// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "sashwin.h"
#endif
EVT_PAINT(wxSashWindow::OnPaint)
EVT_SIZE(wxSashWindow::OnSize)
EVT_MOUSE_EVENTS(wxSashWindow::OnMouseEvent)
-#ifdef __WXMSW__
+#if defined( __WXMSW__ ) || defined( __WXMAC__)
EVT_SET_CURSOR(wxSashWindow::OnSetCursor)
#endif // wxMSW
if ( edge == wxSASH_LEFT || edge == wxSASH_RIGHT )
{
- int sashPosition = 0;
- if (edge == wxSASH_LEFT)
- sashPosition = 0;
- else
- sashPosition = w - GetEdgeMargin(edge);
+ int sashPosition = (edge == wxSASH_LEFT) ? 0 : ( w - GetEdgeMargin(edge) );
dc.SetPen(facePen);
dc.SetBrush(faceBrush);
}
else // top or bottom
{
- int sashPosition = 0;
- if (edge == wxSASH_TOP)
- sashPosition = 0;
- else
- sashPosition = h - GetEdgeMargin(edge);
+ int sashPosition = (edge == wxSASH_TOP) ? 0 : ( h - GetEdgeMargin(edge) );
dc.SetPen(facePen);
dc.SetBrush(faceBrush);
m_lightShadowColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DLIGHT);
m_hilightColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DHILIGHT);
#else
- m_faceColour = *(wxTheColourDatabase->FindColour("LIGHT GREY"));
- m_mediumShadowColour = *(wxTheColourDatabase->FindColour("GREY"));
- m_darkShadowColour = *(wxTheColourDatabase->FindColour("BLACK"));
- m_lightShadowColour = *(wxTheColourDatabase->FindColour("LIGHT GREY"));
- m_hilightColour = *(wxTheColourDatabase->FindColour("WHITE"));
+ m_faceColour = wxTheColourDatabase->Find("LIGHT GREY");
+ m_mediumShadowColour = wxTheColourDatabase->Find("GREY");
+ m_darkShadowColour = wxTheColourDatabase->Find("BLACK");
+ m_lightShadowColour = wxTheColourDatabase->Find("LIGHT GREY");
+ m_hilightColour = wxTheColourDatabase->Find("WHITE");
#endif
}
m_sashes[edge].m_margin = 0;
}
-#ifdef __WXMSW__
+#if defined( __WXMSW__ ) || defined( __WXMAC__)
// this is currently called (and needed) under MSW only...
void wxSashWindow::OnSetCursor(wxSetCursorEvent& event)