUE;
+            return TRUE;
+        }
     }
 
     return FALSE;
@@ -3620,6 +4149,8 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer *control,
         // if we're scrolling the scrollbar because the arrow or the shaft was
         // pressed, check that the mouse stays on the same scrollbar element
 
+#if 0
+        // Always let thumb jump back if we leave the scrollbar
         if ( event.Moving() )
         {
             ht = m_renderer->HitTestScrollbar(scrollbar, event.GetPosition());
@@ -3628,6 +4159,21 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer *control,
         {
             ht = wxHT_NOWHERE;
         }
+#else
+        // Jump back only if we get far away from it
+        wxPoint pos = event.GetPosition();
+        if (scrollbar->HasFlag( wxVERTICAL ))
+        {
+            if (pos.x > -40 && pos.x < scrollbar->GetSize().x+40)
+               pos.x = 5;
+        }
+        else
+        {
+            if (pos.y > -40 && pos.y < scrollbar->GetSize().y+40)
+               pos.y = 5;
+        }
+        ht = m_renderer->HitTestScrollbar(scrollbar, pos );
+#endif
 
         // if we're dragging the thumb and the mouse stays in the scrollbar, it
         // is still ok - we only want to catch the case when the mouse leaves
@@ -3749,3 +4295,285 @@ bool wxWin32TextCtrlInputHandler::HandleKey(wxInputConsumer *control,
     return wxStdTextCtrlInputHandler::HandleKey(control, event, pressed);
 }
 
+// ----------------------------------------------------------------------------
+// wxWin32StatusBarInputHandler
+// ----------------------------------------------------------------------------
+
+wxWin32StatusBarInputHandler::
+wxWin32StatusBarInputHandler(wxInputHandler *handler)
+    : wxStdInputHandler(handler)
+{
+    m_isOnGrip = FALSE;
+}
+
+bool wxWin32StatusBarInputHandler::IsOnGrip(wxWindow *statbar,
+                                            const wxPoint& pt) const
+{
+    if ( statbar->HasFlag(wxST_SIZEGRIP) &&
+         statbar->GetParent()->HasFlag(wxRESIZE_BORDER) )
+    {
+        wxTopLevelWindow *
+            parentTLW = wxDynamicCast(statbar->GetParent(), wxTopLevelWindow);
+
+        wxCHECK_MSG( parentTLW, FALSE,
+                     _T("the status bar should be a child of a TLW") );
+
+        // a maximized window can't be resized anyhow
+        if ( !parentTLW->IsMaximized() )
+        {
+            // VZ: I think that the standard Windows behaviour is to only
+            //     show the resizing cursor when the mouse is on top of the
+            //     grip itself but apparently different Windows versions behave
+            //     differently (?) and it seems a better UI to allow resizing
+            //     the status bar even when the mouse is above the grip
+            wxSize sizeSbar = statbar->GetSize();
+
+            int diff = sizeSbar.x - pt.x;
+            return diff >= 0 && diff < (wxCoord)STATUSBAR_GRIP_SIZE;
+        }
+    }
+
+    return FALSE;
+}
+
+bool wxWin32StatusBarInputHandler::HandleMouse(wxInputConsumer *consumer,
+                                               const wxMouseEvent& event)
+{
+    if ( event.Button(1) )
+    {
+        if ( event.ButtonDown(1) )
+        {
+            wxWindow *statbar = consumer->GetInputWindow();
+
+            if ( IsOnGrip(statbar, event.GetPosition()) )
+            {
+                wxTopLevelWindow *tlw = wxDynamicCast(statbar->GetParent(),
+                                                      wxTopLevelWindow);
+                if ( tlw )
+                {
+                    tlw->PerformAction(wxACTION_TOPLEVEL_RESIZE,
+                                       wxHT_TOPLEVEL_BORDER_SE);
+
+                    statbar->SetCursor(m_cursorOld);
+
+                    return TRUE;
+                }
+            }
+        }
+    }
+
+    return wxStdInputHandler::HandleMouse(consumer, event);
+}
+
+bool wxWin32StatusBarInputHandler::HandleMouseMove(wxInputConsumer *consumer,
+                                                   const wxMouseEvent& event)
+{
+    wxWindow *statbar = consumer->GetInputWindow();
+
+    bool isOnGrip = IsOnGrip(statbar, event.GetPosition());
+    if ( isOnGrip != m_isOnGrip )
+    {
+        m_isOnGrip = isOnGrip;
+        if ( isOnGrip )
+        {
+            m_cursorOld = statbar->GetCursor();
+            statbar->SetCursor(wxCURSOR_SIZENWSE);
+        }
+        else
+        {
+            statbar->SetCursor(m_cursorOld);
+        }
+    }
+
+    return wxStdInputHandler::HandleMouseMove(consumer, event);
+}
+
+// ----------------------------------------------------------------------------
+// wxWin32FrameInputHandler
+// ----------------------------------------------------------------------------
+
+class wxWin32SystemMenuEvtHandler : public wxEvtHandler
+{
+public:
+    wxWin32SystemMenuEvtHandler(wxWin32FrameInputHandler *handler);
+    
+    void Attach(wxInputConsumer *consumer);
+    void Detach();
+    
+private:
+    DECLARE_EVENT_TABLE()
+    void OnSystemMenu(wxCommandEvent &event);
+    void OnCloseFrame(wxCommandEvent &event);
+    void OnClose(wxCloseEvent &event);
+   
+    wxWin32FrameInputHandler *m_inputHnd;
+    wxTopLevelWindow         *m_wnd;
+    wxAcceleratorTable        m_oldAccelTable;
+};
+
+wxWin32SystemMenuEvtHandler::wxWin32SystemMenuEvtHandler(
+                                wxWin32FrameInputHandler *handler)
+{
+    m_inputHnd = handler;
+    m_wnd = NULL;
+}
+
+void wxWin32SystemMenuEvtHandler::Attach(wxInputConsumer *consumer)
+{
+    wxASSERT_MSG( m_wnd == NULL, _T("can't attach the handler twice!") );
+
+    m_wnd = wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow);
+    m_wnd->PushEventHandler(this);
+    
+    // VS: This code relies on using generic implementation of 
+    //     wxAcceleratorTable in wxUniv!
+    wxAcceleratorTable table = *m_wnd->GetAcceleratorTable();
+    m_oldAccelTable = table;
+    table.Add(wxAcceleratorEntry(wxACCEL_ALT, WXK_SPACE, wxID_SYSTEM_MENU));
+    table.Add(wxAcceleratorEntry(wxACCEL_ALT, WXK_F4, wxID_CLOSE_FRAME));
+    m_wnd->SetAcceleratorTable(table);
+}
+
+void wxWin32SystemMenuEvtHandler::Detach()
+{
+    if ( m_wnd )
+    {
+        m_wnd->SetAcceleratorTable(m_oldAccelTable);
+        m_wnd->RemoveEventHandler(this); 
+        m_wnd = NULL;
+    }
+}
+
+BEGIN_EVENT_TABLE(wxWin32SystemMenuEvtHandler, wxEvtHandler)
+    EVT_MENU(wxID_SYSTEM_MENU, wxWin32SystemMenuEvtHandler::OnSystemMenu)
+    EVT_MENU(wxID_CLOSE_FRAME, wxWin32SystemMenuEvtHandler::OnCloseFrame)
+    EVT_CLOSE(wxWin32SystemMenuEvtHandler::OnClose)
+END_EVENT_TABLE()
+
+void wxWin32SystemMenuEvtHandler::OnSystemMenu(wxCommandEvent &WXUNUSED(event))
+{
+    int border = ((m_wnd->GetWindowStyle() & wxRESIZE_BORDER) &&
+                  !m_wnd->IsMaximized()) ?
+                      RESIZEABLE_FRAME_BORDER_THICKNESS :
+                      FRAME_BORDER_THICKNESS;
+    wxPoint pt = m_wnd->GetClientAreaOrigin();
+    pt.x = -pt.x + border;
+    pt.y = -pt.y + border + FRAME_TITLEBAR_HEIGHT;
+
+    wxAcceleratorTable table = *m_wnd->GetAcceleratorTable();
+    m_wnd->SetAcceleratorTable(wxNullAcceleratorTable);
+    m_inputHnd->PopupSystemMenu(m_wnd, pt);
+    m_wnd->SetAcceleratorTable(table);
+}
+
+void wxWin32SystemMenuEvtHandler::OnCloseFrame(wxCommandEvent &WXUNUSED(event))
+{
+    m_wnd->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK,
+                         wxTOPLEVEL_BUTTON_CLOSE);
+}
+
+void wxWin32SystemMenuEvtHandler::OnClose(wxCloseEvent &event)
+{
+    m_wnd = NULL;
+    event.Skip();
+}
+
+
+wxWin32FrameInputHandler::wxWin32FrameInputHandler(wxInputHandler *handler)
+        : wxStdFrameInputHandler(handler)
+{
+    m_menuHandler = new wxWin32SystemMenuEvtHandler(this);
+}
+
+wxWin32FrameInputHandler::~wxWin32FrameInputHandler()
+{
+    if ( m_menuHandler )
+    {
+        m_menuHandler->Detach();
+        delete m_menuHandler;
+    }
+}
+
+bool wxWin32FrameInputHandler::HandleMouse(wxInputConsumer *consumer,
+                                           const wxMouseEvent& event)
+{
+    if ( event.LeftDClick() || event.LeftDown() || event.RightDown() )
+    {
+        wxTopLevelWindow *tlw =
+            wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow);
+
+        long hit = tlw->HitTest(event.GetPosition());
+
+        if ( event.LeftDClick() && hit == wxHT_TOPLEVEL_TITLEBAR )
+        {
+            tlw->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK,
+                               tlw->IsMaximized() ? wxTOPLEVEL_BUTTON_RESTORE
+                                                  : wxTOPLEVEL_BUTTON_MAXIMIZE);
+            return TRUE;
+        }
+        else if ( tlw->GetWindowStyle() & wxSYSTEM_MENU )
+        {
+            if ( (event.LeftDown() && hit == wxHT_TOPLEVEL_ICON) ||
+                 (event.RightDown() && 
+                      (hit == wxHT_TOPLEVEL_TITLEBAR || 
+                       hit == wxHT_TOPLEVEL_ICON)) )
+            {
+                PopupSystemMenu(tlw, event.GetPosition());
+                return TRUE;
+            }
+        }
+    }
+
+    return wxStdFrameInputHandler::HandleMouse(consumer, event);
+}
+
+void wxWin32FrameInputHandler::PopupSystemMenu(wxTopLevelWindow *window, 
+                                               const wxPoint& pos) const
+{
+    wxMenu *menu = new wxMenu;
+
+    if ( window->GetWindowStyle() & wxMAXIMIZE_BOX )
+        menu->Append(wxID_RESTORE_FRAME , _("&Restore"));
+    menu->Append(wxID_MOVE_FRAME , _("&Move"));
+    if ( window->GetWindowStyle() & wxRESIZE_BORDER )
+        menu->Append(wxID_RESIZE_FRAME , _("&Size"));
+    if ( wxSystemSettings::HasFeature(wxSYS_CAN_ICONIZE_FRAME) )
+        menu->Append(wxID_ICONIZE_FRAME , _("Mi&nimize"));
+    if ( window->GetWindowStyle() & wxMAXIMIZE_BOX )
+        menu->Append(wxID_MAXIMIZE_FRAME , _("Ma&ximize"));
+    menu->AppendSeparator();
+    menu->Append(wxID_CLOSE_FRAME, _("Close\tAlt-F4"));
+    
+    if ( window->GetWindowStyle() & wxMAXIMIZE_BOX )
+    {
+        if ( window->IsMaximized() )
+        {
+            menu->Enable(wxID_MAXIMIZE_FRAME, FALSE);
+            menu->Enable(wxID_MOVE_FRAME, FALSE);
+            if ( window->GetWindowStyle() & wxRESIZE_BORDER )
+                menu->Enable(wxID_RESIZE_FRAME, FALSE);
+        }
+        else
+            menu->Enable(wxID_RESTORE_FRAME, FALSE);
+    }
+
+    window->PopupMenu(menu, pos);
+    delete menu;
+}
+
+bool wxWin32FrameInputHandler::HandleActivation(wxInputConsumer *consumer, 
+                                                bool activated)
+{
+    if ( consumer->GetInputWindow()->GetWindowStyle() & wxSYSTEM_MENU )
+    {
+        // always detach if active frame changed:
+        m_menuHandler->Detach();
+
+        if ( activated )
+        {
+            m_menuHandler->Attach(consumer);
+        }
+    }
+
+    return wxStdFrameInputHandler::HandleActivation(consumer, activated);
+}