}
#endif
+// LoadMenu
+
+#ifdef LoadMenu
+ #undef LoadMenu
+
+ inline HMENU LoadMenu(HINSTANCE instance, LPCTSTR name)
+ {
+ #ifdef _UNICODE
+ return LoadMenuW(instance, name);
+ #else
+ return LoadMenuA(instance, name);
+ #endif
+ }
+#endif
+
// GetCharWidth
#ifdef GetCharWidth
#endif
#endif
+// PlaySound
+
+#ifdef PlaySound
+ #undef PlaySound
+ #ifdef _UNICODE
+ inline BOOL PlaySound(LPCWSTR pszSound, HMODULE hMod, DWORD fdwSound)
+ {
+ return PlaySoundW(pszSound, hMod, fdwSound);
+ }
+ #else
+ inline BOOL PlaySound(LPCSTR pszSound, HMODULE hMod, DWORD fdwSound)
+ {
+ return PlaySoundA(pszSound, hMod, fdwSound);
+ }
+ #endif
+#endif
+
// GetClassName
#ifdef GetClassName
#endif
#endif
+
+/*
+ When this file is included, sometimes the wxCHECK_W32API_VERSION macro
+ is undefined. With for example CodeWarrior this gives problems with
+ the following code:
+ #if 0 && wxCHECK_W32API_VERSION( 0, 5 )
+ Because CodeWarrior does macro expansion before test evaluation.
+ We define wxCHECK_W32API_VERSION here if it's undefined.
+*/
+#if !defined(__GNUG__) && !defined(wxCHECK_W32API_VERSION)
+ #define wxCHECK_W32API_VERSION(maj, min) (0)
+#endif
+
// StartDoc
#ifdef StartDoc
}
#endif
+
+#ifdef Yield
+ #undef Yield
+#endif
+
// GetWindowProc
//ifdef GetWindowProc
// #undef GetWindowProc