// Purpose: interface of global functions
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/** @addtogroup group_funcmacro_string */
builds of wxWidgets. This macro simply returns the value passed to it
without changes in ASCII build. In fact, its definition is:
-@code
-#ifdef UNICODE
-# define wxT(x) L##x
-#else // !Unicode
-# define wxT(x) x
-#endif
-@endcode
+ @code
+ #ifdef UNICODE
+ # define wxT(x) L##x
+ #else // !Unicode
+ # define wxT(x) x
+ #endif
+ @endcode
Note that since wxWidgets 2.9.0 you shouldn't use wxT() anymore in your
- program sources if you want to support Unicode.
+ program sources (it was previously required if you wanted to support Unicode).
@see @ref overview_unicode, wxS()
*/
#define wxT(string)
+/**
+ Compatibility macro which expands to wxT() in wxWidgets 2 only.
+
+ This macro can be used in the code which needs to compile with both
+ wxWidgets 2 and 3 versions in places where v2 API requires a Unicode string
+ (in Unicode build) and v3 API only accepts a standard narrow
+ string as in e.g. wxCmdLineEntryDesc structure objects initializers.
+
+ Example of use:
+ @code
+ const wxCmdLineEntryDesc cmdLineDesc[] =
+ {
+ { wxCMD_LINE_SWITCH, wxT_2("q"), wxT_2("quiet"),
+ wxT_2("Don't output verbose messages") },
+ wxCMD_LINE_DESC_END
+ };
+ @endcode
+
+ Without @c wxT_2 the code above wouldn't compile with wxWidgets 2, with @c
+ wxT instead of it, it wouldn't compile with wxWidgets 3.
+
+ @see wxT()
+
+ @header{wx/chartype.h}
+ */
+
/**
wxS is macro which can be used with character and string literals (in other words,
@c 'x' or @c "foo") to either convert them to wide characters or wide strings
Don't confuse this macro with _()!
+ Note that since wxWidgets 2.9.0 the use of _T() is discouraged just like
+ for wxT() and also that this macro may conflict with identifiers defined in
+ standard headers of some compilers (such as Sun CC) so its use should
+ really be avoided.
+
@header{wx/chartype.h}
*/
#define _T(string)