// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
+// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "control.h"
#endif
#include "wx/msw/private.h"
-#if defined(__WIN95__) && !((defined(__GNUWIN32_OLD__) || defined(__TWIN32__)) && !defined(__CYGWIN10__))
+#if defined(__WIN95__) && !(defined(__GNUWIN32_OLD__) && !defined(__CYGWIN10__))
#include <commctrl.h>
#endif
// Item members
wxControl::wxControl()
{
- m_backgroundColour = *wxWHITE;
- m_foregroundColour = *wxBLACK;
-
-#if WXWIN_COMPATIBILITY
- m_callback = 0;
-#endif // WXWIN_COMPATIBILITY
}
wxControl::~wxControl()
}
-bool wxControl::Create(wxWindow *parent, wxWindowID id,
+bool wxControl::Create(wxWindow *parent,
+ wxWindowID id,
const wxPoint& pos,
- const wxSize& size, long style,
- const wxValidator& validator,
+ const wxSize& size,
+ long style,
+ const wxValidator& wxVALIDATOR_PARAM(validator),
const wxString& name)
{
- bool rval = wxWindow::Create(parent, id, pos, size, style, name);
- if (rval) {
+ if ( !wxWindow::Create(parent, id, pos, size, style, name) )
+ return FALSE;
+
#if wxUSE_VALIDATORS
- SetValidator(validator);
+ SetValidator(validator);
#endif
- }
- return rval;
+
+ return TRUE;
+}
+
+bool wxControl::MSWCreateControl(const wxChar *classname,
+ const wxString& label,
+ const wxPoint& pos,
+ const wxSize& size)
+{
+ WXDWORD exstyle;
+ WXDWORD msStyle = MSWGetStyle(GetWindowStyle(), &exstyle);
+
+ return MSWCreateControl(classname, msStyle, pos, size, label, exstyle);
}
bool wxControl::MSWCreateControl(const wxChar *classname,
const wxString& label,
WXDWORD exstyle)
{
- // want3D tells us whether or not the style specified a 3D border.
- // If so, under WIN16 we can use Ctl3D to give it an appropriate style.
- // Sometimes want3D is used to indicate that the non-extended style should have
- // WS_BORDER.
- bool want3D = TRUE;
-
// if no extended style given, determine it ourselves
if ( exstyle == (WXDWORD)-1 )
{
- exstyle = GetExStyle(style, &want3D);
+ exstyle = 0;
+ (void) MSWGetStyle(GetWindowStyle(), &exstyle);
+ }
+
+ // all controls should have this style
+ style |= WS_CHILD;
+
+ // create the control visible if it's currently shown for wxWindows
+ if ( m_isShown )
+ {
+ style |= WS_VISIBLE;
}
- // all controls have these styles (wxWindows creates all controls visible
- // by default)
- style |= WS_CHILD | WS_VISIBLE;
+ int x = pos.x == -1 ? 0 : pos.x,
+ y = pos.y == -1 ? 0 : pos.y,
+ w = size.x == -1 ? 0 : size.x,
+ h = size.y == -1 ? 0 : size.y;
m_hWnd = (WXHWND)::CreateWindowEx
(
classname, // the kind of control to create
label, // the window name
style, // the window style
- pos.x, pos.y, // the window position
- size.x, size.y, // and size
+ x, y, w, h, // the window position and size
GetHwndOf(GetParent()), // parent
(HMENU)GetId(), // child id
wxGetInstance(), // app instance
// controls use the same font and colours as their parent dialog by default
InheritAttributes();
+ // set the size now if no initial size specified
+ if ( w <= 0 || h <= 0 )
+ {
+ SetBestSize(size);
+ }
+
return TRUE;
}
+wxBorder wxControl::GetDefaultBorder() const
+{
+ // we want to automatically give controls a sunken style (confusingly,
+ // it may not really mean sunken at all as we map it to WS_EX_CLIENTEDGE
+ // which is not sunken at all under Windows XP -- rather, just the default)
+ return wxBORDER_SUNKEN;
+}
+
wxSize wxControl::DoGetBestSize() const
{
return wxSize(DEFAULT_ITEM_WIDTH, DEFAULT_ITEM_HEIGHT);
bool wxControl::ProcessCommand(wxCommandEvent& event)
{
-#if WXWIN_COMPATIBILITY
- if ( m_callback )
- {
- (void)(*m_callback)(*this, event);
-
- return TRUE;
- }
- else
-#endif // WXWIN_COMPATIBILITY
-
return GetEventHandler()->ProcessEvent(event);
}
HBRUSH hBrush = ::CreateSolidBrush(wxColourToRGB(GetBackgroundColour()));
HDC hdc = GetHdcOf((*event.GetDC()));
+
+#ifndef __WXWINCE__
int mode = ::SetMapMode(hdc, MM_TEXT);
+#endif
::FillRect(hdc, &rect, hBrush);
::DeleteObject(hBrush);
+
+#ifndef __WXWINCE__
::SetMapMode(hdc, mode);
+#endif
}
WXHBRUSH wxControl::OnCtlColor(WXHDC pDC, WXHWND WXUNUSED(pWnd), WXUINT WXUNUSED(nCtlColor),
#endif // wxUSE_CTL3D
HDC hdc = (HDC)pDC;
- if (GetParent()->GetTransparentBackground())
- SetBkMode(hdc, TRANSPARENT);
- else
- SetBkMode(hdc, OPAQUE);
-
wxColour colBack = GetBackgroundColour();
::SetBkColor(hdc, wxColourToRGB(colBack));
return (WXHBRUSH)brush->GetResourceHandle();
}
-WXDWORD wxControl::GetExStyle(WXDWORD& style, bool *want3D) const
+WXDWORD wxControl::MSWGetStyle(long style, WXDWORD *exstyle) const
{
- WXDWORD exStyle = Determine3DEffects(WS_EX_CLIENTEDGE, want3D);
+ long msStyle = wxWindow::MSWGetStyle(style, exstyle);
- // Even with extended styles, need to combine with WS_BORDER for them to
- // look right.
- if ( *want3D || wxStyleHasBorder(m_windowStyle) )
- style |= WS_BORDER;
+ if ( AcceptsFocus() )
+ {
+ msStyle |= WS_TABSTOP;
+ }
- return exStyle;
+ return msStyle;
}
// ---------------------------------------------------------------------------