#pragma hdrstop
#endif
-#ifndef WX_PRECOMP
-#endif // WX_PRECOMP
-
#include "wx/event.h"
+// ----------------------------------------------------------------------------
+// test events and their handlers
+// ----------------------------------------------------------------------------
-// --------------------------------------------------------------------------
-// test class
-// --------------------------------------------------------------------------
+const wxEventType LegacyEventType = wxNewEventType();
-class EvtHandlerTestCase : public CppUnit::TestCase
+class MyEvent;
+wxDEFINE_EVENT( MyEventType, MyEvent )
+
+class MyEvent : public wxEvent
{
public:
- EvtHandlerTestCase() {}
+ MyEvent() : wxEvent(0, MyEventType) { }
-private:
- CPPUNIT_TEST_SUITE( EvtHandlerTestCase );
- CPPUNIT_TEST( TestConnectCompilation );
- CPPUNIT_TEST( TestEventFunctorCompare );
- CPPUNIT_TEST_SUITE_END();
+ virtual wxEvent *Clone() const { return new MyEvent; }
+};
- void TestConnectCompilation();
- void TestEventFunctorCompare();
+#define EVT_MYEVENT(func) wx__DECLARE_EVT0(MyEventType, &func)
- DECLARE_NO_COPY_CLASS(EvtHandlerTestCase)
+class AnotherEvent : public wxEvent
+{
};
-// register in the unnamed registry so that these tests are run by default
-CPPUNIT_TEST_SUITE_REGISTRATION( EvtHandlerTestCase );
+namespace
+{
-// also include in it's own registry so that these tests can be run alone
-CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( EvtHandlerTestCase, "EvtHandlerTestCase" );
+struct Called
+{
+ Called() { Reset(); }
+
+ void Reset()
+ {
+ function =
+ functor =
+ method =
+ smethod = false;
+ }
+
+ bool function,
+ functor,
+ method,
+ smethod;
+} g_called;
+
+void GlobalOnMyEvent(MyEvent&)
+{
+ g_called.function = true;
+}
-const wxEventType EVT_LEGACY = wxNewEventType();
+void GlobalOnAnotherEvent(AnotherEvent&);
-class MyEvent : public wxEvent
+void GlobalOnIdle(wxIdleEvent&)
+{
+ g_called.function = true;
+}
+
+struct MyFunctor
{
+ void operator()(MyEvent &) { g_called.functor = true; }
};
-wxDEFINE_EVENT( EVT_EVENT, MyEvent )
+struct IdleFunctor
+{
+ void operator()(wxIdleEvent &) { g_called.functor = true; }
+};
+
+class MyHandler : public wxEvtHandler
+{
+public:
+ static void StaticOnMyEvent(MyEvent &) { g_called.smethod = true; }
+ static void StaticOnAnotherEvent(AnotherEvent &);
+ static void StaticOnIdle(wxIdleEvent&) { g_called.smethod = true; }
+
+ void OnMyEvent(MyEvent&) { g_called.method = true; }
+ void OnEvent(wxEvent&) { g_called.method = true; }
+ void OnAnotherEvent(AnotherEvent&);
+ void OnIdle(wxIdleEvent&) { g_called.method = true; }
+};
-// An arbitrary functor:
+// we can also handle events in classes not deriving from wxEvtHandler
+struct MySink
+{
+ void OnMyEvent(MyEvent&) { g_called.method = true; }
+ void OnEvent(wxEvent&) { g_called.method = true; }
+ void OnIdle(wxIdleEvent&) { g_called.method = true; }
+};
-class MyFunctor
+// also test event table compilation
+class MyClassWithEventTable : public wxEvtHandler
{
- public:
- void operator () ( MyEvent & )
- { }
+public:
+ void OnMyEvent(MyEvent&) { g_called.method = true; }
+ void OnEvent(wxEvent&) { g_called.method = true; }
+ void OnAnotherEvent(AnotherEvent&);
+ void OnIdle(wxIdleEvent&) { g_called.method = true; }
- bool operator == ( const MyFunctor & ) const
- { return ( true ); }
+private:
+ DECLARE_EVENT_TABLE()
};
+BEGIN_EVENT_TABLE(MyClassWithEventTable, wxEvtHandler)
+ EVT_IDLE(MyClassWithEventTable::OnIdle)
-class MyHandler : public wxEvtHandler
-{
- public:
- void handleMethod( MyEvent & )
- { }
+ EVT_MYEVENT(MyClassWithEventTable::OnMyEvent)
+ EVT_MYEVENT(MyClassWithEventTable::OnEvent)
- static void handleFunction( MyEvent & )
- { }
+ // this shouldn't compile:
+ //EVT_MYEVENT(MyClassWithEventTable::OnIdle)
+ //EVT_IDLE(MyClassWithEventTable::OnAnotherEvent)
+END_EVENT_TABLE()
- void handleEvent( wxEvent & )
- { }
+} // anonymous namespace
-};
-void EvtHandlerTestCase::TestConnectCompilation()
+// --------------------------------------------------------------------------
+// test class
+// --------------------------------------------------------------------------
+
+class EvtHandlerTestCase : public CppUnit::TestCase
{
- // Test that connecting the 'legacy' events still compiles:
+public:
+ EvtHandlerTestCase() {}
- MyHandler handler;
+private:
+ CPPUNIT_TEST_SUITE( EvtHandlerTestCase );
+ CPPUNIT_TEST( BuiltinConnect );
+ CPPUNIT_TEST( LegacyConnect );
+#if !wxEVENTS_COMPATIBILITY_2_8
+ CPPUNIT_TEST( ConnectFunction );
+ CPPUNIT_TEST( ConnectStaticMethod );
+ CPPUNIT_TEST( ConnectFunctor );
+ CPPUNIT_TEST( ConnectMethod );
+ CPPUNIT_TEST( ConnectMethodUsingBaseEvent );
+ CPPUNIT_TEST( ConnectMethodWithSink );
+ CPPUNIT_TEST( ConnectNonHandler );
+ CPPUNIT_TEST( StaticConnect );
+ CPPUNIT_TEST( InvalidConnect );
+#endif // !wxEVENTS_COMPATIBILITY_2_8
+ CPPUNIT_TEST_SUITE_END();
- handler.Connect( EVT_LEGACY, (wxObjectEventFunction)&MyHandler::handleEvent, NULL, &handler );
- handler.Connect( 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::handleEvent, NULL, &handler );
- handler.Connect( 0, 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::handleEvent, NULL, &handler );
+ void BuiltinConnect();
+ void LegacyConnect();
+#if !wxEVENTS_COMPATIBILITY_2_8
+ void ConnectFunction();
+ void ConnectStaticMethod();
+ void ConnectFunctor();
+ void ConnectMethod();
+ void ConnectMethodUsingBaseEvent();
+ void ConnectMethodWithSink();
+ void ConnectNonHandler();
+ void StaticConnect();
+ void InvalidConnect();
+#endif // !wxEVENTS_COMPATIBILITY_2_8
+
+
+ // these member variables exceptionally don't use "m_" prefix because
+ // they're used so many times
+ MyHandler handler;
+ MyEvent e;
- handler.Disconnect( EVT_LEGACY, (wxObjectEventFunction)&MyHandler::handleEvent, NULL, &handler );
- handler.Disconnect( 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::handleEvent, NULL, &handler );
- handler.Disconnect( 0, 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::handleEvent, NULL, &handler );
+ DECLARE_NO_COPY_CLASS(EvtHandlerTestCase)
+};
+// register in the unnamed registry so that these tests are run by default
+CPPUNIT_TEST_SUITE_REGISTRATION( EvtHandlerTestCase );
+// also include in it's own registry so that these tests can be run alone
+CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( EvtHandlerTestCase, "EvtHandlerTestCase" );
- handler.Connect( EVT_LEGACY, (wxObjectEventFunction)&MyHandler::handleEvent );
- handler.Connect( 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::handleEvent );
- handler.Connect( 0, 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::handleEvent );
+void EvtHandlerTestCase::BuiltinConnect()
+{
+ handler.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle));
+ handler.Disconnect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle));
- handler.Disconnect( EVT_LEGACY, (wxObjectEventFunction)&MyHandler::handleEvent );
- handler.Disconnect( 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::handleEvent );
- handler.Disconnect( 0, 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::handleEvent );
+ handler.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &handler);
+ handler.Disconnect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &handler);
- // Call (and therefore instantiate) all Connect() variants to detect template
- // errors:
+ // using casts like this is even uglier than using wxIdleEventHandler but
+ // it should still continue to work for compatibility
+ handler.Connect(wxEVT_IDLE, (wxObjectEventFunction)(wxEventFunction)&MyHandler::OnIdle);
+ handler.Disconnect(wxEVT_IDLE, (wxObjectEventFunction)(wxEventFunction)&MyHandler::OnIdle);
#if !wxEVENTS_COMPATIBILITY_2_8
+ handler.Connect(wxEVT_IDLE, GlobalOnIdle);
+ handler.Disconnect(wxEVT_IDLE, GlobalOnIdle);
- handler.Connect( EVT_EVENT, &MyHandler::handleFunction );
- handler.Connect( 0, EVT_EVENT, &MyHandler::handleFunction );
- handler.Connect( 0, 0, EVT_EVENT, &MyHandler::handleFunction );
+ IdleFunctor f;
+ handler.Connect(wxEVT_IDLE, f);
+ handler.Disconnect(wxEVT_IDLE, f);
- handler.Disconnect( EVT_EVENT, &MyHandler::handleFunction );
- handler.Disconnect( 0, EVT_EVENT, &MyHandler::handleFunction );
- handler.Disconnect( 0, 0, EVT_EVENT, &MyHandler::handleFunction );
+ handler.Connect(wxEVT_IDLE, &MyHandler::OnIdle);
+ handler.Disconnect(wxEVT_IDLE, &MyHandler::OnIdle);
+ handler.Connect(wxEVT_IDLE, &MyHandler::StaticOnIdle);
+ handler.Disconnect(wxEVT_IDLE, &MyHandler::StaticOnIdle);
+#endif // !wxEVENTS_COMPATIBILITY_2_8
+}
+
+void EvtHandlerTestCase::LegacyConnect()
+{
+ handler.Connect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
+ handler.Connect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
+ handler.Connect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
+ handler.Disconnect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
+ handler.Disconnect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
+ handler.Disconnect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
- handler.Connect( EVT_EVENT, &MyHandler::handleMethod );
- handler.Connect( 0, EVT_EVENT, &MyHandler::handleMethod );
- handler.Connect( 0, 0, EVT_EVENT, &MyHandler::handleMethod );
- handler.Disconnect( EVT_EVENT, &MyHandler::handleMethod );
- handler.Disconnect( 0, EVT_EVENT, &MyHandler::handleMethod );
- handler.Disconnect( 0, 0, EVT_EVENT, &MyHandler::handleMethod );
+ handler.Connect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
+ handler.Connect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
+ handler.Connect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
+ handler.Disconnect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
+ handler.Disconnect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
+ handler.Disconnect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
+}
+#if !wxEVENTS_COMPATIBILITY_2_8
- handler.Connect( EVT_EVENT, &MyHandler::handleMethod, NULL, &handler );
- handler.Connect( 0, EVT_EVENT, &MyHandler::handleMethod, NULL, &handler );
- handler.Connect( 0, 0, EVT_EVENT, &MyHandler::handleMethod, NULL, &handler );
+void EvtHandlerTestCase::ConnectFunction()
+{
+ // function tests
+ handler.Connect( MyEventType, GlobalOnMyEvent );
+ g_called.Reset();
+ handler.ProcessEvent(e);
+ CPPUNIT_ASSERT( g_called.function );
+ handler.Disconnect( MyEventType, GlobalOnMyEvent );
+ g_called.Reset();
+ handler.ProcessEvent(e);
+ CPPUNIT_ASSERT( !g_called.function ); // check that it was disconnected
+
+ handler.Connect( 0, MyEventType, GlobalOnMyEvent );
+ handler.Disconnect( 0, MyEventType, GlobalOnMyEvent );
+
+ handler.Connect( 0, 0, MyEventType, GlobalOnMyEvent );
+ handler.Disconnect( 0, 0, MyEventType, GlobalOnMyEvent );
+}
- handler.Disconnect( EVT_EVENT, &MyHandler::handleMethod, NULL, &handler );
- handler.Disconnect( 0, EVT_EVENT, &MyHandler::handleMethod, NULL, &handler );
- handler.Disconnect( 0, 0, EVT_EVENT, &MyHandler::handleMethod, NULL, &handler );
+void EvtHandlerTestCase::ConnectStaticMethod()
+{
+ // static method tests (this is same as functions but still test it just in
+ // case we hit some strange compiler bugs)
+ handler.Connect( MyEventType, &MyHandler::StaticOnMyEvent );
+ g_called.Reset();
+ handler.ProcessEvent(e);
+ CPPUNIT_ASSERT( g_called.smethod );
+ handler.Disconnect( MyEventType, &MyHandler::StaticOnMyEvent );
+ g_called.Reset();
+ handler.ProcessEvent(e);
+ CPPUNIT_ASSERT( !g_called.smethod );
+
+ handler.Connect( 0, MyEventType, &MyHandler::StaticOnMyEvent );
+ handler.Disconnect( 0, MyEventType, &MyHandler::StaticOnMyEvent );
+
+ handler.Connect( 0, 0, MyEventType, &MyHandler::StaticOnMyEvent );
+ handler.Disconnect( 0, 0, MyEventType, &MyHandler::StaticOnMyEvent );
+}
+void EvtHandlerTestCase::ConnectFunctor()
+{
+ // generalized functor tests
+ MyFunctor functor;
+ handler.Connect( MyEventType, functor );
+ g_called.Reset();
+ handler.ProcessEvent(e);
+ CPPUNIT_ASSERT( g_called.functor );
+ handler.Disconnect( MyEventType, functor );
+ g_called.Reset();
+ handler.ProcessEvent(e);
+ CPPUNIT_ASSERT( !g_called.functor );
- wxEvtHandler::Connect( &handler, EVT_EVENT, &MyHandler::handleMethod, NULL, &handler );
- wxEvtHandler::Connect( &handler, 0, EVT_EVENT, &MyHandler::handleMethod, NULL, &handler );
- wxEvtHandler::Connect( &handler, 0, 0, EVT_EVENT, &MyHandler::handleMethod, NULL, &handler );
+ handler.Connect( 0, MyEventType, functor );
+ handler.Disconnect( 0, MyEventType, functor );
- wxEvtHandler::Disconnect( &handler, EVT_EVENT, &MyHandler::handleMethod, NULL, &handler );
- wxEvtHandler::Disconnect( &handler, 0, EVT_EVENT, &MyHandler::handleMethod, NULL, &handler );
- wxEvtHandler::Disconnect( &handler, 0, 0, EVT_EVENT, &MyHandler::handleMethod, NULL, &handler );
+ handler.Connect( 0, 0, MyEventType, functor );
+ handler.Disconnect( 0, 0, MyEventType, functor );
+}
+void EvtHandlerTestCase::ConnectMethod()
+{
+ // class method tests
+ handler.Connect( MyEventType, &MyHandler::OnMyEvent );
+ g_called.Reset();
+ handler.ProcessEvent(e);
+ CPPUNIT_ASSERT( g_called.method );
+ handler.Disconnect( MyEventType, &MyHandler::OnMyEvent );
+ g_called.Reset();
+ handler.ProcessEvent(e);
+ CPPUNIT_ASSERT( !g_called.method );
+
+ handler.Connect( 0, MyEventType, &MyHandler::OnMyEvent );
+ handler.Disconnect( 0, MyEventType, &MyHandler::OnMyEvent );
+
+ handler.Connect( 0, 0, MyEventType, &MyHandler::OnMyEvent );
+ handler.Disconnect( 0, 0, MyEventType, &MyHandler::OnMyEvent );
+}
+void EvtHandlerTestCase::ConnectMethodUsingBaseEvent()
+{
+ // test connecting a method taking just wxEvent and not MyEvent: this
+ // should work too if we don't need any MyEvent-specific information in the
+ // handler
+ handler.Connect( MyEventType, &MyHandler::OnEvent );
+ g_called.Reset();
+ handler.ProcessEvent(e);
+ CPPUNIT_ASSERT( g_called.method );
+ handler.Disconnect( MyEventType, &MyHandler::OnEvent );
+ g_called.Reset();
+ handler.ProcessEvent(e);
+ CPPUNIT_ASSERT( !g_called.method );
+
+ handler.Connect( 0, MyEventType, &MyHandler::OnEvent );
+ handler.Disconnect( 0, MyEventType, &MyHandler::OnEvent );
+
+ handler.Connect( 0, 0, MyEventType, &MyHandler::OnEvent );
+ handler.Disconnect( 0, 0, MyEventType, &MyHandler::OnEvent );
+}
- MyFunctor functor;
+void EvtHandlerTestCase::ConnectMethodWithSink()
+{
+ handler.Connect( MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
+ handler.Connect( 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
+ handler.Connect( 0, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
- handler.Connect( EVT_EVENT, functor );
- handler.Connect( 0, EVT_EVENT, functor );
- handler.Connect( 0, 0, EVT_EVENT, functor );
+ handler.Disconnect( MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
+ handler.Disconnect( 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
+ handler.Disconnect( 0, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
+}
- handler.Disconnect( EVT_EVENT, functor );
- handler.Disconnect( 0, EVT_EVENT, functor );
- handler.Disconnect( 0, 0, EVT_EVENT, functor );
-#endif
+void EvtHandlerTestCase::ConnectNonHandler()
+{
+ // class method tests for class not derived from wxEvtHandler
+ MySink sink;
+
+ handler.Connect( MyEventType, &MySink::OnMyEvent, NULL, &sink );
+ g_called.Reset();
+ handler.ProcessEvent(e);
+ CPPUNIT_ASSERT( g_called.method );
+ handler.Disconnect( MyEventType, &MySink::OnMyEvent, NULL, &sink );
+ g_called.Reset();
+ handler.ProcessEvent(e);
+ CPPUNIT_ASSERT( !g_called.method );
}
-void EvtHandlerTestCase::TestEventFunctorCompare()
-{
-//#if !wxEVENTS_COMPATIBILITY_2_8
-// MyHandler handler1;
-// wxEventFunctor *connectFunctor = wxNewEventFunctor( EVT_EVENT, &MyHandler::handleMethod, &handler1 );
-// wxEventFunctor *disconnectFunctor = wxNewEventFunctor( EVT_EVENT, &MyHandler::handleMethod, &handler1 );
-// wxEventFunctor *nullFunctor = wxNewEventFunctor( EVT_EVENT, &MyHandler::handleMethod );
-//
-// CPPUNIT_ASSERT( connectFunctor->Matches( *disconnectFunctor ));
-// CPPUNIT_ASSERT( disconnectFunctor->Matches( *connectFunctor ));
-//
-// CPPUNIT_ASSERT( connectFunctor->Matches( *nullFunctor ));
-// CPPUNIT_ASSERT( nullFunctor->Matches( *connectFunctor ));
-//
-// CPPUNIT_ASSERT( disconnectFunctor->Matches( *nullFunctor ));
-// CPPUNIT_ASSERT( nullFunctor->Matches( *disconnectFunctor ));
-//#endif
+void EvtHandlerTestCase::StaticConnect()
+{
+ wxEvtHandler::Connect( &handler, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
+ wxEvtHandler::Connect( &handler, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
+ wxEvtHandler::Connect( &handler, 0, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
+
+ wxEvtHandler::Disconnect( &handler, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
+ wxEvtHandler::Disconnect( &handler, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
+ wxEvtHandler::Disconnect( &handler, 0, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
}
+void EvtHandlerTestCase::InvalidConnect()
+{
+ // these calls shouldn't compile but we unfortunately can't check this
+ // automatically, you need to uncomment them manually and test that
+ // compilation does indeed fail
+ //handler.Connect(MyEventType, GlobalOnAnotherEvent);
+ //IdleFunctor f; handler.Connect(MyEventType, f);
+ //handler.Connect(MyEventType, &MyHandler::StaticOnAnotherEvent);
+ //handler.Connect(MyEventType, &MyHandler::OnAnotherEvent);
+}
+#endif // !wxEVENTS_COMPATIBILITY_2_8