/////////////////////////////////////////////////////////////////////////////
-// Name: dc.cpp
+// Name: src/mac/carbon/dccg.cpp
// Purpose: wxDC class
// Author: Stefan Csomor
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#if wxMAC_USE_CORE_GRAPHICS
-#include "wx/app.h"
+#ifndef WX_PRECOMP
+ #include "wx/log.h"
+ #include "wx/app.h"
+ #include "wx/dcmemory.h"
+ #include "wx/dcprint.h"
+ #include "wx/region.h"
+ #include "wx/image.h"
+#endif
+
#include "wx/mac/uma.h"
-#include "wx/dcmemory.h"
-#include "wx/dcprint.h"
-#include "wx/region.h"
-#include "wx/image.h"
-#include "wx/log.h"
#ifdef __MSL__
#if __MSL__ >= 0x6000
#include "math.h"
// in case our functions were defined outside std, we make it known all the same
- namespace std { }
+ namespace std { }
using namespace std ;
#endif
#endif
IMPLEMENT_ABSTRACT_CLASS(wxDC, wxObject)
+#ifndef wxMAC_USE_CORE_GRAPHICS_BLEND_MODES
+#define wxMAC_USE_CORE_GRAPHICS_BLEND_MODES 0
+#endif
+
+#if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4
+typedef float CGFloat ;
+#endif
+
//-----------------------------------------------------------------------------
// constants
//-----------------------------------------------------------------------------
#endif
#endif
-const double RAD2DEG = 180.0 / M_PI;
+const double RAD2DEG = 180.0 / M_PI;
const short kEmulatedMode = -1 ;
const short kUnsupportedMode = -2 ;
extern TECObjectRef s_TECNativeCToUnicode ;
-// TODO Update
+// TODO: update
// The textctrl implementation still needs that (needs what?) for the non-HIView implementation
//
wxMacWindowClipper::wxMacWindowClipper( const wxWindow* win ) :
- wxMacPortSaver( (GrafPtr) GetWindowPort((WindowRef) win->MacGetTopLevelWindowRef()) )
+ wxMacPortSaver( (GrafPtr) GetWindowPort( (WindowRef) win->MacGetTopLevelWindowRef() ) )
{
- m_newPort = (GrafPtr) GetWindowPort((WindowRef) win->MacGetTopLevelWindowRef()) ;
+ m_newPort = (GrafPtr) GetWindowPort( (WindowRef) win->MacGetTopLevelWindowRef() ) ;
m_formerClip = NewRgn() ;
m_newClip = NewRgn() ;
GetClip( m_formerClip ) ;
if ( win->GetPeer() )
{
int x = 0 , y = 0;
- win->MacWindowToRootWindow( &x,&y ) ;
+ win->MacWindowToRootWindow( &x, &y ) ;
+
// get area including focus rect
CopyRgn( (RgnHandle) ((wxWindow*)win)->MacGetVisibleRegion(true).GetWXHRGN() , m_newClip ) ;
if ( !EmptyRgn( m_newClip ) )
}
}
-wxMacWindowClipper::~wxMacWindowClipper()
+wxMacWindowClipper::~wxMacWindowClipper()
{
SetPort( m_newPort ) ;
SetClip( m_formerClip ) ;
wxMacWindowClipper( win )
{
// the port is already set at this point
- m_newPort = (GrafPtr) GetWindowPort((WindowRef) win->MacGetTopLevelWindowRef()) ;
+ m_newPort = (GrafPtr) GetWindowPort( (WindowRef) win->MacGetTopLevelWindowRef() ) ;
GetThemeDrawingState( &m_themeDrawingState ) ;
}
-wxMacWindowStateSaver::~wxMacWindowStateSaver()
+wxMacWindowStateSaver::~wxMacWindowStateSaver()
{
SetPort( m_newPort ) ;
SetThemeDrawingState( m_themeDrawingState , true ) ;
CGPathMoveToPoint( m_path , NULL , x1 , y1 ) ;
}
-void wxMacCGPath::AddLineToPoint( wxCoord x1 , wxCoord y1 )
+void wxMacCGPath::AddLineToPoint( wxCoord x1 , wxCoord y1 )
{
CGPathAddLineToPoint( m_path , NULL , x1 , y1 ) ;
}
CGPathCloseSubpath( m_path ) ;
}
-CGPathRef wxMacCGPath::GetPath() const
+CGPathRef wxMacCGPath::GetPath() const
{
return m_path ;
}
-wxMacCGContext::wxMacCGContext( CGrafPtr port )
+wxMacCGContext::wxMacCGContext( CGrafPtr port )
{
m_qdPort = port ;
m_cgContext = NULL ;
m_cgContext = NULL ;
}
-wxMacCGContext::~wxMacCGContext()
+wxMacCGContext::~wxMacCGContext()
{
if ( m_cgContext )
{
// ClipCGContextToRegion ( m_cgContext, &bounds , (RgnHandle) dc->m_macCurrentClipRgn ) ;
}
-void wxMacCGContext::StrokePath( const wxGraphicPath *p )
+void wxMacCGContext::StrokePath( const wxGraphicPath *p )
{
const wxMacCGPath* path = dynamic_cast< const wxMacCGPath*>( p ) ;
CGContextAddPath( m_cgContext , path->GetPath() ) ;
CGContextStrokePath( m_cgContext ) ;
}
-void wxMacCGContext::DrawPath( const wxGraphicPath *p , int fillStyle )
+void wxMacCGContext::DrawPath( const wxGraphicPath *p , int fillStyle )
{
const wxMacCGPath* path = dynamic_cast< const wxMacCGPath*>( p ) ;
CGPathDrawingMode mode = m_mode ;
CGContextDrawPath( m_cgContext , mode ) ;
}
-void wxMacCGContext::FillPath( const wxGraphicPath *p , const wxColor &fillColor , int fillStyle )
+void wxMacCGContext::FillPath( const wxGraphicPath *p , const wxColor &fillColor , int fillStyle )
{
const wxMacCGPath* path = dynamic_cast< const wxMacCGPath*>( p ) ;
CGContextSaveGState( m_cgContext ) ;
-
+
RGBColor col = MAC_WXCOLORREF( fillColor.GetPixel() ) ;
CGContextSetRGBFillColor( m_cgContext , col.red / 65536.0 , col.green / 65536.0 , col.blue / 65536.0 , 1.0 ) ;
CGPathDrawingMode mode = kCGPathFill ;
if ( fillStyle == wxODDEVEN_RULE )
mode = kCGPathEOFill ;
-
+
CGContextBeginPath( m_cgContext ) ;
CGContextAddPath( m_cgContext , path->GetPath() ) ;
CGContextClosePath( m_cgContext ) ;
CGContextDrawPath( m_cgContext , mode ) ;
-
+
CGContextRestoreGState( m_cgContext ) ;
}
-
-wxGraphicPath* wxMacCGContext::CreatePath()
-{
+
+wxGraphicPath* wxMacCGContext::CreatePath()
+{
// make sure that we now have a real cgref, before doing
// anything with paths
CGContextRef cg = GetNativeContext() ;
cg = NULL ;
- return new wxMacCGPath() ;
+ return new wxMacCGPath() ;
}
// in case we only got a QDPort only create a cgref now
-CGContextRef wxMacCGContext::GetNativeContext()
-{
+CGContextRef wxMacCGContext::GetNativeContext()
+{
if ( m_cgContext == NULL )
{
Rect bounds ;
CGContextTranslateCTM( m_cgContext , 0 , bounds.bottom - bounds.top ) ;
CGContextScaleCTM( m_cgContext , 1 , -1 ) ;
-
+
CGContextSaveGState( m_cgContext ) ;
SetPen( m_pen ) ;
SetBrush( m_brush ) ;
}
- return m_cgContext ;
+ return m_cgContext ;
}
-void wxMacCGContext::SetNativeContext( CGContextRef cg )
-{
+void wxMacCGContext::SetNativeContext( CGContextRef cg )
+{
// we allow either setting or clearing but not replacing
wxASSERT( m_cgContext == NULL || cg == NULL ) ;
if ( cg )
CGContextSaveGState( cg ) ;
- m_cgContext = cg ;
+ m_cgContext = cg ;
}
#pragma mark -
Init( (CGImageRef) bmp->CGImageCreate() , transform ) ;
}
-
+
// ImagePattern takes ownership of CGImageRef passed in
ImagePattern( CGImageRef image , CGAffineTransform transform )
{
Init( image , transform ) ;
}
-
+
virtual void Render( CGContextRef ctxRef )
{
if (m_image != NULL)
m_image = image ;
if ( m_image )
{
- m_imageBounds = CGRectMake( 0.0, 0.0, (float)CGImageGetWidth( m_image ), (float)CGImageGetHeight( m_image ) ) ;
- m_patternRef = CGPatternCreate( this , m_imageBounds, transform ,
- m_imageBounds.size.width, m_imageBounds.size.height,
- kCGPatternTilingNoDistortion, true , &wxMacCGPattern::ms_Callbacks ) ;
+ m_imageBounds = CGRectMake( 0.0, 0.0, (CGFloat)CGImageGetWidth( m_image ), (CGFloat)CGImageGetHeight( m_image ) ) ;
+ m_patternRef = CGPatternCreate(
+ this , m_imageBounds, transform ,
+ m_imageBounds.size.width, m_imageBounds.size.height,
+ kCGPatternTilingNoDistortion, true , &wxMacCGPattern::ms_Callbacks ) ;
}
}
- ~ImagePattern()
+ virtual ~ImagePattern()
{
if ( m_image )
CGImageRelease( m_image ) ;
}
- CGImageRef m_image ;
- CGRect m_imageBounds ;
+ CGImageRef m_image ;
+ CGRect m_imageBounds ;
} ;
class HatchPattern : public wxMacCGPattern
{
m_hatch = hatchstyle ;
m_imageBounds = CGRectMake( 0.0, 0.0, 8.0 , 8.0 ) ;
- m_patternRef = CGPatternCreate( this , m_imageBounds, transform ,
- m_imageBounds.size.width, m_imageBounds.size.height,
- kCGPatternTilingNoDistortion, false , &wxMacCGPattern::ms_Callbacks ) ;
+ m_patternRef = CGPatternCreate(
+ this , m_imageBounds, transform ,
+ m_imageBounds.size.width, m_imageBounds.size.height,
+ kCGPatternTilingNoDistortion, false , &wxMacCGPattern::ms_Callbacks ) ;
}
-
+
void StrokeLineSegments( CGContextRef ctxRef , const CGPoint pts[] , size_t count )
{
#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
{
CGPoint pts[] =
{
- { 8.0 , 0.0 } , { 0.0 , 8.0 }
+ { 8.0 , 0.0 } , { 0.0 , 8.0 }
};
StrokeLineSegments( ctxRef , pts , 2 ) ;
}
{
CGPoint pts[] =
{
- { 0.0 , 0.0 } , { 8.0 , 8.0 } ,
- { 8.0 , 0.0 } , { 0.0 , 8.0 }
+ { 0.0 , 0.0 } , { 8.0 , 8.0 } ,
+ { 8.0 , 0.0 } , { 0.0 , 8.0 }
};
StrokeLineSegments( ctxRef , pts , 4 ) ;
}
{
CGPoint pts[] =
{
- { 0.0 , 0.0 } , { 8.0 , 8.0 }
+ { 0.0 , 0.0 } , { 8.0 , 8.0 }
};
StrokeLineSegments( ctxRef , pts , 2 ) ;
}
{
CGPoint pts[] =
{
- { 0.0 , 4.0 } , { 8.0 , 4.0 } ,
- { 4.0 , 0.0 } , { 4.0 , 8.0 } ,
+ { 0.0 , 4.0 } , { 8.0 , 4.0 } ,
+ { 4.0 , 0.0 } , { 4.0 , 8.0 } ,
};
StrokeLineSegments( ctxRef , pts , 4 ) ;
}
{
CGPoint pts[] =
{
- { 0.0 , 4.0 } , { 8.0 , 4.0 } ,
+ { 0.0 , 4.0 } , { 8.0 , 4.0 } ,
};
StrokeLineSegments( ctxRef , pts , 2 ) ;
}
{
CGPoint pts[] =
{
- { 4.0 , 0.0 } , { 4.0 , 8.0 } ,
+ { 4.0 , 0.0 } , { 4.0 , 8.0 } ,
};
StrokeLineSegments( ctxRef , pts , 2 ) ;
}
break;
}
}
-
+
protected :
- ~HatchPattern() {}
+ virtual ~HatchPattern() {}
CGRect m_imageBounds ;
int m_hatch ;
-} ;
+};
#pragma mark -
bool fill = m_brush.GetStyle() != wxTRANSPARENT ;
bool stroke = pen.GetStyle() != wxTRANSPARENT ;
-
+
#if 0
- // we can benchmark performance, should go into a setting later
+ // we can benchmark performance; should go into a setting eventually
CGContextSetShouldAntialias( m_cgContext , false ) ;
#endif
if ( stroke )
{
- RGBColor col = MAC_WXCOLORREF( pen.GetColour().GetPixel() ) ;
- CGContextSetRGBStrokeColor( m_cgContext , col.red / 65536.0 , col.green / 65536.0 , col.blue / 65536.0 , 1.0 ) ;
+ CGContextSetRGBStrokeColor( m_cgContext , pen.GetColour().Red() / 255.0 , pen.GetColour().Green() / 255.0 ,
+ pen.GetColour().Blue() / 255.0 , pen.GetColour().Alpha() / 255.0 ) ;
- // TODO * m_dc->m_scaleX
- float penWidth = pen.GetWidth();
+ // TODO: * m_dc->m_scaleX
+ CGFloat penWidth = pen.GetWidth();
if (penWidth <= 0.0)
penWidth = 0.1;
CGContextSetLineWidth( m_cgContext , penWidth ) ;
-
+
CGLineCap cap ;
switch ( pen.GetCap() )
{
default :
join = kCGLineJoinMiter ;
- break;
+ break;
}
m_mode = kCGPathStroke ;
int count = 0 ;
-
- const float *lengths = NULL ;
- float *userLengths = NULL ;
- const float dashUnit = penWidth < 1.0 ? 1.0 : penWidth;
-
- const float dotted[] = { dashUnit , dashUnit + 2.0 };
- const float short_dashed[] = { 9.0 , 6.0 };
- const float dashed[] = { 19.0 , 9.0 };
- const float dotted_dashed[] = { 9.0 , 6.0 , 3.0 , 3.0 };
+ const CGFloat *lengths = NULL ;
+ CGFloat *userLengths = NULL ;
+
+ const CGFloat dashUnit = penWidth < 1.0 ? 1.0 : penWidth;
+
+ const CGFloat dotted[] = { dashUnit , dashUnit + 2.0 };
+ const CGFloat short_dashed[] = { 9.0 , 6.0 };
+ const CGFloat dashed[] = { 19.0 , 9.0 };
+ const CGFloat dotted_dashed[] = { 9.0 , 6.0 , 3.0 , 3.0 };
switch ( pen.GetStyle() )
{
count = pen.GetDashes( &dashes ) ;
if ((dashes != NULL) && (count > 0))
{
- userLengths = new float[count] ;
- for( int i = 0 ; i < count ; ++i )
+ userLengths = new CGFloat[count] ;
+ for ( int i = 0 ; i < count ; ++i )
{
userLengths[i] = dashes[i] * dashUnit ;
case wxSTIPPLE :
{
- float alphaArray[1] = { 1.0 } ;
+ CGFloat alphaArray[1] = { 1.0 } ;
wxBitmap* bmp = pen.GetStipple() ;
- if ( bmp && bmp->Ok() )
+ if ( bmp && bmp->Ok() )
{
wxMacCFRefHolder<CGColorSpaceRef> patternSpace( CGColorSpaceCreatePattern( NULL ) ) ;
CGContextSetStrokeColorSpace( m_cgContext , patternSpace ) ;
wxMacCFRefHolder<CGColorSpaceRef> patternSpace( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) ) ;
CGContextSetStrokeColorSpace( m_cgContext , patternSpace ) ;
wxMacCFRefHolder<CGPatternRef> pattern( *( new HatchPattern( pen.GetStyle() , CGContextGetCTM( m_cgContext ) ) ) );
-
- RGBColor col = MAC_WXCOLORREF( pen.GetColour().GetPixel() ) ;
- float colorArray[4] = { col.red / 65536.0 , col.green / 65536.0 , col.blue / 65536.0 , 1.0 } ;
-
+
+ CGFloat colorArray[4] = { pen.GetColour().Red() / 255.0 , pen.GetColour().Green() / 255.0 ,
+ pen.GetColour().Blue() / 255.0 , pen.GetColour().Alpha() / 255.0 } ;
+
CGContextSetStrokePattern( m_cgContext, pattern , colorArray ) ;
}
- break ;
+ break ;
}
if ((lengths != NULL) && (count > 0))
// force the line cap, otherwise we get artifacts (overlaps) and just solid lines
cap = kCGLineCapButt ;
}
- else
+ else
{
CGContextSetLineDash( m_cgContext , 0 , NULL , 0 ) ;
}
{
if ( brush.GetStyle() == wxSOLID )
{
- RGBColor col = MAC_WXCOLORREF( brush.GetColour().GetPixel() ) ;
- CGContextSetRGBFillColor( m_cgContext , col.red / 65536.0 , col.green / 65536.0 , col.blue / 65536.0 , 1.0 ) ;
+ CGContextSetRGBFillColor( m_cgContext , brush.GetColour().Red() / 255.0 , brush.GetColour().Green() / 255.0 ,
+ brush.GetColour().Blue() / 255.0 , brush.GetColour().Alpha() / 255.0 ) ;
}
else if ( brush.IsHatch() )
{
CGContextSetFillColorSpace( m_cgContext , patternSpace ) ;
wxMacCFRefHolder<CGPatternRef> pattern( *( new HatchPattern( brush.GetStyle() , CGContextGetCTM( m_cgContext ) ) ) );
- RGBColor col = MAC_WXCOLORREF( brush.GetColour().GetPixel() ) ;
- float colorArray[4] = { col.red / 65536.0 , col.green / 65536.0 , col.blue / 65536.0 , 1.0 } ;
-
+ CGFloat colorArray[4] = { brush.GetColour().Red() / 255.0 , brush.GetColour().Green() / 255.0 ,
+ brush.GetColour().Blue() / 255.0 , brush.GetColour().Alpha() / 255.0 } ;
+
CGContextSetFillPattern( m_cgContext, pattern , colorArray ) ;
}
else
{
// now brush is a bitmap
- float alphaArray[1] = { 1.0 } ;
+ CGFloat alphaArray[1] = { 1.0 } ;
wxBitmap* bmp = brush.GetStipple() ;
- if ( bmp && bmp->Ok() )
+ if ( bmp && bmp->Ok() )
{
wxMacCFRefHolder<CGColorSpaceRef> patternSpace( CGColorSpaceCreatePattern( NULL ) ) ;
CGContextSetFillColorSpace( m_cgContext , patternSpace ) ;
}
}
-void AddEllipticArcToPath(CGContextRef c, CGPoint center, float a, float b, float fromDegree , float toDegree )
+void AddEllipticArcToPath(CGContextRef c, CGPoint center, CGFloat a, CGFloat b, CGFloat fromDegree , CGFloat toDegree )
{
CGContextSaveGState(c);
CGContextTranslateCTM(c, center.x, center.y);
CGContextAddArc(c, 0, 0, 1, DegToRad(fromDegree), DegToRad(toDegree), 0);
CGContextClosePath(c);
CGContextRestoreGState(c);
-}
+}
-void AddRoundedRectToPath(CGContextRef c, CGRect rect, float ovalWidth,
- float ovalHeight)
+void AddRoundedRectToPath(CGContextRef c, CGRect rect, CGFloat ovalWidth,
+ CGFloat ovalHeight)
{
- float fw, fh;
- if (ovalWidth == 0 || ovalHeight == 0)
+ CGFloat fw, fh;
+ if (ovalWidth == 0 || ovalHeight == 0)
{
CGContextAddRect(c, rect);
return;
CGContextSaveGState(c);
CGContextTranslateCTM(c, CGRectGetMinX(rect), CGRectGetMinY(rect));
CGContextScaleCTM(c, ovalWidth, ovalHeight);
+
fw = CGRectGetWidth(rect) / ovalWidth;
fh = CGRectGetHeight(rect) / ovalHeight;
- CGContextMoveToPoint(c, fw, fh/2);
- CGContextAddArcToPoint(c, fw, fh, fw/2, fh, 1);
- CGContextAddArcToPoint(c, 0, fh, 0, fh/2, 1);
- CGContextAddArcToPoint(c, 0, 0, fw/2, 0, 1);
- CGContextAddArcToPoint(c, fw, 0, fw, fh/2, 1);
+
+ CGContextMoveToPoint(c, fw, fh / 2);
+ CGContextAddArcToPoint(c, fw, fh, fw / 2, fh, 1);
+ CGContextAddArcToPoint(c, 0, fh, 0, fh / 2, 1);
+ CGContextAddArcToPoint(c, 0, 0, fw / 2, 0, 1);
+ CGContextAddArcToPoint(c, fw, 0, fw, fh / 2, 1);
CGContextClosePath(c);
CGContextRestoreGState(c);
-}
+}
+
+#pragma mark -
wxDC::wxDC()
{
- m_ok = false;
+ m_ok = false ;
m_colour = true;
m_mm_to_pix_x = mm2pt;
m_mm_to_pix_y = mm2pt;
m_userScaleY = 1.0;
m_scaleX = 1.0;
m_scaleY = 1.0;
- m_needComputeScaleX = false;
+ m_needComputeScaleX =
m_needComputeScaleY = false;
- m_ok = false ;
m_macPort = 0 ;
- m_macLocalOrigin.x = m_macLocalOrigin.y = 0 ;
+ m_macLocalOrigin.x =
+ m_macLocalOrigin.y = 0 ;
m_pen = *wxBLACK_PEN;
m_font = *wxNORMAL_FONT;
m_macATSUIStyle = NULL ;
}
- delete m_graphicContext ;
+ delete m_graphicContext ;
}
void wxDC::DoDrawBitmap( const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask )
CGContextRef cg = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
CGRect r = CGRectMake( 00 , 00 , ww , hh ) ;
- CGContextSaveGState( cg );
+ CGContextSaveGState( cg );
CGContextTranslateCTM( cg, xx , yy + hh );
CGContextScaleCTM( cg, 1, -1 );
PlotIconRefInContext( cg , &r , kAlignNone , kTransformNone ,
// we have to update the context as well
}
-void wxDC::DoSetClippingRegionAsRegion( const wxRegion ®ion )
+void wxDC::DoSetClippingRegionAsRegion( const wxRegion ®ion )
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoSetClippingRegionAsRegion - invalid DC") );
// CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ;
CGContextRef cgContext = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
- CGContextRestoreGState( cgContext );
+ CGContextRestoreGState( cgContext );
CGContextSaveGState( cgContext );
m_graphicContext->SetPen( m_pen ) ;
int wxDC::GetDepth() const
{
- return 32 ;
+ return 32;
}
void wxDC::ComputeScaleAndOrigin()
wxPen pen( GetPen() );
m_pen = wxNullPen;
- SetPen(pen);
+ SetPen( pen );
}
}
// we have to compensate for moved device origins etc. otherwise patterned pens are standing still
// eg when using a wxScrollWindow and scrolling around
CGContextRef cgContext = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
- int origX = XLOG2DEVMAC(0) ;
- int origY = YLOG2DEVMAC(0) ;
+ int origX = XLOG2DEVMAC( 0 ) ;
+ int origY = YLOG2DEVMAC( 0 ) ;
CGContextTranslateCTM( cgContext, origX, origY );
m_graphicContext->SetPen( m_pen ) ;
CGContextTranslateCTM( cgContext, -origX, -origY );
{
if (m_backgroundBrush == brush)
return;
-
+
m_backgroundBrush = brush;
if (!m_backgroundBrush.Ok())
return;
return;
m_logicalFunction = function ;
+#if wxMAC_USE_CORE_GRAPHICS_BLEND_MODES
+ CGContextRef cgContext = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
+ if ( m_logicalFunction == wxCOPY )
+ CGContextSetBlendMode( cgContext, kCGBlendModeNormal ) ;
+ else if ( m_logicalFunction == wxINVERT )
+ CGContextSetBlendMode( cgContext, kCGBlendModeExclusion ) ;
+ else
+ CGContextSetBlendMode( cgContext, kCGBlendModeNormal ) ;
+#endif
}
extern bool wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y,
RGBColor colour;
// NB: GetCPixel is a deprecated QD call, and a slow one at that
- GetCPixel(
- XLOG2DEVMAC(x) + m_macLocalOriginInPort.x - m_macLocalOrigin.x,
+ GetCPixel(
+ XLOG2DEVMAC(x) + m_macLocalOriginInPort.x - m_macLocalOrigin.x,
YLOG2DEVMAC(y) + m_macLocalOriginInPort.y - m_macLocalOrigin.y, &colour );
// convert from Mac colour to wx
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoDrawLine - invalid DC") );
+#if !wxMAC_USE_CORE_GRAPHICS_BLEND_MODES
if ( m_logicalFunction != wxCOPY )
return ;
+#endif
wxCoord xx1 = XLOG2DEVMAC(x1) ;
wxCoord yy1 = YLOG2DEVMAC(y1) ;
if ( m_logicalFunction != wxCOPY )
return ;
-
+
int w = 0, h = 0;
GetSize( &w, &h );
CGContextScaleCTM( ctx , 1 , -1 ) ;
if ( fill )
CGContextMoveToPoint( ctx , 0 , 0 ) ;
- CGContextAddArc( ctx, 0, 0 , rad , DegToRad(sa), DegToRad(ea), 0);
+ CGContextAddArc( ctx, 0, 0 , rad , DegToRad(sa), DegToRad(ea), 0 );
if ( fill )
CGContextAddLineToPoint( ctx , 0 , 0 ) ;
CGContextRestoreGState( ctx ) ;
CGContextRef ctx = mctx->GetNativeContext() ;
CGContextSaveGState( ctx ) ;
- CGContextTranslateCTM( ctx, xx + ww / 2, yy + hh / 2);
+ CGContextTranslateCTM( ctx, xx + ww / 2, yy + hh / 2 );
CGContextScaleCTM( ctx , 1 * ww / 2 , -1 * hh / 2 ) ;
if ( fill )
CGContextMoveToPoint( ctx , 0 , 0 ) ;
- CGContextAddArc( ctx, 0, 0, 1, DegToRad(sa), DegToRad(ea), 0);
+ CGContextAddArc( ctx, 0, 0, 1, DegToRad( sa ), DegToRad( ea ), 0 );
if ( fill )
CGContextAddLineToPoint( ctx , 0 , 0 ) ;
CGContextRestoreGState( ctx ) ;
- CGContextDrawPath( ctx , mctx->GetDrawingMode() ) ;
+ CGContextDrawPath( ctx , mctx->GetDrawingMode() ) ;
}
void wxDC::DoDrawPoint( wxCoord x, wxCoord y )
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoDrawLines - invalid DC") );
+#if !wxMAC_USE_CORE_GRAPHICS_BLEND_MODES
if ( m_logicalFunction != wxCOPY )
return ;
+#endif
wxCoord x1, x2 , y1 , y2 ;
x1 = XLOG2DEVMAC(points[0].x + xoffset);
if ( m_logicalFunction != wxCOPY )
return ;
-
+
wxGraphicPath* path = m_graphicContext->CreatePath() ;
-
+
wxList::compatibility_iterator node = points->GetFirst();
if (node == wxList::compatibility_iterator())
// empty list
return;
-
+
wxPoint *p = (wxPoint *)node->GetData();
-
+
wxCoord x1 = p->x;
wxCoord y1 = p->y;
-
+
node = node->GetNext();
p = (wxPoint *)node->GetData();
-
+
wxCoord x2 = p->x;
wxCoord y2 = p->y;
wxCoord cx1 = ( x1 + x2 ) / 2;
wxCoord cy1 = ( y1 + y2 ) / 2;
-
- path->MoveToPoint( XLOG2DEVMAC( x1 ) , XLOG2DEVMAC( y1 ) ) ;
- path->AddLineToPoint( XLOG2DEVMAC( cx1 ) , XLOG2DEVMAC( cy1 ) ) ;
-
+
+ path->MoveToPoint( XLOG2DEVMAC( x1 ) , YLOG2DEVMAC( y1 ) ) ;
+ path->AddLineToPoint( XLOG2DEVMAC( cx1 ) , YLOG2DEVMAC( cy1 ) ) ;
+
#if !wxUSE_STL
while ((node = node->GetNext()) != NULL)
#else
wxCoord cx4 = (x1 + x2) / 2;
wxCoord cy4 = (y1 + y2) / 2;
- path->AddQuadCurveToPoint( XLOG2DEVMAC( x1 ) , XLOG2DEVMAC( y1 ) ,
- XLOG2DEVMAC( cx4 ) , XLOG2DEVMAC( cy4 ) ) ;
+ path->AddQuadCurveToPoint(
+ XLOG2DEVMAC( x1 ) , YLOG2DEVMAC( y1 ) ,
+ XLOG2DEVMAC( cx4 ) , YLOG2DEVMAC( cy4 ) ) ;
cx1 = cx4;
cy1 = cy4;
}
-
- path->AddLineToPoint( XLOG2DEVMAC( x2 ) , XLOG2DEVMAC( y2 ) ) ;
-
+
+ path->AddLineToPoint( XLOG2DEVMAC( x2 ) , YLOG2DEVMAC( y2 ) ) ;
+
m_graphicContext->StrokePath( path ) ;
delete path ;
}
wxCoord x1, x2 , y1 , y2 ;
x2 = x1 = XLOG2DEVMAC(points[0].x + xoffset);
y2 = y1 = YLOG2DEVMAC(points[0].y + yoffset);
-
+
wxGraphicPath* path = m_graphicContext->CreatePath() ;
path->MoveToPoint( x1 , y1 ) ;
for (int i = 1; i < n; i++)
wxMacCGContext* mctx = ((wxMacCGContext*) m_graphicContext) ;
CGContextRef ctx = mctx->GetNativeContext() ;
- AddRoundedRectToPath( ctx , CGRectMake( xx , yy , ww , hh ) , 16 ,16 ) ;
+ AddRoundedRectToPath( ctx , CGRectMake( xx , yy , ww , hh ) , radius , radius ) ;
CGContextDrawPath( ctx , mctx->GetDrawingMode() ) ;
}
wxCoord yy = YLOG2DEVMAC(y);
wxCoord ww = m_signX * XLOG2DEVREL(width);
wxCoord hh = m_signY * YLOG2DEVREL(height);
+
// CMB: draw nothing if transformed w or h is 0
if (ww == 0 || hh == 0)
return;
wxMacCGContext* mctx = ((wxMacCGContext*) m_graphicContext) ;
CGContextRef ctx = mctx->GetNativeContext() ;
CGContextSaveGState( ctx ) ;
- CGContextTranslateCTM( ctx, xx + ww / 2, yy + hh / 2);
+ CGContextTranslateCTM( ctx, xx + ww / 2, yy + hh / 2 );
CGContextScaleCTM( ctx , ww / 2 , hh / 2 ) ;
- CGContextAddArc( ctx, 0, 0, 1, 0 , 2 * M_PI , 0);
+ CGContextAddArc( ctx, 0, 0, 1, 0 , 2 * M_PI , 0 );
CGContextRestoreGState( ctx ) ;
CGContextDrawPath( ctx , mctx->GetDrawingMode() ) ;
}
-bool wxDC::CanDrawBitmap(void) const
+bool wxDC::CanDrawBitmap() const
{
return true ;
}
-bool wxDC::DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
- wxDC *source, wxCoord xsrc, wxCoord ysrc, int logical_func , bool useMask,
- wxCoord xsrcMask, wxCoord ysrcMask )
+bool wxDC::DoBlit(
+ wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
+ wxDC *source, wxCoord xsrc, wxCoord ysrc, int logical_func , bool useMask,
+ wxCoord xsrcMask, wxCoord ysrcMask )
{
wxCHECK_MSG( Ok(), false, wxT("wxDC(cg)::DoBlit - invalid DC") );
wxCHECK_MSG( source->Ok(), false, wxT("wxDC(cg)::DoBlit - invalid source DC") );
}
wxCoord yysrc = source->YLOG2DEVMAC(ysrc) ;
- wxCoord xxsrc = source->XLOG2DEVMAC(xsrc) ;
- wxCoord wwsrc = source->XLOG2DEVREL(width ) ;
+ wxCoord xxsrc = source->XLOG2DEVMAC(xsrc) ;
+ wxCoord wwsrc = source->XLOG2DEVREL(width) ;
wxCoord hhsrc = source->YLOG2DEVREL(height) ;
-
+
wxCoord yydest = YLOG2DEVMAC(ydest) ;
wxCoord xxdest = XLOG2DEVMAC(xdest) ;
- wxCoord wwdest = XLOG2DEVREL(width ) ;
+ wxCoord wwdest = XLOG2DEVREL(width) ;
wxCoord hhdest = YLOG2DEVREL(height) ;
-
+
wxMemoryDC* memdc = dynamic_cast<wxMemoryDC*>(source) ;
if ( memdc && logical_func == wxCOPY )
{
wxCoord bmpwidth = blit.GetWidth();
wxCoord bmpheight = blit.GetHeight();
-
+
if ( xxsrc != 0 || yysrc != 0 || bmpwidth != wwsrc || bmpheight != hhsrc )
{
wwsrc = wxMin( wwsrc , bmpwidth - xxsrc ) ;
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoDrawRotatedText - invalid DC") );
wxCHECK_RET( m_macATSUIStyle != NULL, wxT("wxDC(cg)::DoDrawRotatedText - no valid font set") );
- if ( str.Length() == 0 )
+ if ( str.length() == 0 )
return ;
if ( m_logicalFunction != wxCOPY )
return ;
OSStatus status = noErr ;
ATSUTextLayout atsuLayout ;
- UniCharCount chars = str.Length() ;
+ UniCharCount chars = str.length() ;
UniChar* ubuf = NULL ;
#if SIZEOF_WCHAR_T == 4
&chars , (ATSUStyle*) &m_macATSUIStyle , &atsuLayout ) ;
wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the rotated text") );
-
+
status = ::ATSUSetTransientFontMatching( atsuLayout , true ) ;
wxASSERT_MSG( status == noErr , wxT("couldn't setup transient font matching") );
-
+
int iAngle = int( angle );
if ( abs(iAngle) > 0 )
{
&textBefore , &textAfter, &ascent , &descent );
wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") );
-
+
Rect rect ;
-
+
if ( m_backgroundMode == wxSOLID )
{
wxGraphicPath* path = m_graphicContext->CreatePath() ;
- path->MoveToPoint(
- drawX ,
- drawY ) ;
- path->AddLineToPoint(
- (int) (drawX + sin(angle / RAD2DEG) * FixedToInt(ascent + descent)) ,
+ path->MoveToPoint( drawX , drawY ) ;
+ path->AddLineToPoint(
+ (int) (drawX + sin(angle / RAD2DEG) * FixedToInt(ascent + descent)) ,
(int) (drawY + cos(angle / RAD2DEG) * FixedToInt(ascent + descent)) ) ;
- path->AddLineToPoint(
+ path->AddLineToPoint(
(int) (drawX + sin(angle / RAD2DEG) * FixedToInt(ascent + descent ) + cos(angle / RAD2DEG) * FixedToInt(textAfter)) ,
(int) (drawY + cos(angle / RAD2DEG) * FixedToInt(ascent + descent) - sin(angle / RAD2DEG) * FixedToInt(textAfter)) ) ;
- path->AddLineToPoint(
- (int) (drawX + cos(angle / RAD2DEG) * FixedToInt(textAfter)) ,
+ path->AddLineToPoint(
+ (int) (drawX + cos(angle / RAD2DEG) * FixedToInt(textAfter)) ,
(int) (drawY - sin(angle / RAD2DEG) * FixedToInt(textAfter)) ) ;
-
+
m_graphicContext->FillPath( path , m_textBackgroundColour ) ;
delete path ;
}
IntToFixed(drawX) , IntToFixed(drawY) , &rect );
wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") );
- CGContextSaveGState(((wxMacCGContext*)(m_graphicContext))->GetNativeContext());
+ CGContextSaveGState(((wxMacCGContext*)(m_graphicContext))->GetNativeContext());
CGContextTranslateCTM(((wxMacCGContext*)(m_graphicContext))->GetNativeContext(), drawX, drawY);
CGContextScaleCTM(((wxMacCGContext*)(m_graphicContext))->GetNativeContext(), 1, -1);
status = ::ATSUDrawText( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
{
// work around the const-ness
*((wxFont*)(&m_font)) = *theFont ;
- MacInstallFont() ;
+ MacInstallFont() ;
}
- if ( str.Length() == 0 )
+ if ( str.empty() )
return ;
-
+
wxCHECK_RET( m_macATSUIStyle != NULL, wxT("wxDC(cg)::DoGetTextExtent - no valid font set") ) ;
-
+
OSStatus status = noErr ;
ATSUTextLayout atsuLayout ;
- UniCharCount chars = str.Length() ;
+ UniCharCount chars = str.length() ;
UniChar* ubuf = NULL ;
#if SIZEOF_WCHAR_T == 4
&chars , (ATSUStyle*) &m_macATSUIStyle , &atsuLayout ) ;
wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the text") );
-
+
ATSUTextMeasurement textBefore, textAfter ;
ATSUTextMeasurement textAscent, textDescent ;
status = ::ATSUGetUnjustifiedBounds( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
&textBefore , &textAfter, &textAscent , &textDescent );
-
+
if ( height )
*height = YDEV2LOGREL( FixedToInt(textAscent + textDescent) ) ;
if ( descent )
*externalLeading = 0 ;
if ( width )
*width = XDEV2LOGREL( FixedToInt(textAfter - textBefore) ) ;
-
+
::ATSUDisposeTextLayout(atsuLayout);
#if SIZEOF_WCHAR_T == 4
wxCHECK_MSG( Ok(), false, wxT("wxDC(cg)::DoGetPartialTextExtents - invalid DC") );
widths.Empty();
- widths.Add(0, text.Length());
+ widths.Add(0, text.length());
- if (text.Length() == 0)
+ if (text.empty())
return false;
ATSUTextLayout atsuLayout ;
- UniCharCount chars = text.Length() ;
+ UniCharCount chars = text.length() ;
UniChar* ubuf = NULL ;
#if SIZEOF_WCHAR_T == 4
converter.WC2MB( (char*) ubuf , text.wc_str(), unicharlen + 2 ) ;
#else
const wxWCharBuffer wchar = text.wc_str( wxConvLocal ) ;
- size_t unicharlen = converter.WC2MB( NULL , wchar.data() , 0 ) ;
+ size_t unicharlen = converter.WC2MB( NULL , wchar.data() , 0 ) ;
ubuf = (UniChar*) malloc( unicharlen + 2 ) ;
converter.WC2MB( (char*) ubuf , wchar.data() , unicharlen + 2 ) ;
#endif
OSStatus status;
status = ::ATSUCreateTextLayoutWithTextPtr( (UniCharArrayPtr) ubuf , 0 , chars , chars , 1 ,
&chars , (ATSUStyle*) &m_macATSUIStyle , &atsuLayout ) ;
-
+
for ( int pos = 0; pos < (int)chars; pos ++ )
{
unsigned long actualNumberOfBounds = 0;
ATSTrapezoid glyphBounds;
// We get a single bound, since the text should only require one. If it requires more, there is an issue
- OSStatus result;
+ OSStatus result;
result = ATSUGetGlyphBounds( atsuLayout, 0, 0, kATSUFromTextBeginning, pos + 1,
kATSUseDeviceOrigins, 1, &glyphBounds, &actualNumberOfBounds );
if (result != noErr || actualNumberOfBounds != 1 )
wxCHECK_RET( Ok(), wxT("wxDC(cg)::Clear - invalid DC") );
if (m_backgroundBrush.Ok() && m_backgroundBrush.GetStyle() != wxTRANSPARENT)
- {
+ {
HIRect rect = CGRectMake( -10000 , -10000 , 20000 , 20000 ) ;
CGContextRef cg = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
switch ( m_backgroundBrush.MacGetBrushKind() )
{
RGBColor color;
GetThemeBrushAsColor( m_backgroundBrush.MacGetTheme(), 32, true, &color );
- CGContextSetRGBFillColor( cg, (float) color.red / 65536,
- (float) color.green / 65536, (float) color.blue / 65536, 1 );
+ CGContextSetRGBFillColor( cg, (CGFloat) color.red / 65536,
+ (CGFloat) color.green / 65536, (CGFloat) color.blue / 65536, 1 );
CGContextFillRect( cg, rect );
}
HIThemeBackgroundDrawInfo drawInfo ;
drawInfo.version = 0 ;
drawInfo.state = kThemeStateActive ;
- drawInfo.kind = m_backgroundBrush.MacGetThemeBackground(NULL) ;
+ drawInfo.kind = m_backgroundBrush.MacGetThemeBackground( NULL ) ;
if ( drawInfo.kind == kThemeBackgroundMetal )
- HIThemeDrawBackground( &rect , &drawInfo, cg ,
- kHIThemeOrientationNormal) ;
- HIThemeApplyBackground( &rect , &drawInfo, cg ,
- kHIThemeOrientationNormal) ;
+ {
+ HIThemeDrawBackground( &rect, &drawInfo, cg, kHIThemeOrientationNormal ) ;
+ HIThemeApplyBackground( &rect, &drawInfo, cg, kHIThemeOrientationNormal ) ;
+ }
}
#endif
}
case kwxMacBrushColour :
{
+ // FIXME: doesn't correctly render stippled brushes !!
+ // FIXME: should this be replaced by ::SetBrush() ??
+
RGBColor col = MAC_WXCOLORREF( m_backgroundBrush.GetColour().GetPixel()) ;
CGContextSetRGBFillColor( cg , col.red / 65536.0 , col.green / 65536.0 , col.blue / 65536.0 , 1.0 ) ;
CGContextFillRect(cg, rect);
if ( m_font.Ok() )
{
- OSStatus status = noErr ;
+ OSStatus status ;
+
status = ATSUCreateAndCopyStyle( (ATSUStyle) m_font.MacGetATSUStyle() , (ATSUStyle*) &m_macATSUIStyle ) ;
- wxASSERT_MSG( status == noErr, wxT("couldn't set create ATSU style") ) ;
+ wxASSERT_MSG( status == noErr, wxT("couldn't create ATSU style") ) ;
Fixed atsuSize = IntToFixed( int(m_scaleY * m_font.MacGetFontSize()) ) ;
RGBColor atsuColor = MAC_WXCOLORREF( m_textForegroundColour.GetPixel() ) ;
sizeof( Fixed ) ,
sizeof( RGBColor ) ,
} ;
- // Boolean kTrue = true ;
- // Boolean kFalse = false ;
- // ATSUVerticalCharacterType kHorizontal = kATSUStronglyHorizontal;
ATSUAttributeValuePtr atsuValues[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] =
{
&atsuSize ,
&atsuColor ,
} ;
- status = ::ATSUSetAttributes((ATSUStyle)m_macATSUIStyle, sizeof(atsuTags)/sizeof(ATSUAttributeTag) ,
+ status = ::ATSUSetAttributes(
+ (ATSUStyle)m_macATSUIStyle, sizeof(atsuTags) / sizeof(ATSUAttributeTag) ,
atsuTags, atsuSizes, atsuValues);
- wxASSERT_MSG( status == noErr , wxT("couldn't Modify ATSU style") ) ;
+ wxASSERT_MSG( status == noErr , wxT("couldn't modify ATSU style") ) ;
}
}
+#pragma mark -
+
// ---------------------------------------------------------------------------
// coordinates transformations
// ---------------------------------------------------------------------------
}
#endif // wxMAC_USE_CORE_GRAPHICS
-